ymhsbmbesitwf Level 1 of the Dungeon (15, 14, D:1) a +0 dagger (23, 2, D:1) a +0 club (24, 1, D:1) a +0 short sword a +0 dagger (29, 35, D:1) a +0 leather armour (32, 8, D:1) a +2 short sword of electrocution (32, 31, D:1) 2 stones (44, -1, D:1) a +1 whip of venom a +0 club (51, -3, D:1) a +0 dagger (52, 7, D:1) a +0 animal skin (52, 10, D:1) a +0 dagger (56, 10, D:1) a +0 flail Level 2 of the Dungeon (2, -6, D:2) 6 boomerangs (3, 0, D:2) 4 stones (3, 17, D:2) a +0 hand axe (14, 24, D:2) a +0 long sword (15, -13, D:2) a +0 club (17, 3, D:2) a +0 club (18, -9, D:2) a +0 whip (18, 12, D:2) a +0 ring mail (26, -6, D:2) 5 stones (26, 13, D:2) 7 stones (26, 25, D:2) a book of the Hunter (26, 28, D:2) a book of Burglary (35, 8, D:2) a +0 robe (41, 31, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (17, -19, D:3) a +0 dagger (18, -37, D:3) a +0 dagger (20, -45, D:3) a +0 club (23, -42, D:3) a +0 club (24, -20, D:3) a +0 dagger (25, -21, D:3) a +0 ring mail a +0 club (27, -28, D:3) a +0 dagger (32, -21, D:3) a +0 ring mail (35, -35, D:3) a +0 rapier (50, 3, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (1, 7, D:4) a +0 robe (2, 9, D:4) a +0 spear (4, 7, D:4) a +0 flail (7, 8, D:4) a +0 spear (9, -5, D:4) 6 stones a +0 dagger (9, 27, D:4) a +0 short sword 7 poisoned darts (13, 25, D:4) 8 stones a +0 whip (26, 18, D:4) 6 stones (27, -21, D:4) 4 poisoned darts (30, 17, D:4) a +0 ring mail a +0 club (30, 19, D:4) a +0 whip (34, 18, D:4) a +0 chain mail a +0 dagger (39, -6, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Muylaum's Jewellery Shop an amulet of the acrobat (420 gold) a ring of protection from cold (350 gold) a ring of willpower (350 gold) a +4 ring of protection (504 gold) the ring "Qewkanom" {EV+5 Str+2} (660 gold) [ring of evasion] EV: It affects your evasion (+5). Str: It affects your strength (+2). a ring of magical power (280 gold) the ring of Moral Flaws {Wiz Str+3} (606 gold) [ring of wizardry] It improves your spell success rate. Str: It affects your strength (+3). [Shop] Votu's Jewellery Shoppe an amulet of guardian spirit (360 gold) a ring of wizardry (360 gold) a ring of fire (300 gold) the ring of Ykhoofip {Int+3 Slay+4} (1095 gold) [ring of slaying] Int: It affects your intelligence (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). an amulet of guardian spirit (360 gold) a ring of poison resistance (240 gold) a ring of magical power (240 gold) the ring of the Nightingale {rPois rC+ AC+4 Dex+4} (751 gold) [ring of protection] AC: It affects your AC (+4). Dex: It affects your dexterity (+4). rC: It protects you from cold. rPois: It protects you from poison. [Shop] Qevush's Antique Armour Shop a +0 ring mail (104 gold) the +1 ring mail of Ligots {Drain rF+ Will+++ Dex-2} (1071 gold) Dex: It affects your dexterity (-2). rF: It protects you from fire. Drain: It drains your maximum health when unequipped. Will: It greatly increases your willpower. a +0 leather armour (52 gold) the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} (793 gold) *Dazzle: It may blind those who miss an attack against the wearer in melee combat. EV: It affects your evasion (+4). Stlth: It makes you much less stealthy. a +0 pair of gloves (117 gold) a +1 leather armour of poison resistance (286 gold) the +0 robe "Kuirch" {Harm Will+} (345 gold) Harm: It increases damage dealt and taken. Will: It increases your willpower. a +0 ring mail (104 gold) (7, 21, D:5) a +0 mace (7, 23, D:5) a +0 spear (8, -9, D:5) a +0 robe (8, 11, D:5) a +0 cloak (9, 21, D:5) a +0 falchion (9, 23, D:5) a +0 dagger a +0 hand axe (12, -1, D:5) a +0 hand axe (16, 3, D:5) 2 curare-tipped darts (17, -17, D:5) a +0 falchion (19, -19, D:5) a +0 rapier (27, 19, D:5) 7 stones (30, -12, D:5) a +0 scale mail (30, 28, D:5) 4 boomerangs (31, 9, D:5) 5 poisoned darts (still there?) a +0 dagger of flaming (still there?) (32, -3, D:5) a book of Minor Magic (34, -16, D:5) 3 stones (38, -4, D:5) a +0 spear (48, -2, D:5) 2 stones (49, -11, D:5) 2 boomerangs (57, -25, D:5) a +0 mace a +0 dagger a +0 robe a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 hammer (1, -3, D:6) a +4 quarterstaff of chaos a +0 cloak (4, 4, D:6) a +0 dagger 4 stones a +0 dagger (4, 5, D:6) 7 poisoned darts a +0 dagger (5, 4, D:6) 2 poisoned darts a +0 dagger (13, 11, D:6) a +0 flail a +0 leather armour a +0 flail (13, 12, D:6) a +0 ring mail of willpower a +0 mace (14, 12, D:6) a +0 chain mail a +0 halberd (15, -15, D:6) a +0 chain mail (15, -8, D:6) a +0 giant spiked club (17, 5, D:6) a +0 club (18, -14, D:6) 4 stones (19, 3, D:6) a +0 short sword (20, -10, D:6) a +0 dagger (20, 3, D:6) a +0 short sword (20, 5, D:6) a +0 mace (21, 4, D:6) 8 poisoned darts a +0 dagger a +0 club a +0 dagger (21, 5, D:6) 6 poisoned darts a +0 short sword (22, 3, D:6) a +0 robe a +0 dagger a +0 whip a +0 leather armour a +0 rapier (23, 3, D:6) a +1 robe of the Archmagi a +0 spear (23, 4, D:6) a +0 robe a +1 heavy dire flail (23, 5, D:6) a +0 robe a +3 halberd (32, -2, D:6) 4 large rocks (33, 17, D:6) a +0 war axe (39, -9, D:6) 3 boomerangs Level 7 of the Dungeon (0, 0, D:7) 5 poisoned darts (15, 16, D:7) a ring of wizardry (15, 20, D:7) a +0 dagger (17, 6, D:7) a +0 war axe (17, 24, D:7) a +0 spear (19, -18, D:7) a +0 helmet (19, 2, D:7) a +0 scale mail (22, 18, D:7) 5 stones (41, -15, D:7) a +0 club (42, 11, D:7) 2 boomerangs a +0 flail (44, -15, D:7) a +0 robe a +0 dagger a +0 robe a +0 dagger (47, 22, D:7) a +0 dagger (64, 0, D:7) a +0 spear (65, -22, D:7) 5 stones (65, -3, D:7) a +0 spear (65, -1, D:7) a +0 spear (66, -1, D:7) a +0 spear Level 8 of the Dungeon [Shop] Caatidghu's Antique Weapon Shop a +0 shortbow (111 gold) a +0 spear (111 gold) a +0 flail (129 gold) a +0 hand axe (111 gold) the +12 dagger of Chance {drain, Str+4 Int-5 Dex+5} (2923 gold) Str: It affects your strength (+4). Int: It affects your intelligence (-5). Dex: It affects your dexterity (+5). a +0 long sword (129 gold) a +0 glaive (240 gold) (10, 34, D:8) a +0 robe a +0 dagger (11, 34, D:8) a +0 dagger (12, 34, D:8) a +0 giant club a +0 dire flail a +0 robe a +0 dagger (13, 33, D:8) a +0 dagger a +0 robe (13, 34, D:8) a +0 whip a +0 leather armour (14, 32, D:8) a +0 quarterstaff (15, 7, D:8) a +0 chain mail a +0 club a +0 leather armour a +0 flail (16, 6, D:8) a +0 flail (16, 7, D:8) a +0 robe a +0 dagger (16, 8, D:8) a +0 robe a +0 dagger (17, 6, D:8) a +0 chain mail a +0 flail (17, 7, D:8) a +0 club (17, 8, D:8) a +0 robe a +0 dagger (17, 9, D:8) a +0 mace (24, 14, D:8) a +0 dagger a boomerang of dispersal (24, 15, D:8) a +0 dagger a +0 falchion (30, 5, D:8) a +0 scale mail (33, 32, D:8) a +0 leather armour (39, 24, D:8) an Inescapable Atlas (41, 45, D:8) +0 steam dragon scales a +0 robe a +1 whip of flaming Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (1, 1, D:9) a +0 chain mail a +0 short sword (2, -10, D:9) a +0 dagger (3, -2, D:9) a +0 dagger (4, -6, D:9) the +1 battleaxe "Ynuoteur" {heavy, rPois Dex+4} Dex: It affects your dexterity (+4). rPois: It protects you from poison. (4, 14, D:9) a book of Touch (9, -2, D:9) a +0 rapier (11, -2, D:9) a +0 chain mail a +0 short sword a +0 hand axe a +0 club a +0 robe (16, 18, D:9) a +0 robe a +0 dagger a +0 leather armour a +0 mace a +0 hand axe (16, 19, D:9) a +0 scale mail a +0 dagger a +0 morningstar (16, 20, D:9) a +0 robe a +0 dagger a +0 falchion (37, 15, D:9) a +0 dagger (37, 16, D:9) 4 large rocks Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (4, -3, D:10) a +0 club (4, 20, D:10) a +1 chain mail of positive energy (5, 1, D:10) a +0 long sword (16, 1, D:10) 2 poisoned darts (19, 30, D:10) a +0 robe a +0 short sword (19, 31, D:10) a +0 robe a +0 battleaxe (19, 32, D:10) a +0 robe a +3 dagger of freezing (20, 31, D:10) a +0 robe a +4 scimitar (21, 34, D:10) a +0 robe a +2 dagger of freezing (29, 36, D:10) a +0 flail (31, -12, D:10) a +0 pair of gloves (31, -8, D:10) a +2 dagger of draining (32, -5, D:10) a +0 dagger (33, -7, D:10) a +0 club 3 stones (35, -4, D:10) a +0 whip a curare-tipped dart (36, -12, D:10) a +0 shortbow of freezing (37, 34, D:10) 4 boomerangs (48, -8, D:10) 8 stones (50, 22, D:10) a +0 scimitar Level 11 of the Dungeon (0, 0, D:11) a scroll of teleportation (5, -2, D:11) 3 large rocks (7, -1, D:11) a +0 giant club a +0 giant spiked club (12, -17, D:11) a +0 giant spiked club a +0 giant club (21, -17, D:11) a +0 sling (29, 0, D:11) a book of Displacement (29, 18, D:11) a +0 mace (30, 18, D:11) a +0 troll leather armour (33, 0, D:11) a scroll of butterflies (45, 1, D:11) 8 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 7 stones (6, 2, Lair:1) a -1 demon whip of venom (20, 1, Lair:1) a +0 leather armour 6 stones (24, -6, Lair:1) a +0 hand axe (26, 20, Lair:1) a +0 hand axe (43, -15, Lair:1) a +0 leather armour (44, 0, Lair:1) a +0 scale mail (49, -13, Lair:1) 6 silver boomerangs (53, 1, Lair:1) a ring of wizardry Level 2 of the Lair of Beasts (0, 0, Lair:2) a book of the Senses (10, -11, Lair:2) a +0 robe (10, 4, Lair:2) a +0 plate armour (10, 14, Lair:2) a +0 cloak (44, -5, Lair:2) a +0 broad axe (44, 25, Lair:2) a book of Minor Magic (59, 35, Lair:2) a +2 eveningstar of flaming Level 3 of the Lair of Beasts (7, -10, Lair:3) a +0 ring mail (11, 11, Lair:3) a +0 falchion (12, -14, Lair:3) a cane toad corpse (skeletalised by now) (14, -6, Lair:3) a +0 robe (16, 13, Lair:3) a water moccasin corpse (18, 23, Lair:3) a polar bear corpse (19, 16, Lair:3) a wyvern corpse (20, 17, Lair:3) the +9 hand axe of Ashenzari's Favour {heavy, Dex+4} Dex: It affects your dexterity (+4). (35, 28, Lair:3) a +0 spear (42, -3, Lair:3) a +0 robe (46, 12, Lair:3) Great Wizards, Vol. VII (50, 17, Lair:3) a polar bear corpse Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of amnesia (8, 3, Lair:4) a wolf corpse (9, 2, Lair:4) a wolf corpse (9, 3, Lair:4) an elephant corpse (10, 2, Lair:4) a wolf corpse (10, 4, Lair:4) an elephant corpse (11, 4, Lair:4) a death yak corpse (14, 5, Lair:4) a scroll of enchant armour