Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 1295322523283229278 36 ymhsbmbesitwf the Magician (level 3, 0/25 HPs) Began as a Djinni Necromancer on Jan 27, 2024. Slain by a gnoll ... wielding a +1 whip of freezing (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:05 (847 turns). ymhsbmbesitwf the Magician (Djinni Necromancer) Turns: 847, Time: 00:03:06 Health: 0/25 AC: 3 Str: 7 XL: 3 Next: 57% Gold: 85 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + + b - +2 sling (freeze) rCold x . . (no shield) rNeg . . . c - +0 robe rPois ∞ (no helmet) rElec . i - scarf {shadows} rCorr . m - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ g - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: attractive, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons a - a +1 dagger of electrocution b - a +2 sling of freezing (weapon) Armour c - a +0 robe (worn) i - a scarf of shadows (worn) m - a +0 pair of gloves (worn) Jewellery g - a ring of protection from fire (left hand) Scrolls e - 3 scrolls of identify {unknown} h - a scroll of fear {unknown} j - a scroll of immolation {unknown} k - a scroll of amnesia {unknown} Potions f - a potion of brilliance {unknown} l - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 1.8 Stealth * Level 4.1 Spellcasting * Level 4.1 Conjurations * Level 4.1 Hexes Level 0.0 Charms * Level 4.1 Summonings * Level 4.1 Necromancy * Level 4.1 Translocations Level 0.0 Transmutations * Level 4.1 Fire Magic * Level 4.1 Ice Magic * Level 4.1 Air Magic * Level 4.1 Earth Magic * Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 72% 1d7 2% 1 b - Vampiric Draining Necr 18% 2d7 8% 3 c - Animate Dead Necr 18% N/A 26% 4 d - Curse of Agony Necr 18% N/A 58% 5 e - Freeze Ice 72% 1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Fire: b) +2 sling (freeze) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +1 whip of freezing (ally target, 60% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll closely misses you. x2 The gnoll hits you with a +1 whip of freezing. The gnoll freezes you. The gnoll closely misses you. Fire: b) +2 sling (freeze) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +1 whip of freezing (ally target, 60% to hit) You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll closely misses you. The gnoll barely misses you. The gnoll closely misses you. Your gnoll skeleton hits the gnoll. Fire: b) +2 sling (freeze) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +1 whip of freezing (moderately wounded, ally target, 60% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The sling bullet freezes the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +1 whip of freezing. The gnoll freezes you. The gnoll closely misses you. The gnoll hits you with a +0 club. Your gnoll skeleton barely misses the gnoll. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. x2 It was a potion of attraction. You feel attractive to monsters. Your gnoll skeleton hits the gnoll but does no damage. The gnoll closely misses you. The gnoll barely misses you. x2 Fire: b) +2 sling (freeze) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +1 whip of freezing (heavily wounded, ally target, 60% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The sling bullet freezes the gnoll. The gnoll is almost dead. The gnoll hits you with a +1 whip of freezing. You die... ###### #..... ....# ...###### ..?..... #......# #@g[...# ##gg...# Z....# .....# ...... ###.## .# You could see 3 gnolls and a friendly gnoll skeleton. Vanquished Creatures A gnoll (D:2) A dart slug (D:1) An endoplasm (D:1) 6 goblins (D:1) 2 hobgoblins (D:1) 5 kobolds (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) A bat (D:1) 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ymhsbmbesitwf the Djinni Necromancer began the quest for | the Orb. 0 | D:1 | ymhsbmbesitwf set off with the following spells memorised: | Necrotise, Vampiric Draining, Animate Dead, Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 48 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 168 | D:1 | Found Pepp's Armour Shoppe. 650 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 650 | D:1 | Learned a level 1 spell: Freeze 847 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic, serial_shops, shop, chequers_serial_rivers_micro_e D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.4 Stealth | | 1.8 Action || total ---------------------------++------- Fire: Sling || 38 Cast: Necrotise || 11 Use: Potion || 1 Armour: Robe || 10 Dodge: Dodged || 17