ymhsbmbesitwf Level 1 of the Dungeon (0, 0, D:1) a +2 dagger of venom (unseen) (2, 29, D:1) a +0 ring mail a +0 dagger (16, 32, D:1) 5 stones (21, 39, D:1) a +0 short sword 2 stones (22, 30, D:1) 4 stones (27, 5, D:1) a +0 hand axe (38, 13, D:1) a +0 whip (53, 37, D:1) 5 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, 6, D:2) 6 poisoned darts (8, 7, D:2) a +0 hand axe (33, 6, D:2) a +0 whip 3 stones Level 3 of the Dungeon (0, 0, D:3) 6 poisoned darts (14, -35, D:3) a potion of curing (14, -33, D:3) a potion of enlightenment (16, -36, D:3) a scroll of blinking (16, -35, D:3) a potion of might (16, -34, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (16, -32, D:3) a scroll of fog (19, -40, D:3) 10 gold pieces (25, -18, D:3) a +0 robe (26, -44, D:3) a +0 whip (32, -18, D:3) a +0 whip a +0 chain mail (41, 2, D:3) a +0 club (42, -4, D:3) a +0 spear (42, 2, D:3) a +0 short sword a +0 leather armour (61, -19, D:3) a +0 club a +0 flail a +0 halberd Level 4 of the Dungeon [Shop] Xotol's Armour Shop a +0 ring mail (44 gold) a +0 ring mail of fire resistance (121 gold) a +0 robe (7 gold) the +2 ring mail of Misanthropy {Int+3 Dex+2} (346 gold) Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). a +3 ring mail of cold resistance (286 gold) a +0 plate armour (253 gold) a +0 ring mail (44 gold) a +0 pair of boots (49 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) (0, 0, D:4) 7 stones (2, 0, D:4) a +0 falchion (8, -22, D:4) a +0 dagger a +0 robe (8, -21, D:4) a +0 ring mail (9, -21, D:4) a +0 dagger (13, -41, D:4) 4 stones (18, -46, D:4) a +0 buckler (21, -34, D:4) a +0 whip (32, -26, D:4) a +0 club (33, -29, D:4) a +0 pair of boots Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (14, 9, D:5) a +0 giant spiked club (34, 8, D:5) a +0 falchion (42, 20, D:5) 6 stones (49, 29, D:5) a +0 scale mail (50, 28, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (7, -13, D:6) the +0 leather armour "Jocoff" {Rampage SInv Stlth-} SInv: It lets you see invisible. Rampage: It bestows one free step when moving towards enemies. Stlth-: It makes you less stealthy. (8, -23, D:6) a +0 leather armour (13, 13, D:6) a +0 club a +0 scale mail (14, 11, D:6) a +0 club a +0 leather armour (14, 12, D:6) a +0 morningstar a +0 ring mail a +0 short sword a +0 leather armour (15, 11, D:6) a +0 trident (19, 15, D:6) a +0 shortbow (21, -23, D:6) a +0 hand axe a +0 leather armour (21, -21, D:6) a +0 club a +0 ring mail (22, -24, D:6) a +0 giant spiked club (22, -21, D:6) a +0 club a +0 scale mail (27, -7, D:6) a +0 short sword (37, -15, D:6) a +0 spear (38, -29, D:6) a +0 mace a stone (38, -13, D:6) a +0 ring mail (38, -12, D:6) a +0 flail a +0 robe (38, -8, D:6) a +0 flail (43, 12, D:6) a +0 quarterstaff (45, -20, D:6) a +0 dagger a +0 robe (46, -21, D:6) a +0 club a +1 dagger of freezing (47, -18, D:6) a +0 short sword 4 stones (53, -16, D:6) a beast talisman Level 7 of the Dungeon (0, 0, D:7) a ring of protection from cold (0, 1, D:7) 6 poisoned darts (10, -29, D:7) a +0 chain mail (11, 2, D:7) a +0 cloak (33, -29, D:7) a +0 ring mail (35, -17, D:7) a +0 trident (39, -20, D:7) a +0 chain mail (45, 17, D:7) a +0 short sword (45, 18, D:7) a +0 whip (46, 17, D:7) a +0 whip 4 stones (46, 18, D:7) a +0 short sword (47, 17, D:7) a +0 short sword a stone (47, 18, D:7) a +0 shortbow (48, 18, D:7) a +0 club (still there?) 2 poisoned darts (still there?) Level 8 of the Dungeon (0, 0, D:8) a +0 helmet (15, -3, D:8) a +0 shortbow (23, 5, D:8) a +0 short sword (24, 5, D:8) a +0 dagger (still there?) a +0 dagger (still there?) 12 poisoned darts (still there?) (25, 5, D:8) a +0 dagger (25, 6, D:8) a +0 dagger a +0 short sword (34, -8, D:8) a +0 hand axe a +0 leather armour a +0 robe (35, -8, D:8) a +0 dagger a +0 chain mail a +0 club a +3 flail a +0 robe a +2 great sword a +0 robe (37, -5, D:8) 6 stones (47, -3, D:8) a +0 dagger a +0 dagger a +0 leather armour (47, -2, D:8) a +0 short sword a +0 leather armour (47, -1, D:8) a +1 dagger of holy wrath (unseen) (47, 3, D:8) a serpent talisman (54, -8, D:8) 2 stones Level 9 of the Dungeon [Shop] Geceew Vial's Antique Armour Shoppe a +0 buckler (103 gold) a +0 plate armour (529 gold) a +0 ring mail (92 gold) a +0 pair of gloves (103 gold) the +1 robe "Tyckozut" {+Blink rPois} (549 gold) rPois: It protects you from poison +Blink: It lets you blink. a +2 plate armour of cold resistance (920 gold) (7, 8, D:9) a +0 scale mail (9, 35, D:9) a +0 shortbow (9, 37, D:9) a +2 morningstar of protection a +0 robe (21, 19, D:9) a +0 hand axe a boomerang (21, 20, D:9) a +0 flail (22, 19, D:9) a +0 hand axe a +0 plate armour a +0 flail a +0 whip a +0 flail (23, 20, D:9) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (23, 21, D:9) a +0 chain mail a +1 hand axe of venom a +0 ring mail (32, 29, D:9) a +0 chain mail (34, 20, D:9) a beast talisman (43, -12, D:9) a +0 chain mail a +0 trident (43, -3, D:9) a +0 flail a +0 whip a +0 club a +0 robe a +0 club a +0 giant club (44, -13, D:9) a +0 robe a +0 dagger (44, -12, D:9) a +0 leather armour a +0 flail a +0 club (46, 2, D:9) 5 stones (59, -16, D:9) a stone Level 10 of the Dungeon (0, 0, D:10) 7 stones (2, 2, D:10) a +0 dagger a +0 robe (3, 2, D:10) a +0 short sword a +0 club a +0 short sword a +0 plate armour (3, 3, D:10) a +0 trident the Ecumenical Temple (0, 0, Temple) 2 scrolls of vulnerability a +0 scale mail a +0 leather armour Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 orcbow (0, 13, Orc:1) a +0 dagger a +0 robe (0, 14, Orc:1) a +0 dagger (1, -1, Orc:1) a +0 arbalest (1, 13, Orc:1) a +0 hand axe a +0 war axe a +0 trident a +2 mace of venom a +0 pair of gloves a +0 plate armour a +0 battleaxe a +0 plate armour (1, 14, Orc:1) a +0 hand axe a +0 club a +0 short sword a +0 ring mail (2, 14, Orc:1) a +0 flail a +0 ring mail a +0 club a +0 mace a +0 chain mail a +0 mace a +0 leather armour a +0 mace (3, 15, Orc:1) a +0 glaive a +0 plate armour (20, 13, Orc:1) a +0 club a +0 short sword an orc corpse (skeletalised by now) (20, 14, Orc:1) a +0 long sword a +0 chain mail an orc corpse (skeletalised by now) (29, 7, Orc:1) a +0 great sword a +0 chain mail (30, 7, Orc:1) a warg corpse Level 2 of the Orcish Mines [Shop] Xautriru's Book Emporium a book of Transmutation (476 gold) a book of Blood (476 gold) a book of the Tundra (510 gold) a There-And-Back Book (510 gold) a book of Cantrips (272 gold) a book of Burglary (374 gold) a book of Air (374 gold) a book of the Warp (714 gold) a book of the Moon (680 gold) a book of the Spheres (1088 gold) [Shop] Mesa's General Store (Shop contents are unknown) (0, 0, Orc:2) 16 gold pieces (14, -12, Orc:2) a +0 halberd (still there?) 3 boomerangs (still there?) a +1 chain mail of willpower (still there?) (15, -6, Orc:2) a +0 arbalest a kobold corpse (16, -17, Orc:2) 36 gold pieces (16, -12, Orc:2) a +0 plate armour a +0 scimitar (16, -9, Orc:2) a +0 war axe a +0 arbalest a +0 chain mail an orc corpse (17, -12, Orc:2) a +0 halberd a +0 chain mail an orc corpse (18, -5, Orc:2) a +0 orcbow