yrara the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (7, 6, D) a scroll of holy word (10, 1, D) a +0 shield a +0 scale mail the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +3 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (60, 25, D) an inedible chunk of flesh (61, 0, D) a +1 flail of draining (61, 3, D) the +9 war axe of Vanaaph {chop, *Corrode rF+++ rC+ Stlth+} It inflicts extra damage upon your enemies. It renders you almost immune to fire. It protects you from cold. It may corrode you when you take damage. It makes you more stealthy. (61, 8, D) an uncursed staff of death (61, 16, D) the ring of the Mage {Wiz MR++ Int+3} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. (61, 26, D) a +2 trident of venom (62, 0, D) a +0 dagger (62, 1, D) the cursed +0 scale mail of Morality {Stlth+} It makes you more stealthy. It has a curse placed upon it. (62, 3, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (62, 8, D) a Necronomicon (62, 9, D) a +1 hunting sling of velocity (62, 16, D) a book of the Dragon (62, 17, D) the +3 hand crossbow of the Elven Halls {freeze, rF+ Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It makes you more stealthy. (62, 26, D) a sack of spiders (62, 27, D) the +10 Black Knight's horse barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. (63, 0, D) a crystal ball of energy (63, 3, D) a cursed staff of conjuration a +0 robe (63, 8, D) an uncursed ring of protection from fire (63, 17, D) an uncursed staff of power (63, 26, D) a +0 morningstar of holy wrath (63, 27, D) an uncursed staff of power (63, 33, D) a jackal corpse (64, 16, D) a +1 mace of crushing (64, 17, D) an uncursed amulet of faith (64, 26, D) Rihatog's Tome of Damaging Calling Spells Type Level a - Summon Butterflies Summoning 1 b - Conjure Flame Conjuration/Fire 3 c - Recall Summoning/Translocation 3 d - Conjure Ball Lightning Conjuration/Air 6 e - Spellforged Servitor Conjuration/Summoning 7 (64, 27, D) the +2 double sword "Fachuwkupit" {drain, Int+3 Stlth-} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It makes you less stealthy. (64, 31, D) a hippogriff corpse a wolf corpse (65, 25, D) an inedible chunk of flesh (65, 26, D) a book of Fire (65, 31, D) an iguana skeleton (65, 32, D) an iguana corpse (66, 27, D) an inedible chunk of flesh (68, 0, D) an uncursed staff of energy (69, 4, D) an uncursed staff of wizardry (69, 36, D) a cursed ring of ice (70, 8, D) an uncursed ring of magical power (70, 9, D) a Fen Folio (70, 36, D) a +0 great sword of holy wrath (70, 37, D) a +5 dire flail of protection (71, 8, D) an uncursed staff of poison (71, 16, D) an uncursed staff of cold (71, 17, D) a +1 scimitar of electrocution (71, 26, D) a +4 ring of strength a +0 flail (71, 27, D) a +0 halberd of chopping (71, 36, D) a sack of spiders (71, 37, D) the +4 long sword "Paosask" {speed, rF+ Dex+5} Attacks with this weapon are significantly faster. It affects your dexterity (+5). It protects you from fire. (72, 8, D) the cursed +1 quarterstaff of the Turnip {crush, rC+ MP+9} It inflicts extra damage upon your enemies. It protects you from cold. It affects your magic capacity (+9). It has a curse placed upon it. (72, 9, D) a +6 blowgun (72, 16, D) a +2 short sword of holy wrath (72, 17, D) a cursed ring of loudness (72, 26, D) an uncursed staff of earth (72, 27, D) a book of Necromancy (72, 37, D) a crystal ball of energy (73, 1, D) a Grand Grimoire (73, 16, D) the +8 hand crossbow "Quiclep" {speed, MR+ Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). It affects your resistance to hostile enchantments. (73, 17, D) an uncursed staff of death (73, 26, D) a sack of spiders (73, 27, D) a phial of floods (73, 36, D) a phantom mirror (73, 37, D) the Tome of Attacks and Self-Knowledge Spells Type Level a - Sting Conjuration/Poison 1 b - Shock Conjuration/Air 1 c - Throw Flame Conjuration/Fire 2 d - Static Discharge Conjuration/Air 3 e - Spectral Weapon Hexes/Charms 3 f - Ring of Flames Charms/Fire 7 (75, 1, D) a +3 shortbow of freezing