yrara Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 31, D:1) 17 sling bullets (20, 18, D:1) a +0 club (23, 7, D:1) a +0 club (26, -15, D:1) a +0 robe (26, 21, D:1) 21 sling bullets (32, 21, D:1) a +0 club (34, 22, D:1) 3 stones (34, 24, D:1) a +0 leather armour (35, -14, D:1) 19 bolts (37, 27, D:1) a +0 short sword (44, 27, D:1) a +0 ring mail (47, -1, D:1) 7 stones (54, -2, D:1) a +0 dagger (56, 16, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -6, D:2) a +0 robe (2, 12, D:2) 5 curare-tipped needles (16, 26, D:2) a +0 club (17, 20, D:2) a +0 club (19, 8, D:2) a +0 whip (31, 9, D:2) a +0 robe (35, 19, D:2) a +0 club Level 3 of the Dungeon (7, -11, D:3) a +0 club (12, -32, D:3) a +0 club (17, -30, D:3) a +0 club (19, -21, D:3) 22 stones (28, -28, D:3) a +0 club (34, -13, D:3) a +0 dagger (36, -12, D:3) a +0 leather armour (44, -24, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 16 stones (5, -9, D:4) a +0 hunting sling (7, 6, D:4) 2 potions of degeneration (7, 15, D:4) 23 stones (10, 12, D:4) a +0 spear (11, 21, D:4) a +0 dagger a +0 leather armour a +0 hand axe a +0 scale mail a +0 dagger a +0 robe (11, 22, D:4) a +0 short sword (26, 3, D:4) a +0 hand axe (30, 30, D:4) a +0 leather armour (43, 13, D:4) a +0 flail a +0 scale mail a +0 dagger a cursed -1 dagger a +0 robe (43, 14, D:4) a +0 short sword (45, 30, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Zook's Assorted Antiques a wand of iceblast (6/15) (210 gold) a wand of disintegration (7/24) (231 gold) the +0 robe of Ymiun {+Inv} (308 gold) It lets you turn invisible. a scroll of random uselessness (21 gold) the cursed +13 scythe of Curses {drain, *Curse} (1680 gold) A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. a scroll of identify (42 gold) a scroll of teleportation (63 gold) a wand of paralysis (14/24) (336 gold) a scroll of fear (73 gold) an uncursed ring of flight (367 gold) a scroll of identify (42 gold) (0, 0, D:5) a potion of mutation (6, -13, D:5) a +0 giant spiked club (7, 1, D:5) 17 stones (11, -5, D:5) a +0 flail a +0 ring mail a +0 short sword a +0 hand axe a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 whip (15, -6, D:5) a +0 hand axe (20, 1, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) 26 stones (2, 6, D:6) 23 stones (7, -18, D:6) a cursed +0 leather armour (13, -5, D:6) a +0 mace a +0 leather armour a +0 whip a +0 leather armour (16, -6, D:6) a +0 dagger a +0 robe a +0 falchion (22, -9, D:6) 13 sling bullets (25, -8, D:6) 20 poisoned needles (27, 22, D:6) a +0 shortbow (31, 23, D:6) an uncursed amulet of magic regeneration (36, -12, D:6) a +0 whip (43, 29, D:6) a potion of mutation Level 7 of the Dungeon (0, 0, D:7) 25 stones (2, -6, D:7) 14 stones (6, 0, D:7) a +0 mace (10, 0, D:7) a +0 chain mail (13, -16, D:7) a +0 hand axe (13, -13, D:7) a +0 mace a +0 chain mail (13, -11, D:7) a +0 shortbow (19, -17, D:7) a +0 chain mail a scroll of noise (20, -19, D:7) a +0 long sword (21, -20, D:7) a +0 scale mail (21, -2, D:7) a stone (21, 0, D:7) a +0 whip (22, -7, D:7) 13 stones (22, -6, D:7) a +0 robe (22, 0, D:7) a stone a +0 club a +0 short sword a cursed -2 dagger (22, 1, D:7) a +0 dagger (23, -7, D:7) 2 large rocks (23, -6, D:7) a +0 falchion a +0 chain mail (24, -8, D:7) a large rock (25, -16, D:7) a +0 falchion (27, -30, D:7) a +0 robe (35, -13, D:7) a +0 long sword Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour a cursed -3 club (1, -2, D:8) a +0 club (1, 0, D:8) a cursed +0 halberd (2, -1, D:8) a +0 whip (5, 12, D:8) a +0 long sword (5, 13, D:8) a +0 ring mail (14, 20, D:8) a +0 short sword (25, 32, D:8) a +0 ring mail (28, -11, D:8) 26 bolts (28, -1, D:8) a +0 great sword (30, 8, D:8) a +0 spear (30, 38, D:8) a scroll of noise (37, 10, D:8) a +0 leather armour (38, 18, D:8) a throwing net (39, 19, D:8) a +0 giant spiked club (44, 24, D:8) a +0 long sword Level 9 of the Dungeon (0, 0, D:9) 17 stones (10, 23, D:9) a +0 giant club (12, -12, D:9) 21 stones (14, -17, D:9) a +0 giant club a +0 giant spiked club (18, -9, D:9) a +0 shortbow (19, -9, D:9) a +0 whip (26, 16, D:9) a +0 falchion (31, 13, D:9) a +0 halberd (33, -21, D:9) a +0 scale mail (40, -19, D:9) a cursed -2 flail a +1 hand axe of distortion a +0 hand axe 4 tomahawks (41, -19, D:9) a +0 war axe a +0 whip a +0 falchion a +0 leather armour (41, -17, D:9) a tomahawk (41, 13, D:9) 2 potions of lignification (50, -26, D:9) a +0 hand axe 2 tomahawks (50, -25, D:9) a +0 dagger a +2 robe of cold resistance (50, -23, D:9) a +0 hand axe (51, 19, D:9) 22 poisoned needles (52, -1, D:9) a +0 pair of gloves (53, -18, D:9) 4 tomahawks (54, 15, D:9) a +0 flail a +0 scale mail (57, 0, D:9) a +0 robe Level 10 of the Dungeon [Shop] Belar's Jewellery Boutique the ring of Sin {rF+ rC+ Dex-5 Slay+3 Stlth+} (570 gold) [ring of protection from cold] It affects your dexterity (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It protects you from cold. It makes you more stealthy. the ring "Xosueph" {*Corrode rElec Str+2 Int+5 SInv} (754 gold) [ring of intelligence] It affects your strength (+2). It affects your intelligence (+5). It insulates you from electricity. It lets you see invisible. It may corrode you when you take damage. a +3 ring of dexterity (204 gold) an uncursed ring of fire (325 gold) the amulet of Imeu {Harm *Drain rF+ Str+2} (626 gold) [amulet of harm] It increases damage dealt and taken. It affects your strength (+2). It protects you from fire. It causes draining when unequipped. a +3 ring of dexterity (204 gold) an uncursed ring of positive energy (260 gold) the ring of Reott {Fire MR- Int+4 Dex+3 Slay+2} (661 gold) [ring of fire] It enhances your fire magic. It affects your intelligence (+4). It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (0, 0, D:10) a +0 trident (1, 0, D:10) a +0 short sword (1, 1, D:10) a +0 dagger a +0 robe (1, 2, D:10) a tomahawk (2, -1, D:10) a cursed -2 short sword (2, 0, D:10) a +0 hand axe 3 tomahawks (10, -13, D:10) 19 sling bullets (16, -23, D:10) 23 bolts (21, -34, D:10) a +0 whip a +0 scale mail (26, -34, D:10) a +0 whip (27, -33, D:10) a +0 dagger (40, -23, D:10) 28 bolts (48, -17, D:10) a cursed +0 giant club (53, -2, D:10) an uncursed staff of energy the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +2 ring of strength a +2 amulet of reflection a +3 ring of intelligence (2, -2, Orc:1) a +0 hand axe (3, -3, Orc:1) a +0 hand axe (4, -3, Orc:1) a +0 dagger a +0 robe (8, -5, Orc:1) a +0 dagger a +0 robe (14, -4, Orc:1) a +0 giant club (17, -10, Orc:1) a +1 mace of protection a +0 ring mail (17, -6, Orc:1) a cursed -2 giant club (21, -4, Orc:1) 6 tomahawks of dispersal a +0 short sword (21, -3, Orc:1) a +0 ring mail a +0 hand axe (22, -2, Orc:1) a +0 robe a +0 dagger (23, -3, Orc:1) a +0 scale mail a +0 trident (26, -2, Orc:1) a +0 morningstar a cursed +0 plate armour a +3 great sword (27, -2, Orc:1) a +0 club a +0 chain mail a +0 morningstar (28, -2, Orc:1) a +0 whip (28, -1, Orc:1) a +0 chain mail a +0 long sword a +0 plate armour a +0 mace (33, 8, Orc:1) a +0 dagger a +0 animal skin Level 2 of the Orcish Mines [Shop] Adom's Jewellery Shop an uncursed ring of protection from cold (350 gold) an uncursed amulet of regeneration (420 gold) an uncursed amulet of rage (560 gold) an uncursed amulet of rage (560 gold) an uncursed amulet of faith (560 gold) an uncursed amulet of rage (560 gold) an uncursed ring of wizardry (420 gold) a +6 ring of evasion (1092 gold) an uncursed ring of protection from magic (350 gold) an uncursed ring of see invisible (210 gold) a +5 ring of slaying (1591 gold) a +2 amulet of reflection (105 gold) an uncursed amulet of faith (560 gold) an uncursed amulet of regeneration (420 gold) a +6 ring of dexterity (819 gold) an uncursed ring of flight (245 gold) (0, 0, Orc:2) 32 gold pieces (2, 29, Orc:2) 20 gold pieces (5, 8, Orc:2) a +0 robe a +0 dagger a +0 dagger a +0 robe (6, 8, Orc:2) a +0 plate armour 6 tomahawks a +0 glaive (8, 10, Orc:2) a +0 robe a +0 dagger (11, 11, Orc:2) a +0 chain mail a +0 flail (13, 13, Orc:2) 7 gold pieces (unseen) (13, 14, Orc:2) 16 gold pieces an arrow (13, 18, Orc:2) a +0 giant spiked club 17 gold pieces an arrow (14, 12, Orc:2) 13 gold pieces a +0 hand axe a +0 leather armour a +0 dire flail a +0 chain mail (15, 11, Orc:2) 7 gold pieces (unseen) (15, 14, Orc:2) an arrow (15, 15, Orc:2) a +0 chain mail a +0 trident (15, 16, Orc:2) 8 gold pieces a +0 halberd (16, 12, Orc:2) 7 gold pieces (unseen) (16, 13, Orc:2) 3 gold pieces (unseen) (16, 14, Orc:2) 7 gold pieces (unseen) (16, 17, Orc:2) an arrow (unseen) (16, 31, Orc:2) 17 gold pieces (17, 17, Orc:2) an arrow (unseen) (18, 14, Orc:2) 5 gold pieces (unseen) (18, 15, Orc:2) 7 gold pieces (still there?) 7 gold pieces (still there?) (18, 16, Orc:2) an arrow (19, 13, Orc:2) an arrow (19, 14, Orc:2) 2 arrows (19, 15, Orc:2) 8 gold pieces (unseen) (19, 16, Orc:2) 6 gold pieces (unseen) (20, 13, Orc:2) 2 arrows (20, 15, Orc:2) an arrow (21, 17, Orc:2) 7 gold pieces (still there?) 7 gold pieces (still there?) (22, 13, Orc:2) 2 arrows (22, 15, Orc:2) an arrow (22, 18, Orc:2) an arrow (25, 29, Orc:2) 28 gold pieces (29, 29, Orc:2) 17 gold pieces (33, 30, Orc:2) 27 gold pieces (36, 29, Orc:2) 11 gold pieces (37, 17, Orc:2) 28 gold pieces (39, -3, Orc:2) 14 gold pieces (43, 0, Orc:2) 30 gold pieces Level 1 of the Lair of Beasts [Shop] Cemolih's Antique Armour Emporium a +2 chain mail of poison resistance (518 gold) +1 fire dragon scales (1876 gold) a +3 leather armour of magic resistance (672 gold) a +2 leather armour of cold resistance (532 gold) a +2 ring mail of cold resistance (588 gold) a +4 chain mail of cold resistance (882 gold) +1 fire dragon scales (1876 gold) (0, 0, Lair:1) a +0 ring mail (1, 6, Lair:1) a +0 mace of draining (12, 25, Lair:1) a potion of mutation (15, 30, Lair:1) a +1 flail a +0 scale mail (16, -4, Lair:1) a +0 helmet (19, 5, Lair:1) 2 potions of lignification (25, 29, Lair:1) a +0 ring mail (27, 0, Lair:1) 26 stones (28, 30, Lair:1) 22 stones (50, 16, Lair:1) a +0 blowgun (51, 16, Lair:1) a +0 robe (51, 32, Lair:1) a potion of lignification (59, 13, Lair:1) 8 sling bullets (63, 19, Lair:1) a potion of degeneration (68, 17, Lair:1) an uncursed staff of wizardry Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (8, -26, Lair:2) 25 stones (13, -17, Lair:2) 18 poisoned needles (20, -29, Lair:2) a +3 scimitar of flaming a +2 robe of the Archmagi (37, -19, Lair:2) 12 stones (42, 15, Lair:2) a +0 mace Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 hand axe (11, 5, Lair:3) a +0 scale mail (23, -16, Lair:3) a +0 dagger (38, -41, Lair:3) a +0 trident (56, -5, Lair:3) a +0 war axe (58, -28, Lair:3) a +0 falchion Level 4 of the Lair of Beasts [Shop] Zinaepor's Jewellery Emporium the ring of Miwoc Touri {*Contam +Fly rPois MR+ Int+4} (445 gold) [ring of flight] It affects your intelligence (+4). It protects you from poison. It affects your resistance to hostile enchantments. It lets you fly. It causes magical contamination when unequipped. an uncursed amulet of magic regeneration (360 gold) the amulet "Imayffiy" {Inacc *Corrode rElec rPois rN+++} (361 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It insulates you from electricity. It protects you from poison. It renders you almost immune to negative energy. It may corrode you when you take damage. the ring "Siefyujo" {Wiz rElec} (528 gold) [ring of wizardry] It improves your spell success rate. It insulates you from electricity. an uncursed ring of positive energy (240 gold) an uncursed ring of protection from magic (300 gold) an uncursed amulet of faith (480 gold) the amulet "Zaevutut" {RegenMP Int+6} (595 gold) [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (+6). a +5 ring of evasion (660 gold) a +3 ring of protection (252 gold) an uncursed ring of magical power (240 gold) (0, 0, Lair:4) a cursed +0 ring mail (16, 11, Lair:4) a book of Summonings a Fen Folio a book of Changes a +0 shield (18, -6, Lair:4) 16 stones (21, 18, Lair:4) a +2 hat (22, 18, Lair:4) 24 stones (23, -25, Lair:4) an uncursed staff of energy 2 scrolls of holy word (26, -12, Lair:4) 24 stones (44, 11, Lair:4) a +0 mace (45, 13, Lair:4) a +0 hand crossbow (55, 23, Lair:4) an uncursed amulet of magic regeneration Level 5 of the Lair of Beasts [Shop] Bevef's Weapon Shoppe 21 stones (35 gold) a +3 short sword of electrocution (416 gold) the +5 long sword "Lobeat" {slice, rC- MR+++ Int-3 Dex+4} (739 gold) It inflicts extra damage upon your enemies. It affects your intelligence (-3). It affects your dexterity (+4). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. the cursed +0 hunting sling of Irritation {freeze, rC+} (232 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. It has a curse placed upon it. a +0 flail of draining (141 gold) the cursed +3 long sword of Evil {pain, MR+} (566 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It has a curse placed upon it. 18 stones (30 gold) a +1 vampiric scimitar (323 gold) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} (1181 gold) It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. a +1 glaive of flaming (317 gold) 8 stones (13 gold) 24 bolts (81 gold) (0, 0, Lair:5) a +0 ring mail (1, -29, Lair:5) 16 sling bullets (11, -12, Lair:5) 13 sling bullets (11, -10, Lair:5) a +0 cloak (14, -23, Lair:5) a +0 hand axe a cursed +0 robe (15, -14, Lair:5) a +0 robe (20, -2, Lair:5) a +0 leather armour (21, -21, Lair:5) a +0 large shield (23, -32, Lair:5) a potion of degeneration a +0 leather armour a +0 war axe (25, -31, Lair:5) a +1 cloak (25, -20, Lair:5) a +0 whip (28, -47, Lair:5) a book of Callings a +0 shortbow (37, -18, Lair:5) a +0 hand axe the cursed +2 hand crossbow "Gibotzoh" {flame, +Blink Dex-3 Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-3). It lets you blink. It makes you more stealthy. It has a curse placed upon it. a +0 leather armour (43, -11, Lair:5) a +0 shortbow Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 trident (3, -4, Lair:6) 15 stones (14, -7, Lair:6) a +0 shield (16, 2, Lair:6) a potion of lignification (27, 11, Lair:6) a +0 flail (31, 29, Lair:6) a +0 mace (35, 16, Lair:6) an uncursed staff of conjuration (35, 17, Lair:6) a +0 pair of gloves (37, 33, Lair:6) a +0 mace (46, 14, Lair:6) a +0 rapier (55, -4, Lair:6) a scroll of noise (58, 21, Lair:6) 22 sling bullets