yrara Level 1 of the Dungeon (0, 0, D:1) 14 stones (4, -2, D:1) a +0 club (12, 21, D:1) 15 stones (14, 25, D:1) an uncursed amulet of harm (22, 20, D:1) a +0 flail (32, 15, D:1) a +0 robe (37, -6, D:1) a +0 club (37, 22, D:1) 16 stones (47, 2, D:1) 24 sling bullets (49, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 12 stones (10, -26, D:2) a +0 short sword (11, -36, D:2) 16 bolts (14, 17, D:2) 11 poisoned needles (24, 13, D:2) 12 poisoned needles (33, -25, D:2) a +0 club (35, -25, D:2) a cursed -1 club (36, 13, D:2) a +0 chain mail (37, -17, D:2) a +0 dagger (37, 19, D:2) a +0 club a +0 robe (38, 9, D:2) a +0 ring mail (39, -35, D:2) a +0 club (60, -27, D:2) 19 stones Level 3 of the Dungeon (0, 0, D:3) 16 stones (4, 1, D:3) a +0 flail (23, 1, D:3) 14 stones (39, 18, D:3) a +0 club (41, -9, D:3) a +0 robe (41, 17, D:3) a +0 whip (47, 1, D:3) a cursed +0 robe (54, -5, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +3 whip (12, 0, D:4) a +0 ring mail (16, -11, D:4) a +0 robe a +2 dagger of protection (18, -11, D:4) a +0 hand axe (20, -15, D:4) a +0 short sword a +0 ring mail (22, 14, D:4) a +0 leather armour a +0 club (24, -15, D:4) a +1 whip of electrocution (26, -14, D:4) a +0 giant club (28, 0, D:4) a +0 robe (28, 9, D:4) a +2 ring mail of cold resistance (29, 6, D:4) a +0 short sword a +0 chain mail (31, -2, D:4) a +0 chain mail (32, 26, D:4) 24 stones (39, 16, D:4) a +1 dagger of speed (40, -8, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Ben Rada's General Store a royal jelly (26 gold) a +0 broad axe (52 gold) 18 sling bullets (117 gold) a +0 ring mail (52 gold) a scroll of identify (26 gold) the +11 hunting sling "Ner Comn" {flame, Str+4 Int+4 Dex-5 SInv} (977 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (-5). It lets you see invisible. 2 potions of haste (260 gold) a potion of heal wounds (65 gold) a +0 dagger (26 gold) a +0 falchion (39 gold) a +0 flail (45 gold) (0, 0, D:5) a +0 leather armour (16, 8, D:5) a +0 scale mail (17, -12, D:5) a +0 giant spiked club (34, -11, D:5) a +0 dagger a +0 hand axe (34, -10, D:5) a +0 club (35, 3, D:5) a +0 short sword (36, 2, D:5) a +0 shortbow (37, 20, D:5) a +0 leather armour (44, -3, D:5) a +0 falchion a +0 dagger a +0 robe a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (15, 0, D:6) 23 sling bullets (15, 3, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) 7 tomahawks (1, -1, D:7) a +0 quarterstaff (1, 2, D:7) 12 gold pieces (unseen) Level 8 of the Dungeon [Shop] Joefeina's Book Shoppe a book of Cantrips (260 gold) a book of Power (585 gold) a book of Death (910 gold) a book of Dreams (975 gold) a book of Fire (845 gold) a book of Clouds (585 gold) a book of Spatial Translocations (845 gold) a book of Power (585 gold) a book of the Tempests (910 gold) a book of Necromancy (390 gold) a book of Battle (520 gold) a book of Minor Magic (260 gold) (0, 0, D:8) a +0 short sword a +0 dagger (0, 1, D:8) a +0 leather armour a +0 scale mail a +0 whip a cursed -1 mace 2 tomahawks a +0 leather armour (2, 1, D:8) a tomahawk (3, 2, D:8) a tomahawk (23, 2, D:8) 10 poisoned needles Level 9 of the Dungeon (0, 0, D:9) a +0 club a +0 leather armour (4, -12, D:9) 24 stones (44, 0, D:9) a cursed -3 club (46, 0, D:9) a +0 club (46, 1, D:9) a +0 dagger (48, -1, D:9) a +2 long sword of electrocution