yrara Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (1, -2, D:1) a +0 scale mail (2, 26, D:1) 163 stones (11, 25, D:1) 137 stones (16, 24, D:1) a +0 dagger 2 stones a +0 club (18, -3, D:1) a +0 club (18, -2, D:1) a +0 dagger (43, 34, D:1) a +0 club (44, 34, D:1) 176 bolts Level 2 of the Dungeon (0, 0, D:2) a potion of ambrosia (5, -23, D:2) a +0 whip 195 stones a +0 robe (17, -22, D:2) 100 stones (18, -13, D:2) a +0 club (20, -27, D:2) a +0 robe (23, -24, D:2) a +0 club (27, -34, D:2) 151 stones (29, -7, D:2) a +0 club (49, -43, D:2) a +0 ring mail (51, -9, D:2) a +0 club (51, -8, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 falchion of electrocution (1, 17, D:3) 173 bolts (16, 15, D:3) a +0 club (16, 24, D:3) 133 stones (34, 9, D:3) a cursed +0 club (41, 11, D:3) a +0 flail (45, 20, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 89 poisoned needles (10, -1, D:4) a +0 giant club (11, -1, D:4) a +0 club (11, 0, D:4) a +0 short sword a +0 blowgun 46 poisoned needles (12, 8, D:4) a +3 hunting sling (12, 10, D:4) 105 stones (15, 4, D:4) 196 bolts (22, 1, D:4) a +0 mace (22, 6, D:4) a +0 spear (27, 0, D:4) 152 javelins (27, 15, D:4) a potion of degeneration (28, 14, D:4) a +0 dagger (28, 15, D:4) a cursed -3 flail (28, 16, D:4) a +0 trident (33, -18, D:4) a +1 helmet (35, 12, D:4) a +0 ring mail (40, 20, D:4) a +0 mace (43, -10, D:4) a +0 long sword (43, 3, D:4) 168 stones (44, -15, D:4) a +0 dagger a +0 leather armour (48, -18, D:4) a +0 robe (56, 4, D:4) 283 sling bullets Level 5 of the Dungeon [Shop] Kaafaitt's Armour Shoppe a +0 leather armour (22 gold) a +0 ring mail (44 gold) a +0 ring mail (44 gold) the +8 robe of Folly {Archmagi, MR- EV-8 Int+8 Slay+8 Stlth--} (907 gold) It affects your evasion (-8). It affects your intelligence (+8). It affects your accuracy and damage with ranged weapons and melee attacks (+8). It affects your resistance to hostile enchantments. It makes you much less stealthy. a +0 scale mail (44 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +0 scale mail (44 gold) (0, 0, D:5) 216 stones (5, 7, D:5) a +0 flail (28, 46, D:5) 147 stones (32, -7, D:5) 46 poisoned needles (41, 34, D:5) a +0 shortbow (55, 1, D:5) a +1 flail of protection a +0 short sword a +0 hand axe a +0 short sword a +0 leather armour (55, 2, D:5) a +0 mace Level 6 of the Dungeon [Shop] Janijip's Antique Armour Boutique a +3 leather armour of cold resistance (648 gold) a +3 ring mail of poison resistance (621 gold) a +2 scale mail of fire resistance (567 gold) a +2 hat of magic resistance (567 gold) a +1 robe of positive energy (261 gold) a +4 chain mail of fire resistance (850 gold) (0, 0, D:6) 113 stones (6, -18, D:6) a +0 shortbow (8, -15, D:6) a +0 giant spiked club a +0 giant club (9, -17, D:6) 54 poisoned needles (16, 7, D:6) a +0 scale mail (16, 21, D:6) a cursed +0 leather armour (17, -8, D:6) a +0 ring mail a +0 flail (17, -7, D:6) a +0 robe a +1 dagger of venom (18, -7, D:6) a +0 club (19, -8, D:6) a +0 ring mail (20, 11, D:6) a +0 leather armour (25, 17, D:6) a +0 war axe (29, 31, D:6) a +0 chain mail (31, -11, D:6) a +0 mace (33, -10, D:6) a +4 quarterstaff of chaos (39, 17, D:6) a +1 helmet of intelligence a +2 cloak of poison resistance a +0 pair of boots a +0 pair of gloves a +0 scale mail (46, 32, D:6) a +0 mace (49, 24, D:6) a +0 ring mail Level 7 of the Dungeon (13, 14, D:7) a +0 ring mail (19, -10, D:7) a +1 quarterstaff of crushing (22, 19, D:7) a +0 dagger a +0 club (22, 20, D:7) a +0 club a +0 short sword (23, 19, D:7) 2 stones (32, -20, D:7) a +0 falchion a +0 short sword a +0 leather armour (32, -19, D:7) a +0 mace a +0 leather armour a +0 short sword (33, -20, D:7) a +0 war axe 48 stones (34, -18, D:7) a +0 club a +0 hand axe a +0 dagger a cursed +0 robe a +0 hand axe a +0 leather armour a +0 whip 3 stones a +0 short sword (34, -17, D:7) a +2 flail of protection a +0 short sword (36, -18, D:7) a +0 short sword (36, -17, D:7) a +0 club (52, -9, D:7) a +2 long sword of draining a +0 hunting sling a +0 robe (54, 12, D:7) a +1 cloak a +0 club a +0 whip a +0 chain mail a +0 short sword 155 tomahawks Level 8 of the Dungeon (0, 0, D:8) 234 bolts (4, -5, D:8) a +0 shortbow (7, 2, D:8) a +0 cloak (7, 6, D:8) 72 tomahawks a +0 short sword (8, -18, D:8) a +0 animal skin (8, 12, D:8) a cursed +0 spear (8, 13, D:8) a +0 spear (9, -17, D:8) a +0 animal skin a +0 robe a +0 whip of electrocution (9, 12, D:8) a +0 giant club (10, 12, D:8) a cursed -3 club (11, -16, D:8) a +0 dire flail a +0 giant club (11, 3, D:8) a +0 robe (11, 13, D:8) a +0 spear (11, 16, D:8) 155 stones a +0 leather armour (14, -19, D:8) a +0 war axe (14, 16, D:8) a +0 quarterstaff (16, 8, D:8) a +0 club (17, 8, D:8) a +0 leather armour a +0 club a +0 short sword (17, 9, D:8) 4 stones a +0 short sword (17, 10, D:8) a +0 spear a +0 blowgun 5 curare-tipped needles (19, 11, D:8) a +0 dagger a +0 blowgun 41 poisoned needles (20, -12, D:8) a +0 hand axe of distortion a +0 hand axe a +0 robe (20, -11, D:8) a +0 spear a +0 robe (20, -5, D:8) a +0 robe a +0 dagger (21, -13, D:8) a +0 dagger a +0 leather armour (21, -12, D:8) a +0 dagger a +0 robe (21, 11, D:8) a +0 dagger (21, 12, D:8) a +0 animal skin (22, -5, D:8) a +0 robe a cursed +2 falchion (22, 4, D:8) a +0 leather armour a cursed +0 mace a cursed +0 ring mail a +0 short sword (22, 12, D:8) a +0 dagger (29, -7, D:8) a +1 cloak of invisibility a +0 whip 85 poisoned tomahawks (32, -10, D:8) a +0 animal skin (33, -9, D:8) a +0 dagger (33, -2, D:8) a +1 pair of boots (34, -10, D:8) an uncursed staff of wizardry (35, -3, D:8) a +0 dagger Level 9 of the Dungeon [Shop] Unono's Jewellery Shop an uncursed ring of ice (350 gold) a +1 ring of protection (42 gold) the cursed ring "Semogac" {+Fly rC++ rN+++ Str-5 Int-4} (470 gold) [ring of intelligence] It affects your strength (-5). It affects your intelligence (-4). It greatly protects you from cold. It renders you almost immune to negative energy. It lets you fly. It has a curse placed upon it. a cursed -2 ring of intelligence (28 gold) an uncursed ring of see invisible (210 gold) a cursed ring of attention (63 gold) a +3 ring of intelligence (219 gold) the ring of Loges {*Tele rElec} (301 gold) [ring of teleportation] It may teleport you next to monsters. It insulates you from electricity. an uncursed amulet of the acrobat (420 gold) an uncursed ring of insulation (280 gold) an uncursed ring of insulation (280 gold) an uncursed ring of poison resistance (280 gold) (0, 0, D:9) a +0 quarterstaff a +0 hunting sling 220 sling bullets a +3 ring mail of fire resistance (2, -5, D:9) a +0 quarterstaff (8, 17, D:9) a cursed -3 dagger a +0 robe of the Archmagi (14, -5, D:9) a +2 rapier of protection (24, 21, D:9) 135 poisoned needles (26, 12, D:9) a +0 robe (31, 20, D:9) 116 stones (39, 12, D:9) a +0 hunting sling (40, -10, D:9) a +2 amulet of reflection (44, -4, D:9) 132 stones (45, 17, D:9) 3 stones (46, 5, D:9) 98 stones (47, 15, D:9) a +0 hand crossbow 111 bolts (48, 15, D:9) a +0 short sword (49, 15, D:9) 3 stones Level 10 of the Dungeon [Shop] Tieguadipt's Antique Armour Emporium a +0 pair of gloves (108 gold) a +0 robe (16 gold) the +2 leather armour of Shielding {Str+4} (657 gold) It affects your strength (+4). a +1 ring mail of cold resistance (384 gold) the +1 robe of Lorug {rC+ MP+9 Int+2} (1027 gold) It affects your intelligence (+2). It protects you from cold. It affects your magic capacity (+9). a +0 cloak (108 gold) a +3 scale mail of cold resistance (624 gold) a +0 leather armour (48 gold) a +0 plate armour (552 gold) (0, 0, D:10) a +0 club (0, 5, D:10) the +1 trident of the Eternal Warrior {holy, rElec MR+} It has been blessed by the Shining One to cause great damage to the undead and demons. It insulates you from electricity. It affects your resistance to hostile enchantments. the +8 glaive "Worm's Wrath" {pain, *Rage rN+ Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from negative energy. It may make you go berserk in combat. It makes you more stealthy. a +0 shortbow a +1 shortbow of freezing (2, 6, D:10) a +0 short sword (4, -1, D:10) a sack of spiders (6, 4, D:10) a +0 robe a cursed -2 dagger (6, 5, D:10) a +0 robe an uncursed staff of conjuration (7, 1, D:10) a +0 dagger (7, 2, D:10) an uncursed staff of earth (7, 3, D:10) a cursed staff of conjuration (13, 7, D:10) a +0 quarterstaff (13, 8, D:10) a +0 plate armour a +0 halberd (13, 9, D:10) a +0 giant club 57 large rocks (19, 13, D:10) a +0 scale mail (21, -23, D:10) a +1 hand axe of chopping (24, -16, D:10) a +0 scale mail (25, 1, D:10) a +2 trident of flaming a +0 chain mail a +0 shield a potion of degeneration (27, 15, D:10) a +4 scimitar of flaming a +2 robe of cold resistance (31, -3, D:10) a +0 ring mail (34, -23, D:10) 70 large rocks (39, 6, D:10) a +0 shortbow (40, 12, D:10) a +0 giant club a +0 giant club (42, 27, D:10) a +0 longbow Level 11 of the Dungeon [Shop] Xeoto's Armour Shop a +1 plate armour of magic resistance (385 gold) a +3 scale mail of cold resistance (286 gold) a +3 chain mail of fire resistance (291 gold) a +3 scale mail of magic resistance (286 gold) the cursed +1 robe of Divine Compulsion {Regen+ rCorr Stlth+} (183 gold) It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. It has a curse placed upon it. a +2 robe of magic resistance (194 gold) a +2 robe of positive energy (161 gold) a +3 scale mail of poison resistance (253 gold) a +2 robe of cold resistance (194 gold) a +4 chain mail of magic resistance (346 gold) the cursed +0 ring mail of an ossuary {rElec SInv} (211 gold) It insulates you from electricity. It lets you see invisible. It has a curse placed upon it. +2 ice dragon scales (792 gold) a +1 pair of gloves of dexterity (181 gold) a +1 leather armour of cold resistance (154 gold) (0, 0, D:11) a +0 shortbow (3, -2, D:11) a +0 quarterstaff (3, 2, D:11) a +0 robe (4, 29, D:11) 233 sling bullets (6, 11, D:11) a +0 giant club (8, -17, D:11) a +0 leather armour a +0 dagger (9, -16, D:11) 47 large rocks (11, -16, D:11) a +0 shortbow a +0 robe a +2 dagger of freezing (12, -16, D:11) a cursed +0 dagger (13, -16, D:11) a +0 dagger (18, 24, D:11) a +0 chain mail a +0 battleaxe (18, 28, D:11) 186 bolts a +0 arbalest (19, 23, D:11) a +0 club a +0 whip (19, 24, D:11) a +0 shortbow (19, 26, D:11) 186 bolts a +0 arbalest (20, -7, D:11) a cursed +0 spear (21, -9, D:11) a +0 trident (21, 22, D:11) a +0 plate armour a +0 glaive (21, 24, D:11) 188 bolts a +0 arbalest (22, 22, D:11) a +0 robe a +0 dagger a +0 dagger a +0 ring mail a +0 club a +0 trident (22, 24, D:11) a +0 trident (23, 21, D:11) 81 poisoned tomahawks a +0 leather armour a +0 war axe a +0 scale mail a cursed -2 dagger a +0 leather armour a +0 dagger (23, 22, D:11) a +0 plate armour a +0 halberd (24, 19, D:11) a +0 falchion (24, 20, D:11) a +0 whip a +0 plate armour a +0 long sword a cursed +0 leather armour (25, 19, D:11) a +0 chain mail a +0 club a +0 leather armour a +0 club (26, 17, D:11) a +0 trident (26, 18, D:11) a +0 plate armour a +0 halberd (27, 15, D:11) a +0 flail of crushing (45, 16, D:11) a +0 shortbow (49, 20, D:11) a +1 leather armour of fire resistance (53, -7, D:11) a +1 pair of boots (54, 35, D:11) a +0 flail a +0 dagger a +0 glaive a +0 plate armour Level 12 of the Dungeon (0, 0, D:12) a +0 robe a +2 dagger of flaming (4, 0, D:12) a +6 great mace (5, -7, D:12) a +0 plate armour (13, -10, D:12) a +2 halberd a +0 chain mail (15, -28, D:12) a +0 chain mail (15, -8, D:12) a +0 leather armour (15, -5, D:12) a +0 falchion (16, -6, D:12) a cursed -2 scimitar a +0 chain mail (17, -21, D:12) 102 poisoned needles (17, 18, D:12) a +0 plate armour (20, -9, D:12) a +0 war axe (25, -15, D:12) 67 large rocks (29, 11, D:12) 148 stones (31, -29, D:12) a +4 lajatang of protection a +0 robe (32, 21, D:12) a +0 robe (36, -24, D:12) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec Stlth-} It insulates you from electricity. It causes magical contamination when unequipped. It makes you less stealthy. (38, 12, D:12) a +0 robe (40, 13, D:12) 217 stones a +0 halberd (42, 12, D:12) a +1 chain mail of cold resistance a +0 flail (43, 14, D:12) a +0 robe a cursed +0 dagger (44, 14, D:12) a +0 robe a +0 dagger of venom a +0 robe a +0 dagger (45, 14, D:12) a +0 plate armour a +0 great sword (50, -29, D:12) 39 large rocks (50, -27, D:12) a +0 giant club a +0 giant club (50, -26, D:12) a +0 giant club (56, -19, D:12) a +0 rapier the Ecumenical Temple the Orcish Mines [Shop] Lucyrhaed's Book Boutique a book of Flames (560 gold) a book of Geomancy (560 gold) a book of Conjurations (480 gold) the Tome of Lightness (985 gold) Spells Type Level a - Airstrike Air 4 b - Silence Hexes/Air 5 c - Summon Lightning Spire Summoning/Air 5 a Young Poisoner's Handbook (640 gold) a book of Unlife (1040 gold) the Incunabulum of Spatial Confrontation (1139 gold) Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Beckoning Translocation 3 c - Fireball Conjuration/Fire 5 d - Icicle Burst Conjuration/Ice 7 [Shop] Geoqurhu's Antique Weapon Shop a +0 hunting sling (46 gold) a +2 shortbow of velocity (511 gold) a +0 whip (77 gold) a +0 quarterstaff (124 gold) a +0 spear (93 gold) a +2 long sword of draining (567 gold) a +0 dagger (62 gold) a +0 arbalest (139 gold) a +0 club (31 gold) a +0 arbalest (139 gold) the +7 great sword "Xenn" {pain, -Tele rElec rN+ Int+8} (2498 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+8). It insulates you from electricity. It protects you from negative energy. It prevents most forms of teleportation. a +0 mace (93 gold) [Shop] Usufenn's Antique Weapon Shop a +0 scythe (84 gold) the +7 hunting sling "Vipn" {flame, rPois MR+} (1526 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It affects your resistance to hostile enchantments. a +0 short sword of protection (156 gold) a +0 flail (98 gold) a +1 broad axe of chopping (364 gold) a +0 glaive (182 gold) [Shop] Pontutyf's Antique Armour Shoppe a +0 leather armour (50 gold) a +0 leather armour (50 gold) a cursed +0 shield (37 gold) a +0 leather armour (50 gold) a +0 leather armour (50 gold) a +2 robe of fire resistance (442 gold) a +0 ring mail (100 gold) a +0 robe (17 gold) the +2 robe of Death's Door {Slay+4} (862 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+4). the +3 leather armour "Jeulid" {Str-5 Int+6} (652 gold) It affects your strength (-5). It affects your intelligence (+6). a +0 chain mail (112 gold) a +0 ring mail (100 gold) the +8 salamander hide armour {+Fog rF++ rC-} (1487 gold) It greatly protects you from fire. It makes you vulnerable to cold. [Shop] Uvappipt's Jewellery Shoppe a +3 amulet of reflection (266 gold) an uncursed ring of fire (425 gold) an uncursed ring of resist corrosion (340 gold) an uncursed ring of positive energy (340 gold) the ring of the Red Skies {*Contam +Blink rPois rN+++ Dex-4 Stlth+} (725 gold) [ring of stealth] It affects your dexterity (-4). It protects you from poison. It renders you almost immune to negative energy. It lets you blink. It causes magical contamination when unequipped. It makes you more stealthy. an uncursed ring of magical power (340 gold) a cursed amulet of inaccuracy (34 gold) an uncursed ring of fire (425 gold) a +5 amulet of reflection (700 gold) an uncursed ring of resist corrosion (340 gold) a +2 ring of evasion (170 gold) an uncursed amulet of the acrobat (510 gold) an uncursed amulet of magic regeneration (510 gold) a cursed ring of resist corrosion (289 gold) [Shop] Laymm's Armour Shop a +2 buckler (198 gold) a +0 leather armour (24 gold) the +3 robe of Ru's Envy {rF- rN+ Int+4} (339 gold) It affects your intelligence (+4). It makes you vulnerable to fire. It protects you from negative energy. a scarf of spirit shield (108 gold) a +0 pair of gloves (54 gold) a +1 scale mail of cold resistance (192 gold) a +0 leather armour (24 gold) a cursed +0 scale mail (12 gold) a +0 plate armour (276 gold) a +0 cloak (54 gold) a +0 plate armour (276 gold) (0, 0, Orc) a +1 helmet a +1 cloak of magic resistance (4, 1, Orc) a +0 dagger a +0 robe (4, 2, Orc) a +0 short sword a +0 war axe (4, 3, Orc) a cursed -2 great sword a +0 plate armour (5, 3, Orc) a +0 dagger a +0 robe a +0 mace (5, 4, Orc) a +0 chain mail (6, 4, Orc) a +0 scimitar a +0 leather armour (7, 2, Orc) a +0 long sword a +0 chain mail (7, 4, Orc) a +0 war axe a +0 chain mail a +0 dagger a +0 robe (8, 5, Orc) a +2 hand axe of chopping a +0 chain mail a +0 dagger a +2 robe of positive energy a +0 dagger a +0 robe a +0 dagger (9, 5, Orc) a +0 dagger a +0 robe (20, -3, Orc) a +0 battleaxe a +0 chain mail (20, -1, Orc) a +0 dagger (21, 15, Orc) a +0 flail (21, 16, Orc) a +0 trident a +0 plate armour (21, 17, Orc) a +0 dagger a +0 leather armour a +0 chain mail (22, 19, Orc) a +0 leather armour (23, 16, Orc) a +0 dagger a +0 robe (23, 18, Orc) a +0 dagger a +0 robe (25, 17, Orc) a +0 short sword a +0 chain mail (27, 0, Orc) a +0 dagger a +2 robe of cold resistance (27, 1, Orc) a +0 hand axe a +0 plate armour a +0 dagger a +0 robe (28, -1, Orc) a +0 dire flail a +0 plate armour (29, -1, Orc) a +0 long sword a +0 plate armour (29, 0, Orc) a +0 dire flail a +0 chain mail (31, 0, Orc) a +0 war axe a +0 plate armour (36, 2, Orc) a +0 dagger a +0 short sword a +0 plate armour a +0 flail a +0 ring mail (37, 0, Orc) a +0 leather armour a +0 dagger (37, 1, Orc) a cursed -3 short sword (37, 2, Orc) a +0 robe a +1 dagger of venom (37, 4, Orc) a +0 robe a +0 dagger (38, 0, Orc) a +0 hand axe a +1 mace of crushing (38, 2, Orc) a +0 trident (38, 6, Orc) a +0 robe a +0 dagger (39, -11, Orc) a +0 robe a +0 dagger (39, -8, Orc) a +0 flail (39, 7, Orc) a +0 club (40, 0, Orc) a +0 short sword (40, 15, Orc) a +0 robe a cursed -2 chain mail a +0 dagger a +0 mace (40, 17, Orc) a +0 whip (41, -3, Orc) a +0 plate armour a +3 hand axe (41, 15, Orc) a +0 leather armour a +0 club (42, -10, Orc) a +0 giant club a cursed -2 robe a +0 dagger (43, -11, Orc) a +0 chain mail 80 tomahawks a +0 halberd (43, 8, Orc) a +0 robe a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 bardiche (5, -8, Lair:1) a +0 chain mail (6, -24, Lair:1) 101 stones (6, -15, Lair:1) a +0 trident (19, -41, Lair:1) 3 potions of lignification (25, -15, Lair:1) 202 bolts (48, -53, Lair:1) a +0 great mace (52, -48, Lair:1) a +0 plate armour Level 2 of the Lair of Beasts [Shop] Qobik's Antique Armour Shoppe a +2 robe of positive energy (485 gold) a +2 scale mail of magic resistance (693 gold) the +1 shadow dragon scales of Resonance {rN+ Int+5 Stlth++++} (3455 gold) It affects your intelligence (+5). It protects you from negative energy. It makes you much more stealthy. the +6 scale mail of Coronation {Slay+6} (2184 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+6). a +2 large shield of reflection (610 gold) a +1 plate armour of fire resistance (1155 gold) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} (1402 gold) It affects your evasion (+5). It may corrode you when you take damage. It may slow you when you take damage. It increases damage dealt and taken. +1 ice dragon scales (2211 gold) the +7 plate armour "Veples" {Str+4 Int-5 Dex+2} (2214 gold) It affects your strength (+4). It affects your intelligence (-5). It affects your dexterity (+2). (0, 0, Lair:2) 210 stones (10, 15, Lair:2) a +0 long sword (28, 34, Lair:2) a +0 ring mail (29, 25, Lair:2) the -3 hat of the Moon {*Contam rF+ Stlth+} It protects you from fire. It causes magical contamination when unequipped. It makes you more stealthy. (31, 45, Lair:2) 233 sling bullets (32, 12, Lair:2) 86 poisoned needles (38, 12, Lair:2) a +0 spear (44, 30, Lair:2) a book of Flames (45, 3, Lair:2) a +0 leather armour (45, 30, Lair:2) a +0 scale mail (56, 33, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 pair of boots (0, 30, Lair:3) 128 stones (5, 27, Lair:3) 153 stones (7, 5, Lair:3) a +0 blowgun a +2 dagger of distortion 8 curare-tipped needles (9, 32, Lair:3) 98 javelins a +0 scale mail (13, 15, Lair:3) a cursed +0 rapier (13, 45, Lair:3) 276 sling bullets (16, -2, Lair:3) 209 stones (19, 37, Lair:3) a +0 rapier a +0 robe (20, 38, Lair:3) a +0 short sword a +0 robe (22, 41, Lair:3) a +0 rapier a +0 robe a +0 buckler (32, 37, Lair:3) a +0 short sword a +0 robe (33, 11, Lair:3) a +0 dagger a +0 robe (38, 3, Lair:3) an uncursed ring of attention (39, 19, Lair:3) 257 sling bullets (41, 31, Lair:3) a +0 scale mail (46, 26, Lair:3) a cursed -1 short sword a +0 robe (46, 32, Lair:3) a +0 quarterstaff of freezing a +2 robe of cold resistance (47, 40, Lair:3) a +0 trident a +0 robe (49, 35, Lair:3) a +0 rapier (50, 20, Lair:3) 76 bolts (51, 39, Lair:3) a +0 long sword (53, 31, Lair:3) a +0 dagger a +0 robe (53, 32, Lair:3) a +1 dagger of speed a +0 robe Level 4 of the Lair of Beasts [Shop] Varch's Jewellery Emporium a +3 ring of intelligence (172 gold) a cursed ring of teleportation (49 gold) an uncursed ring of flight (192 gold) an uncursed ring of stealth (192 gold) an uncursed ring of see invisible (165 gold) an uncursed ring of protection from magic (275 gold) (0, 0, Lair:4) a +0 chain mail (9, 28, Lair:4) 199 stones (18, 40, Lair:4) 155 stones (20, 14, Lair:4) an uncursed staff of poison (21, 39, Lair:4) a +0 spear (32, -8, Lair:4) a +0 robe (42, 23, Lair:4) a +2 longbow of flaming a +2 barding (43, 13, Lair:4) 119 stones (45, 19, Lair:4) a +0 quarterstaff (53, 25, Lair:4) a +0 hand axe (55, 8, Lair:4) 40 poisoned needles (56, 27, Lair:4) a +0 hat a +3 amulet of reflection a cursed ring of ice an uncursed amulet of guardian spirit a +4 amulet of reflection Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 helmet (4, 12, Lair:5) 137 stones (10, -21, Lair:5) the +9 ring mail "Dick" {*Contam rC+ MR+++} It protects you from cold. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. the ring "Bymir" {rPois rC- Dex+6} [ring of poison resistance] It affects your dexterity (+6). It makes you vulnerable to cold. It protects you from poison. a +2 flail of protection a +1 hat a +5 ring of dexterity a +1 ring of protection (15, 16, Lair:5) a +0 halberd (30, -27, Lair:5) a cursed +0 scale mail (43, -14, Lair:5) a +2 falchion of flaming (52, 11, Lair:5) a +0 falchion Level 6 of the Lair of Beasts (0, 0, Lair:6) an uncursed staff of earth (0, 2, Lair:6) a +0 chain mail a cursed +0 leather armour (0, 24, Lair:6) a +0 spear (1, 1, Lair:6) a +0 shortbow (2, -3, Lair:6) a +0 short sword a +0 robe a +0 buckler a +0 short sword a +0 robe (3, 20, Lair:6) a +0 short sword a +0 robe (4, -5, Lair:6) a +0 dagger a +0 robe a +0 rapier a +0 robe (4, -4, Lair:6) a +0 short sword a +0 robe (4, 16, Lair:6) a +0 rapier a +0 robe a +0 buckler of reflection (9, 38, Lair:6) a +0 short sword a +0 robe (23, 56, Lair:6) a +0 short sword a +0 robe (27, 5, Lair:6) a +0 rapier a +0 robe (32, 3, Lair:6) a +0 spear (32, 7, Lair:6) a +0 spear (32, 9, Lair:6) a +0 spear (32, 50, Lair:6) 126 poisoned needles (37, 48, Lair:6) 46 poisoned needles (39, 14, Lair:6) 128 stones (39, 31, Lair:6) a -4 ring of evasion (40, 35, Lair:6) 166 stones (41, 13, Lair:6) 57 large rocks (49, 33, Lair:6) a +0 leather armour (50, 57, Lair:6) a +0 scale mail (55, 0, Lair:6) a +0 plate armour (69, 41, Lair:6) a cursed +0 cloak (70, 12, Lair:6) a +0 war axe Level 1 of the Spider Nest [Shop] Gamat's Antique Weapon Boutique a +1 flail of protection (414 gold) a +4 battleaxe of electrocution (1413 gold) the +6 mace of Iconoclasm {flame, +Inv rN+ Dex+3 SInv} (2371 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It protects you from negative energy. It lets you see invisible. It lets you turn invisible. a +1 mace of holy wrath (458 gold) the +9 flail "Zoubbor" {crush, +Rage rC+ rN+ Int+3} (2893 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from cold. It protects you from negative energy. It lets you go berserk. the +3 short sword "Axtosu" {pierce, *Contam rElec MP+9 SInv} (1887 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It affects your magic capacity (+9). It lets you see invisible. It causes magical contamination when unequipped. a +0 flail of protection (229 gold) a +2 trident of flaming (677 gold) a +0 vampiric hand axe (407 gold) a +2 hunting sling of freezing (543 gold) a +0 fustibalus of velocity (906 gold) the cursed +1 hand crossbow "Daolum" {flame, Dex+3} (799 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It has a curse placed upon it. a +8 blowgun (1646 gold) [Shop] Qesuk's Jewellery Shoppe the ring of Zobboyb {rElec rF- Dex+7 SInv} (623 gold) [ring of see invisible] It affects your dexterity (+7). It makes you vulnerable to fire. It insulates you from electricity. It lets you see invisible. an uncursed ring of protection from fire (425 gold) the ring of Fatig {Ice rPois Int-3 Dex+2 Stlth+} (603 gold) [ring of ice] It enhances your ice magic. It affects your intelligence (-3). It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It makes you more stealthy. an uncursed ring of positive energy (340 gold) a +3 ring of dexterity (266 gold) an uncursed amulet of faith (680 gold) an uncursed ring of stealth (297 gold) the ring of Fot Morph {rElec rN+ MR+ Int-4 Dex+3} (698 gold) [ring of protection from magic] It affects your intelligence (-4). It affects your dexterity (+3). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the ring "Dayss" {Ice rElec MR+ Int+4} (901 gold) [ring of ice] It enhances your ice magic. It affects your intelligence (+4). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +4 ring of dexterity (459 gold) an uncursed ring of fire (425 gold) (0, 0, Spider:1) 183 stones (0, 6, Spider:1) 4 gold pieces (3, -4, Spider:1) 27 gold pieces (3, 10, Spider:1) a potion of flight (4, 10, Spider:1) 25 gold pieces (5, 6, Spider:1) 76 poisoned needles (6, -11, Spider:1) 22 gold pieces (6, 5, Spider:1) 12 gold pieces (7, 2, Spider:1) 8 gold pieces (7, 6, Spider:1) 4 gold pieces (8, 5, Spider:1) 5 gold pieces (9, 3, Spider:1) 6 gold pieces (9, 5, Spider:1) 12 gold pieces (11, -9, Spider:1) 26 gold pieces (11, 6, Spider:1) 5 gold pieces (11, 7, Spider:1) 13 gold pieces (11, 8, Spider:1) 9 gold pieces (12, 0, Spider:1) 4 gold pieces