yrara Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (2, 28, D:1) a +0 dagger (13, -11, D:1) a +0 whip (18, -7, D:1) a +0 club (21, 5, D:1) a +0 mace (22, 21, D:1) a +0 short sword (23, 16, D:1) a +0 spear (27, 17, D:1) 180 bolts (31, -9, D:1) a +0 mace (35, 21, D:1) 103 bolts (35, 26, D:1) 21 needles of frenzy Level 2 of the Dungeon (9, 12, D:2) a stone (10, 36, D:2) 308 sling bullets (26, 13, D:2) a +0 club a +0 leather armour (27, 22, D:2) 147 stones (34, 44, D:2) a +0 club (40, 7, D:2) a +0 club (41, 7, D:2) a +0 club (41, 11, D:2) 171 stones (41, 17, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (3, 12, D:3) a +0 dagger (4, 22, D:3) a +0 falchion (24, 12, D:3) a +0 falchion a +0 ring mail (29, 13, D:3) 200 bolts (30, 4, D:3) a cursed -1 dagger (31, 8, D:3) a +0 hand axe (33, 6, D:3) (unseen) (34, 11, D:3) a +0 chain mail (39, 7, D:3) a +0 whip a +0 scale mail (41, 2, D:3) a cursed -1 trident (41, 3, D:3) a +0 club a +0 morningstar a +0 leather armour (45, -1, D:3) 75 poisoned needles (52, 32, D:3) 163 bolts Level 4 of the Dungeon (0, 0, D:4) 35 needles of confusion (6, -5, D:4) a +0 ring mail (7, 23, D:4) a +0 dagger (8, 24, D:4) a +0 club (9, 22, D:4) a +0 club (10, 21, D:4) a +0 club (11, 16, D:4) a +0 dagger (11, 18, D:4) a +0 dagger (12, 16, D:4) a +0 club a +0 animal skin a cursed -2 helmet (13, 17, D:4) 253 sling bullets (14, -3, D:4) a +0 robe (15, 18, D:4) a +0 robe a +0 dagger of flaming (16, 21, D:4) a +0 scale mail a +0 trident (17, 19, D:4) a +0 robe a +0 dagger (17, 20, D:4) a +0 chain mail a +0 mace (23, 14, D:4) a +0 flail a +0 scale mail (23, 23, D:4) a +0 whip (29, 22, D:4) a +0 dagger (29, 23, D:4) a +3 hunting sling 136 stones (35, 13, D:4) 162 stones (36, 12, D:4) a +0 leather armour (45, -3, D:4) a +0 club 67 poisoned tomahawks a +0 chain mail (47, -7, D:4) (unseen) (53, 11, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (7, 7, D:5) a +0 spear a +0 ring mail (8, -7, D:5) 100 stones (14, -11, D:5) 155 stones (14, 15, D:5) a +0 chain mail (19, 3, D:5) an uncursed staff of poison (20, -7, D:5) an uncursed staff of poison (30, -11, D:5) a +0 club (35, -19, D:5) a +0 giant club (38, 8, D:5) 239 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +2 dagger of venom (9, -8, D:6) a +0 giant club (14, -18, D:6) a +0 hand crossbow (14, 8, D:6) a +0 dagger a +2 robe of fire resistance (15, 9, D:6) a +0 dagger a +0 chain mail a +0 hand axe a +0 chain mail (15, 13, D:6) a +0 club a +0 chain mail (16, 11, D:6) a +0 dagger a +0 robe (17, 15, D:6) a +0 robe (18, -17, D:6) a +0 giant club (19, -15, D:6) a +0 giant club (33, 19, D:6) a +0 dagger (40, 6, D:6) a +0 pair of gloves a +0 scale mail a +2 whip of draining a +1 flail (42, -7, D:6) a +0 quarterstaff (44, -11, D:6) 162 stones (50, -2, D:6) a +2 whip of freezing a +0 robe Level 7 of the Dungeon [Shop] Bisuggao's Jewellery Shop an uncursed ring of protection from fire (300 gold) a +4 ring of protection (423 gold) an uncursed ring of insulation (300 gold) an uncursed ring of magical power (276 gold) an uncursed ring of fire (240 gold) the cursed ring of Owadwool {rC+ AC-2 Dex+4} (226 gold) [ring of protection] It affects your AC (-2). It affects your dexterity (+4). It protects you from cold. It has a curse placed upon it. a cursed -2 ring of dexterity (24 gold) a cursed ring of protection from cold (264 gold) a +3 amulet of reflection (234 gold) a cursed ring of teleportation (54 gold) (0, 0, D:7) a +0 shortbow (9, -17, D:7) a +0 quarterstaff a +0 hunting sling 260 sling bullets a +0 ring mail of cold resistance (9, -16, D:7) a +0 shortbow (9, -9, D:7) a +0 giant spiked club (13, 9, D:7) 2 potions of brilliance (13, 10, D:7) a scroll of fear (16, -23, D:7) 148 stones (16, 8, D:7) a +0 dagger (18, 6, D:7) a +0 robe a +1 dagger of speed (20, 3, D:7) a +0 club (20, 6, D:7) a cursed -3 mace a +0 robe a +0 leather armour a +0 whip (20, 7, D:7) a +0 robe a +0 dagger (21, 6, D:7) a +0 club (22, 3, D:7) a +0 war axe (23, -30, D:7) 163 stones (24, 17, D:7) a +0 dagger (26, 17, D:7) a +0 chain mail (29, 16, D:7) 152 stones (32, 14, D:7) 140 stones (40, -24, D:7) 73 poisoned needles Level 8 of the Dungeon (0, 0, D:8) a +0 short sword of venom (0, 11, D:8) a cursed -2 scale mail (2, 11, D:8) 82 bolts (10, -21, D:8) a +0 giant club (12, 19, D:8) a +0 leather armour (12, 23, D:8) a +0 robe (21, -13, D:8) a +0 short sword (21, -12, D:8) a +0 short sword (22, -26, D:8) a +0 pair of boots (22, -14, D:8) a +0 mace 2 stones (22, -13, D:8) a cursed -2 falchion 4 stones (23, 15, D:8) a +0 hand axe a +0 animal skin (35, 0, D:8) 138 stones (58, 2, D:8) a +0 dagger a +0 robe (58, 3, D:8) 76 poisoned tomahawks (59, 3, D:8) a +0 mace a +0 dagger Level 1 of the Lair of Beasts [Shop] Julydu's Antique Armour Shoppe a +3 plate armour of magic resistance (1755 gold) a +4 scale mail of fire resistance (1209 gold) the cursed +0 helmet "Dizxuvvuus" {+Blink rElec rF-} (604 gold) It makes you vulnerable to fire. It insulates you from electricity. It lets you blink. It has a curse placed upon it. the +0 robe of the Vacuum {+Inv rCorr Str+3 Dex-2} (873 gold) It affects your strength (+3). It affects your dexterity (-2). It lets you turn invisible. It provides partial protection from all sources of acid and corrosion. a +2 robe of magic resistance (690 gold) a +1 ring mail of fire resistance (624 gold) the +2 leather armour of Wrong Decisions {Int+2} (904 gold) It affects your intelligence (+2). the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} (1524 gold) It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. a +2 robe of magic resistance (690 gold) the cursed +1 scale mail of Bituaj {rF+++ Regen+ Dex-2} (1708 gold) It affects your dexterity (-2). It renders you almost immune to fire. It increases your rate of regeneration. It has a curse placed upon it. a +3 ring mail of poison resistance (897 gold) the +18 shield of the Gong {rElec rN+ MR+ EV-5} (3794 gold) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 helmet of intelligence (448 gold) (0, 0, Lair:1) 143 stones (0, 29, Lair:1) 106 stones (2, -16, Lair:1) a +0 falchion (8, 14, Lair:1) (unseen) (31, 8, Lair:1) a +0 trident (42, 35, Lair:1) (unseen) (56, 33, Lair:1) 212 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed -3 falchion (1, 44, Lair:2) 281 sling bullets (2, 0, Lair:2) 145 bolts (13, 56, Lair:2) 42 poisoned needles (33, 57, Lair:2) a water moccasin skeleton (34, 52, Lair:2) a basilisk skeleton (34, 57, Lair:2) a basilisk skeleton (38, 4, Lair:2) (unseen) (40, 1, Lair:2) 137 stones (41, 55, Lair:2) 163 bolts (50, 6, Lair:2) 130 stones (51, 6, Lair:2) a +0 long sword of distortion (51, 58, Lair:2) 130 stones (60, 51, Lair:2) 78 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of remove curse (unseen) (13, 31, Lair:3) 10 gold pieces (20, 43, Lair:3) 18 gold pieces (26, 14, Lair:3) a +0 ring mail (unseen) (26, 24, Lair:3) 128 poisoned tomahawks (unseen) (49, -2, Lair:3) 23 gold pieces