yrara Level 1 of the Dungeon (0, 0, D:1) 42 stones (12, 4, D:1) 156 stones (18, -8, D:1) a +0 robe (22, 6, D:1) a +0 club (30, -9, D:1) 160 bolts (30, -5, D:1) 139 stones (33, -14, D:1) a cursed +0 club (35, -4, D:1) a +0 dagger (44, -2, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 60 stones (0, 36, D:2) a potion of degeneration (2, 23, D:2) a +0 whip (21, 29, D:2) 70 bolts (31, 33, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 235 sling bullets (5, -3, D:3) a +1 pair of gloves (8, -2, D:3) a +0 club a +0 scale mail a +0 club a +0 leather armour (8, -1, D:3) a +0 short sword a +0 club a +0 hunting sling 145 stones (14, 3, D:3) a +0 hand axe (16, 8, D:3) a +0 club (17, -7, D:3) a +0 spear (19, -13, D:3) a +0 robe (21, -14, D:3) a +0 whip (23, 29, D:3) a +0 leather armour (28, 12, D:3) a +0 scale mail (29, -10, D:3) (unseen) (31, 11, D:3) 3 stones (33, -14, D:3) 97 stones (41, -4, D:3) a +0 robe (45, -4, D:3) a +0 club a +0 dagger a +0 chain mail a +2 vampiric hand axe a +0 ring mail Level 4 of the Dungeon (3, -5, D:4) (unseen) (7, -38, D:4) a +0 ring mail (9, -37, D:4) 188 stones (12, -36, D:4) a +0 mace (23, -2, D:4) 133 stones (24, -43, D:4) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a +0 war axe a +0 leather armour (24, -42, D:4) a +0 club a +0 ring mail (25, -43, D:4) a +0 hand axe (31, -13, D:4) a +0 leather armour (35, -23, D:4) a +0 short sword (35, -19, D:4) a +0 war axe (40, -48, D:4) a +0 hunting sling (41, -46, D:4) a cursed -3 dagger (41, -42, D:4) a +0 quarterstaff (42, -45, D:4) a +0 rapier (43, -27, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Nuenk's General Store a +1 cloak (149 gold) a cursed -5 ring of protection (26 gold) 123 stones (159 gold) a potion of berserk rage (39 gold) a ration (65 gold) a ration (65 gold) a potion of degeneration (13 gold) a book of Frost (455 gold) a potion of ambrosia (52 gold) a potion of degeneration (13 gold) (5, 22, D:5) a +0 quarterstaff (11, 9, D:5) a +0 ring mail a +0 hand axe (15, 9, D:5) a scroll of noise (23, 0, D:5) a +0 hunting sling (24, 19, D:5) a +0 spear (25, 15, D:5) a +0 robe (28, 34, D:5) a +0 leather armour (37, 24, D:5) a +0 halberd (37, 28, D:5) a +1 hat (38, 24, D:5) a +1 flail a +0 flail (38, 38, D:5) a +0 hunting sling (40, 24, D:5) a +0 leather armour (42, 15, D:5) 103 stones a +0 spear Level 6 of the Dungeon [Shop] Abloroud's Antique Weapon Shoppe a +0 quarterstaff of protection (217 gold) a +0 trident (112 gold) a +0 falchion (96 gold) a +0 spear (96 gold) a +0 quarterstaff (128 gold) a +0 antimagic quarterstaff (448 gold) a +0 club (32 gold) a +5 broad axe of flaming (1094 gold) a +0 morningstar (128 gold) (0, 0, D:6) a +0 short sword (19, -46, D:6) a +0 giant spiked club (25, -17, D:6) a +0 shortbow (34, -3, D:6) a +0 short sword (37, -4, D:6) a +0 long sword a +0 short sword (37, -2, D:6) a +0 ring mail (38, -5, D:6) a +0 falchion (45, -3, D:6) a +0 ring mail (56, -48, D:6) an uncursed staff of power (70, -28, D:6) 104 stones (71, -52, D:6) (unseen) Level 7 of the Dungeon [Shop] Fasih's Armour Shoppe a +2 chain mail of fire resistance (344 gold) a +2 chain mail of poison resistance (296 gold) a +2 robe (203 gold) a +1 scale mail of positive energy (208 gold) a +2 robe of magic recovery (283 gold) a +1 leather armour of cold resistance (224 gold) +0 swamp dragon scales (800 gold) a +0 scale mail of poison resistance (128 gold) a +3 chain mail of fire resistance (424 gold) a +2 chain mail of fire resistance (344 gold) a +3 leather armour of poison resistance (336 gold) (0, 0, D:7) a +0 leather armour (23, 30, D:7) a +0 shortbow (30, 14, D:7) a +0 giant spiked club (49, 29, D:7) a +0 scale mail a cursed -3 club (50, -3, D:7) a +0 hand axe (50, 28, D:7) 89 poisoned tomahawks a +0 club (50, 30, D:7) a +0 dagger (51, 29, D:7) a +0 dagger (51, 30, D:7) a +0 short sword (51, 32, D:7) 8 curare-tipped needles a +0 blowgun (52, 29, D:7) a +0 dagger a cursed -3 whip a +0 robe a +0 dagger a +0 leather armour a +0 flail a +0 chain mail a +0 war axe (53, 29, D:7) a +0 falchion (55, -10, D:7) a +1 dagger of holy wrath (64, 10, D:7) (unseen) Level 8 of the Dungeon [Shop] Zoodwoo's Antique Weapon Shoppe the +5 demon whip "Spellbinder" {antimagic, MR+} (2891 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. a cursed +3 giant spiked club (556 gold) a +5 hand axe of freezing (1134 gold) a +1 vampiric spear (560 gold) a +2 flail of protection (567 gold) the +8 great mace of Disgust {antimagic, *Noise Str+2 SInv} (2499 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). It lets you see invisible. It may make noises in combat. a +2 hand axe of freezing (609 gold) the +12 glaive of Prune {chop, lignify} (2684 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. a +0 flail of protection (217 gold) a +1 scythe of flaming (434 gold) the +6 battleaxe of Accord {freeze, Str+3} (1925 gold) It has been specially enchanted to freeze those struck by it, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It affects your strength (+3). a +1 dire flail of crushing (455 gold) the +9 hand axe of Oteg Dugon {vamp, Str+4 Stlth+} (2478 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). It makes you more stealthy. (0, 0, D:8) a +0 mace a +0 short sword (0, 1, D:8) a +0 club (1, -13, D:8) an uncursed staff of earth (1, 1, D:8) a +0 robe a +0 dagger (2, 0, D:8) a +0 pair of boots (5, -12, D:8) a +0 whip (5, -2, D:8) a +0 hand axe (9, -12, D:8) a +0 ring mail (10, 8, D:8) a +0 robe (11, 1, D:8) (unseen) (12, 1, D:8) (unseen) (13, 1, D:8) (unseen) (13, 4, D:8) 95 poisoned tomahawks (15, -1, D:8) (unseen) (16, 11, D:8) 119 bolts (17, -3, D:8) a +0 great mace (17, -1, D:8) 21 gold pieces (26, 13, D:8) a +0 flail (31, 2, D:8) a +0 shortbow (32, 2, D:8) a +2 whip of electrocution a +0 robe (34, 23, D:8) (unseen) Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (14, 13, D:9) 6 gold pieces (14, 15, D:9) 13 gold pieces a +0 long sword (16, 14, D:9) 20 gold pieces 58 large rocks (17, -20, D:9) a cursed +0 dagger a +0 robe (17, 5, D:9) 19 gold pieces (20, -24, D:9) a +0 short sword a +0 robe (22, -25, D:9) a cursed +5 great sword a +0 robe (26, -5, D:9) 15 gold pieces (29, -29, D:9) a cursed +0 leather armour (29, -12, D:9) a +0 broad axe (35, 17, D:9) 18 gold pieces (42, 17, D:9) 46 poisoned needles the Ecumenical Temple (16, 0, Temple) (unseen) Level 1 of the Lair of Beasts (0, 0, Lair:1) 219 stones (unseen) (2, -39, Lair:1) a +0 rapier (2, 2, Lair:1) a scroll of teleportation (unseen) (7, -13, Lair:1) (unseen) (9, 2, Lair:1) a +2 pair of boots a +1 helmet (15, -17, Lair:1) (unseen) (23, -28, Lair:1) (unseen) (29, -19, Lair:1) a +0 trident (33, -29, Lair:1) a box of beasts (50, -8, Lair:1) a +0 pair of gloves Level 2 of the Lair of Beasts (0, 0, Lair:2) 25 gold pieces (8, 1, Lair:2) 12 gold pieces (9, 1, Lair:2) 14 gold pieces (10, 1, Lair:2) 4 gold pieces (12, -17, Lair:2) 14 gold pieces (26, -14, Lair:2) 30 gold pieces (36, -28, Lair:2) 16 gold pieces (47, -11, Lair:2) 12 gold pieces (48, -8, Lair:2) 21 gold pieces