yrara Level 1 of the Dungeon (0, 0, D:1) (unseen) (9, -4, D:1) a +0 dagger (10, -17, D:1) a +0 club (11, 6, D:1) a +0 hand axe (14, 7, D:1) a +0 club (17, -19, D:1) a +0 hunting sling (21, 10, D:1) 118 stones (31, 19, D:1) a cursed +0 club (34, -5, D:1) a +0 spear (45, -10, D:1) a +0 club (54, -4, D:1) a cursed -1 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 2, D:2) 79 stones (6, 0, D:2) a +0 flail (17, 39, D:2) 134 stones a +0 ring mail (19, 8, D:2) a +0 dagger (25, 5, D:2) a +0 short sword (37, 31, D:2) a +0 whip (43, 34, D:2) a +0 long sword (47, 2, D:2) 187 stones Level 3 of the Dungeon (0, 0, D:3) a +0 spear (18, 1, D:3) a +0 club (19, 20, D:3) a +0 club (19, 21, D:3) a +0 war axe a +0 leather armour (19, 22, D:3) a +0 falchion (25, 26, D:3) a +0 falchion (27, 1, D:3) 146 stones (35, 2, D:3) (unseen) Level 4 of the Dungeon (0, 0, D:4) a +0 whip (1, -34, D:4) 139 stones (2, -39, D:4) a +0 ring mail (2, 1, D:4) 150 stones (4, -22, D:4) 102 bolts (4, -9, D:4) 91 javelins (11, -13, D:4) a +0 ring mail (11, -9, D:4) a scroll of noise (18, -26, D:4) a +0 hunting sling (18, -23, D:4) a +0 robe a +0 dagger (19, -24, D:4) 106 bolts a +0 ring mail a +0 dagger (20, -23, D:4) a +0 hunting sling (20, -19, D:4) a +0 giant spiked club (21, -36, D:4) a +2 robe of positive energy (26, -22, D:4) a +0 long sword (28, 7, D:4) a +0 giant spiked club (29, 7, D:4) a +0 rapier a +0 leather armour (30, -32, D:4) 120 bolts (50, -8, D:4) 146 stones Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (6, 23, D:5) a +0 leather armour (9, 32, D:5) a +0 mace a cursed +0 leather armour (10, 24, D:5) 160 stones (11, 33, D:5) a +0 falchion of slicing a +0 leather armour (16, -8, D:5) a +0 long sword (25, 10, D:5) a +0 club (28, -3, D:5) 50 poisoned tomahawks (29, -3, D:5) a +0 troll leather armour (30, 25, D:5) a +0 war axe (31, 22, D:5) a +0 quarterstaff (37, 25, D:5) a +0 falchion Level 6 of the Dungeon [Shop] Sitzuhap's Antique Weapon Shop a +4 lajatang of electrocution (1190 gold) a +7 fustibalus of flaming (1280 gold) the +8 great sword "Exuixin" {speed, rN++ Str-2 Stlth+} (1484 gold) Attacks with this weapon are significantly faster. It affects your strength (-2). It greatly protects you from negative energy. It makes you more stealthy. a +2 dagger of flaming (312 gold) a +5 dagger of flaming (612 gold) a +4 war axe of chopping (544 gold) the +10 sword of Jihad {holy, *Rage rN+ EV+3} (2108 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. a +4 whip of electrocution (564 gold) the +6 hunting sling of Eternity {speed, rElec} (970 gold) Attacks with this weapon are significantly faster. It insulates you from electricity. a +0 quarterstaff of speed (280 gold) (1, -7, D:6) 186 stones (3, 19, D:6) a +0 short sword (3, 20, D:6) a +0 club a +0 short sword (3, 21, D:6) a +0 dagger a stone (3, 22, D:6) a cursed -3 whip a +0 blowgun 32 poisoned needles a +0 dagger a +0 club 4 stones (4, -12, D:6) a +0 short sword (4, 14, D:6) a cursed +0 club (12, -30, D:6) 64 poisoned needles (13, -13, D:6) a +0 robe a cursed +0 dagger a +0 robe a +0 dagger (13, 2, D:6) a +0 club a +0 spear (16, 8, D:6) a +0 quarterstaff (22, -8, D:6) a +0 dagger a +0 falchion of freezing (22, 11, D:6) 93 stones (23, -8, D:6) a +0 long sword of flaming 2 stones a +2 dagger of venom (23, 12, D:6) a +0 club (28, -20, D:6) a +0 quarterstaff (28, -5, D:6) (unseen) (29, -5, D:6) a potion of curing (unseen) (33, -26, D:6) (unseen) (34, -9, D:6) a +0 leather armour (39, -7, D:6) a +1 great sword of freezing a +0 robe (39, 27, D:6) a +0 dagger (44, -12, D:6) a +0 flail (48, -16, D:6) (unseen) (48, -4, D:6) a cursed -2 rapier (52, -1, D:6) a +0 dagger (62, 0, D:6) a +1 morningstar a +0 flail Level 7 of the Dungeon [Shop] Doirona's Book Boutique a book of Maledictions (350 gold) a book of Summonings (980 gold) a book of Minor Magic (280 gold) a Grand Grimoire (1545 gold) a book of Geomancy (490 gold) a book of Enchantments (700 gold) a book of Debilitation (560 gold) a book of Power (630 gold) a book of the Sky (910 gold) a book of Enchantments (700 gold) the Tome of Contamination (530 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Poisonous Vapours Poison/Air 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Poison Arrow Conjuration/Poison 6 a book of Frost (490 gold) (0, 0, D:7) a +0 long sword of holy wrath (1, 14, D:7) a +0 giant spiked club (4, -9, D:7) a +0 mace a +0 robe (7, -11, D:7) a cursed +0 falchion a +0 robe (7, -10, D:7) a cursed +0 dagger a +0 robe (14, 2, D:7) a +0 falchion a +0 club a +0 whip (15, 2, D:7) a +0 hand axe 125 poisoned tomahawks a +0 plate armour (19, -12, D:7) a +0 trident a +0 pair of gloves a +0 helmet a +0 scale mail (19, -4, D:7) a +0 dagger a +0 robe (24, -16, D:7) a +0 hand axe (26, -15, D:7) a +2 dagger of draining (28, 2, D:7) a +0 ring mail a +0 mace (29, 1, D:7) a +0 robe a +0 dagger (30, -1, D:7) a +0 war axe a +0 whip (32, -1, D:7) a +0 robe a +0 dagger (37, -21, D:7) a +0 falchion (38, -11, D:7) 155 bolts (43, -1, D:7) 32 curare-tipped needles (47, -13, D:7) a +0 giant spiked club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 shortbow (3, 34, Lair:1) a +0 club (5, 16, Lair:1) a +0 club (6, 11, Lair:1) a +0 scale mail (6, 42, Lair:1) (unseen) (21, 37, Lair:1) a +0 short sword (24, 15, Lair:1) 153 stones (30, 16, Lair:1) a +0 war axe (31, 43, Lair:1) a +0 war axe (49, 22, Lair:1) a +0 ring mail (58, 21, Lair:1) a potion of degeneration Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (5, 8, Lair:2) 175 stones (15, -16, Lair:2) a potion of degeneration (31, -24, Lair:2) a +0 long sword (33, -3, Lair:2) a potion of degeneration Level 3 of the Lair of Beasts (0, 0, Lair:3) a +2 barding (7, 10, Lair:3) 114 stones (11, 1, Lair:3) 177 stones (13, -18, Lair:3) 142 stones (15, 25, Lair:3) (unseen) (19, -4, Lair:3) 157 sling bullets (22, 14, Lair:3) a +0 leather armour (23, 13, Lair:3) 55 stones (30, 1, Lair:3) a +0 rapier (34, -8, Lair:3) a +0 trident (34, 30, Lair:3) (unseen) (42, -18, Lair:3) a +0 whip (42, 29, Lair:3) 150 stones (44, 30, Lair:3) 176 stones (48, -15, Lair:3) a +0 quarterstaff (55, 22, Lair:3) 104 bolts (60, -4, Lair:3) 149 stones (62, -17, Lair:3) a +0 robe Level 4 of the Lair of Beasts (1, -7, Lair:4) a +0 trident (1, 9, Lair:4) a cursed +0 hand axe (9, -8, Lair:4) a +0 ring mail (13, -13, Lair:4) (unseen) (25, -22, Lair:4) a +0 ring mail (26, -12, Lair:4) a +0 flail of crushing the +1 flail of Instant Death {vamp, +Inv rC- Str+6 Int+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+6). It affects your intelligence (+4). It makes you vulnerable to cold. It lets you turn invisible. (27, -30, Lair:4) a +0 robe (30, 11, Lair:4) 44 poisoned needles (39, -6, Lair:4) (unseen) Level 5 of the Lair of Beasts [Shop] Qushreiti's Antique Weapon Shoppe the cursed +4 dagger "Morg" {pain, MR+ Int+12 *Curse} (1973 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+12). It affects your resistance to hostile enchantments. It curses itself when equipped. It has a curse placed upon it. the +5 quarterstaff of the Shining Light {freeze, MP+9} (1917 gold) It has been specially enchanted to freeze those struck by it, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It affects your magic capacity (+9). a +1 hand axe of draining (409 gold) the +7 hunting sling of Dissatisfaction {freeze, Dex+2} (1613 gold) It causes projectiles fired from it to freeze those they strike, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It affects your dexterity (+2). the +7 rapier of Irrepressible Laughter {pierce, rN+ MR- Dex+5 SInv} (2069 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your dexterity (+5). It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. the +11 glaive of Infection {freeze, +Inv rPois Str-4 Dex+7} (3009 gold) It has been specially enchanted to freeze those struck by it, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It affects your strength (-4). It affects your dexterity (+7). It protects you from poison. It lets you turn invisible. a +3 shortbow of velocity (709 gold) a +1 spear of venom (349 gold) a +4 dagger of holy wrath (844 gold) the +9 shortbow of Resourcefulness {venom, rF+ rN++ SInv Stlth-} (2504 gold) It poisons the ammo it fires. It protects you from fire. It greatly protects you from negative energy. It lets you see invisible. It makes you less stealthy. (0, 0, Lair:5) a +0 shortbow (10, 47, Lair:5) a +0 scimitar (26, 39, Lair:5) (unseen) (37, 46, Lair:5) (unseen) (56, 4, Lair:5) (unseen) (56, 6, Lair:5) (unseen) (56, 7, Lair:5) (unseen) (63, -1, Lair:5) a +0 battleaxe Level 6 of the Lair of Beasts (0, 0, Lair:6) 17 gold pieces (19, 10, Lair:6) 18 gold pieces (50, 23, Lair:6) (unseen) (52, 28, Lair:6) 98 stones (56, 25, Lair:6) a +0 leather armour (62, 25, Lair:6) a potion of lignification (63, 0, Lair:6) 22 gold pieces (63, 23, Lair:6) 148 bolts (67, 50, Lair:6) 488 gold pieces an uncursed staff of poison