yrara Level 1 of the Dungeon (0, 0, D:1) 151 bolts (1, 21, D:1) a +0 club (3, 19, D:1) a +0 club (6, 28, D:1) (unseen) (12, 23, D:1) a cursed -3 club (12, 24, D:1) a +0 club (22, 19, D:1) a cursed -2 club (25, 2, D:1) a +0 club (35, 6, D:1) 2 stones (36, -6, D:1) a +0 falchion 2 stones (38, 21, D:1) a +0 club (39, 41, D:1) a +0 dagger (43, 8, D:1) 109 stones (45, 11, D:1) (unseen) (45, 13, D:1) a +2 mace of protection (45, 40, D:1) a +0 barding (46, 4, D:1) 106 poisoned needles (57, 31, D:1) a cursed -3 mace Level 2 of the Dungeon (27, -4, D:2) (unseen) (28, 19, D:2) (unseen) (35, 4, D:2) a +0 whip (42, 14, D:2) a +0 spear (47, 18, D:2) a cursed -1 dagger (54, -15, D:2) a +0 club Level 3 of the Dungeon (3, 3, D:3) 150 stones (14, -19, D:3) 138 poisoned needles (14, -7, D:3) a cursed -3 club (16, -24, D:3) 73 poisoned needles (19, -12, D:3) a +0 club (21, -9, D:3) a +0 falchion (26, 13, D:3) a +0 mace (35, -6, D:3) a +0 whip (38, -1, D:3) a +0 dagger a +2 robe of magic recovery (42, -5, D:3) 173 bolts (44, -4, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) (unseen) (14, -25, D:4) a potion of degeneration (20, 2, D:4) 190 stones (29, -2, D:4) a +0 chain mail (29, 23, D:4) a +0 mace (32, 21, D:4) a +0 robe (36, 14, D:4) a +2 mace of crushing Level 5 of the Dungeon [Shop] Ikkiaduo's General Store a +0 dagger (26 gold) an uncursed ring of protection from magic (325 gold) a scroll of teleportation (39 gold) a scroll of summoning (130 gold) 91 stones (118 gold) a ration (65 gold) a +0 dagger (26 gold) a scroll of identify (26 gold) a +0 scale mail (52 gold) the cursed ring of Arphadur {Ice MR- Dex+3 SInv} (393 gold) [ring of ice] It enhances your ice magic. It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. It lets you see invisible. It has a curse placed upon it. (0, 0, D:5) 110 poisoned needles (11, -2, D:5) a +0 spear (14, 3, D:5) a +0 scale mail (17, -10, D:5) a +1 dagger of pain (19, 21, D:5) a +0 chain mail (35, 10, D:5) a +0 robe (55, 25, D:5) 123 stones (66, 16, D:5) 153 stones Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (4, 15, D:6) 72 large rocks (8, -5, D:6) a +0 club (15, 13, D:6) 145 bolts (19, 9, D:6) a +0 leather armour (25, 16, D:6) 85 stones (26, 10, D:6) (unseen) (28, -18, D:6) 41 bolts (31, 4, D:6) a +0 flail (31, 5, D:6) a +0 spear (35, 14, D:6) 220 stones (39, 13, D:6) a +0 leather armour (39, 31, D:6) a +0 ring mail (48, -3, D:6) an uncursed staff of summoning (49, -19, D:6) a +0 long sword (49, -10, D:6) 65 stones (51, 1, D:6) a +0 chain mail Level 7 of the Dungeon [Shop] Aqes's Armour Shoppe a +0 robe (7 gold) a +0 robe (7 gold) a +0 chain mail (49 gold) a +0 helmet of intelligence (126 gold) a +0 large shield (49 gold) a cursed +0 scale mail (11 gold) a +0 robe (7 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) a +0 scale mail (44 gold) the +0 robe of a bailey {MR+ Int+4} (238 gold) It affects your intelligence (+4). It affects your resistance to hostile enchantments. a +2 robe (139 gold) a +0 robe (7 gold) a +2 robe (139 gold) a +0 ring mail (44 gold) (0, 0, D:7) an uncursed amulet of rage a +7 ring of intelligence a +3 ring of intelligence an uncursed ring of fire (0, 40, D:7) a +0 giant club (2, 6, D:7) 317 sling bullets (2, 23, D:7) a +0 giant spiked club (12, 56, D:7) a +0 leather armour (15, 35, D:7) a +0 trident (16, 35, D:7) a +1 mace of crushing (17, 35, D:7) a +0 battleaxe a +0 chain mail (17, 36, D:7) a +0 whip a +0 leather armour (22, 35, D:7) (unseen) (24, 39, D:7) 141 javelins (30, 34, D:7) a +0 battleaxe a +0 war axe (31, 35, D:7) a cursed +0 leather armour a +0 hand axe (33, 38, D:7) a +0 leather armour a +0 flail (38, 33, D:7) a +0 leather armour (50, 0, D:7) a +0 leather armour a +0 chain mail a +4 dagger a +0 robe (51, 0, D:7) a +4 hand axe a +0 scale mail (54, 46, D:7) a +1 spear of piercing (56, 14, D:7) 93 stones (57, 46, D:7) a +0 dagger a +0 robe (58, 43, D:7) a +0 falchion of protection a +0 morningstar a cursed +0 leather armour a +0 club Level 8 of the Dungeon [Shop] Imetir's Antique Weapon Boutique the +3 sling "Punk" {acid, rCorr} (813 gold) It provides partial protection from all sources of acid and corrosion. a +0 short sword of venom (145 gold) a +3 rapier of speed (754 gold) a +5 blowgun (767 gold) a +0 hand axe of electrocution (247 gold) a +1 shortbow of flaming (322 gold) a +1 triple sword of electrocution (832 gold) a +4 mace of holy wrath (712 gold) the +5 lajatang of Noon {slice, rF+} (1599 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It protects you from fire. the +8 morningstar "Qumosk" {drain, rF+ Str-4 Int+3 Dex+2} (1645 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-4). It affects your intelligence (+3). It affects your dexterity (+2). It protects you from fire. a +3 falchion of holy wrath (582 gold) the cursed +2 hand crossbow of the Pillar {flame, SInv} (637 gold) It causes projectiles fired from it to surge with flame as they hit, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It lets you see invisible. It has a curse placed upon it. a +1 short sword of electrocution (377 gold) the +9 staff of Olgreb {rPois} (2600 gold) It protects you from poison. [Shop] Osynown's Antique Armour Shop a +0 ring mail (100 gold) a +0 leather armour (50 gold) a cursed +0 scale mail (25 gold) a +0 robe (17 gold) a +0 cloak (112 gold) a +0 robe (17 gold) a +0 scale mail (100 gold) a +0 pair of boots (112 gold) a +0 ring mail (100 gold) a +0 cloak (112 gold) (0, 0, D:8) a +0 whip a +0 robe (5, -16, D:8) a +0 short sword 70 poisoned tomahawks (21, -28, D:8) a +0 dagger (21, -27, D:8) a +0 flail a +0 short sword a +0 leather armour a +0 war axe a +0 chain mail (22, 1, D:8) (unseen) (23, -34, D:8) 151 bolts (23, 2, D:8) a +0 shortbow (24, -1, D:8) a +0 pair of gloves (34, -23, D:8) 98 poisoned needles (35, 3, D:8) a +0 club (36, -25, D:8) a +0 dagger a +0 robe (36, 16, D:8) a +0 leather armour (38, -24, D:8) a +0 mace (39, -28, D:8) a +0 flail (39, -26, D:8) a +0 mace a +0 leather armour a +0 club (45, 5, D:8) a +0 whip a +0 dagger (46, 5, D:8) a +0 short sword (46, 6, D:8) a +0 falchion 2 stones (46, 8, D:8) a +2 falchion of venom a +2 short sword of venom 3 stones (46, 9, D:8) a stone (53, -21, D:8) (unseen) the Ecumenical Temple (0, 0, Temple) (unseen) (0, 2, Temple) (unseen) (0, 4, Temple) (unseen) (1, -2, Temple) (unseen) (1, 6, Temple) (unseen) (5, -4, Temple) (unseen) (5, 8, Temple) (unseen) (7, -4, Temple) (unseen) (7, 8, Temple) (unseen) (9, -4, Temple) (unseen) (9, 8, Temple) (unseen) (11, -2, Temple) (unseen) (11, 6, Temple) (unseen) (12, 0, Temple) (unseen) Level 1 of the Lair of Beasts (0, 0, Lair:1) 22 gold pieces (3, -31, Lair:1) 158 stones (8, -13, Lair:1) 24 gold pieces (18, -28, Lair:1) a +0 quarterstaff (37, -2, Lair:1) a +0 mace (39, -9, Lair:1) a +0 dagger (45, -4, Lair:1) an uncursed ring of see invisible (47, -27, Lair:1) a +0 long sword (52, -30, Lair:1) a +0 pair of boots (unseen) (53, -40, Lair:1) (unseen) (53, -30, Lair:1) a scroll of enchant armour (unseen) (54, -30, Lair:1) the +1 robe of Defence {rC+ Str-4 Int+4 SInv} It affects your strength (-4). It affects your intelligence (+4). It protects you from cold. It lets you see invisible. (unseen) (55, -30, Lair:1) 15 gold pieces (57, -31, Lair:1) (unseen)