yrara Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (18, 1, D:1) a +0 dagger (25, 5, D:1) a +0 dagger of speed a +0 club (27, -11, D:1) a +0 ring mail (28, 5, D:1) a +0 club (29, -20, D:1) a +0 short sword (37, 18, D:1) a +0 ring mail Level 2 of the Dungeon (4, -20, D:2) a +0 club (13, 27, D:2) 143 stones (17, -11, D:2) a +0 scale mail (18, 5, D:2) a +0 club (22, -10, D:2) a +0 club (24, 8, D:2) a +0 hand axe (27, -16, D:2) a +0 club (30, 12, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 61 stones (4, 37, D:3) 70 poisoned needles (11, -4, D:3) a +0 whip (28, 2, D:3) a +0 dagger a +0 club a +0 dagger (42, -12, D:3) a +0 robe (42, 6, D:3) a +0 dagger of chaos a +0 hunting sling 152 sling bullets a +0 leather armour (49, 15, D:3) a +0 quarterstaff (62, -5, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 robe (4, -23, D:4) 88 poisoned needles (6, 12, D:4) a +3 ring of intelligence an uncursed amulet of magic regeneration (13, -3, D:4) a +0 flail (15, -36, D:4) a +0 leather armour (15, 1, D:4) 166 stones (18, -4, D:4) 161 stones (22, -2, D:4) a cursed -3 club (42, -29, D:4) 200 stones (46, -14, D:4) 115 stones (66, -28, D:4) (unseen) Level 5 of the Dungeon [Shop] Emit Joa's Jewellery Shoppe an uncursed ring of protection from magic (300 gold) the ring "Baoxawas" {MR+ Stlth++} (355 gold) [ring of stealth] It affects your resistance to hostile enchantments. It makes you much more stealthy. an uncursed ring of stealth (204 gold) an uncursed amulet of magic regeneration (300 gold) a +4 amulet of reflection (366 gold) the ring "Ikunuick" {rF++ rCorr Str-4 Slay-5 Stlth+} (300 gold) [ring of resist corrosion] It affects your strength (-4). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It greatly protects you from fire. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. an uncursed ring of positive energy (240 gold) an uncursed amulet of guardian spirit (384 gold) a +4 ring of protection (423 gold) (0, 0, D:5) a +0 trident (7, -34, D:5) a +0 long sword (20, 3, D:5) a +0 animal skin (21, -10, D:5) 217 sling bullets (25, 4, D:5) a +0 animal skin (32, 2, D:5) a +0 giant spiked club (34, -29, D:5) a +0 dagger a +0 robe (34, -28, D:5) a +0 flail a +0 short sword a +0 leather armour a +0 hand axe a +0 leather armour (34, 0, D:5) a +0 animal skin (36, -22, D:5) 59 poisoned needles (37, 20, D:5) 147 bolts (40, -16, D:5) a +0 robe (43, 1, D:5) a +0 arbalest (50, 5, D:5) a +0 trident a +0 leather armour (50, 6, D:5) a +0 club a +0 animal skin (51, 6, D:5) a +0 club (52, 5, D:5) a +1 whip of freezing a +0 robe (53, 5, D:5) a +0 spear (54, -4, D:5) a book of Maledictions Level 6 of the Dungeon (0, 0, D:6) a +2 quarterstaff of chaos a +0 cloak (1, -2, D:6) a +0 mace (11, 7, D:6) 115 stones (12, -16, D:6) a +0 robe a +0 dagger (12, 1, D:6) a +0 leather armour a +0 rapier (13, -29, D:6) a +0 scale mail (13, -16, D:6) a +0 chain mail a +0 flail a +0 club a +0 club a +0 giant club (21, -10, D:6) 149 stones (24, -1, D:6) 125 poisoned tomahawks (27, -10, D:6) a +1 helmet (28, -11, D:6) a +0 scale mail (30, 5, D:6) a +0 flail a +0 mace (31, 5, D:6) a +0 short sword (32, 10, D:6) a +0 scale mail (36, 4, D:6) a +0 ring mail (39, -7, D:6) a +0 barding (42, 0, D:6) a +0 short sword (43, -2, D:6) a +0 whip (46, -3, D:6) 12 curare-tipped needles a +0 blowgun (46, -2, D:6) a +0 falchion (47, -3, D:6) a +0 whip a +0 long sword (48, -3, D:6) a +0 falchion (53, -11, D:6) 96 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (7, -4, D:7) a +0 dagger a +0 robe (12, -12, D:7) a +0 leather armour (12, -8, D:7) a +0 giant spiked club (17, -2, D:7) a +0 robe a +0 falchion (18, -2, D:7) a +0 robe a +0 mace a +0 robe a cursed +3 dagger (20, -24, D:7) the cursed +3 rapier "Gram" {pierce, +Inv rF+ Str+10 Dex-2} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your strength (+10). It affects your dexterity (-2). It protects you from fire. It lets you turn invisible. It has a curse placed upon it. a +1 flail of protection (21, 1, D:7) a +0 flail of holy wrath (27, 21, D:7) 47 steel javelins (29, -24, D:7) 132 bolts (35, -6, D:7) a +0 hand axe (35, -5, D:7) a +0 short sword 77 poisoned tomahawks a +0 flail (36, -5, D:7) a +0 whip (42, -29, D:7) a +0 hand axe 16 poisoned tomahawks (42, 0, D:7) a +0 robe (43, -29, D:7) 15 poisoned tomahawks (43, -28, D:7) 12 poisoned tomahawks (43, -27, D:7) 15 poisoned tomahawks (45, -23, D:7) a +0 plate armour 355 sling bullets a +0 quarterstaff a +2 hunting sling of flaming (50, 16, D:7) a +0 flail a +0 ring mail (51, 16, D:7) a +0 war axe a +0 chain mail (51, 17, D:7) a +0 hand axe (51, 18, D:7) a +0 flail 41 poisoned tomahawks a +0 leather armour Level 8 of the Dungeon [Shop] Ruffacull's Antique Armour Shoppe a +3 chain mail of magic resistance (768 gold) a +3 chain mail of positive energy (681 gold) the +10 large shield of Ignorance {rN+ Int-4} (1661 gold) It affects your intelligence (-4). It protects you from negative energy. a +0 pair of boots of stealth (333 gold) a +2 scale mail of magic resistance (609 gold) a +3 ring mail of poison resistance (667 gold) a +2 pair of boots of flying (623 gold) a +2 plate armour of magic resistance (1160 gold) a +0 hat of magic resistance (319 gold) a +2 leather armour of fire resistance (551 gold) (3, -11, D:8) a +0 battleaxe (3, -7, D:8) a +0 robe a cursed +5 scimitar (17, -3, D:8) a +0 pair of boots (19, 0, D:8) 46 poisoned needles a +0 dagger a +0 blowgun (20, 7, D:8) a +0 trident (25, -21, D:8) a +0 ring mail (25, -2, D:8) 188 stones (27, 8, D:8) a +1 vampiric whip a +0 club (28, 8, D:8) a +0 spear (31, -25, D:8) a +0 robe (32, -25, D:8) a +0 hunting sling (42, -12, D:8) a +0 trident (45, -3, D:8) a +0 giant spiked club a +0 giant club (46, 3, D:8) a +0 spear (50, -16, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) 3 stones (0, 1, D:9) a +0 short sword 4 stones (1, 2, D:9) a +0 dagger a stone (2, 2, D:9) a +0 club a stone (2, 19, D:9) a +0 club (12, -7, D:9) a +0 robe (12, 31, D:9) a +0 dagger a +0 leather armour (12, 33, D:9) a +0 war axe (13, 31, D:9) a +0 club (13, 32, D:9) a +0 leather armour (13, 33, D:9) a +0 flail a +0 chain mail (16, -6, D:9) 130 stones (17, 21, D:9) a +2 trident of flaming (37, 33, D:9) a +0 giant club (42, -3, D:9) a +0 ring mail (56, -1, D:9) a cursed -1 longbow the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail of poison resistance (22, -41, Lair:1) 21 gold pieces (23, -33, Lair:1) a +0 quarterstaff (29, -26, Lair:1) 10 gold pieces (33, -13, Lair:1) 19 gold pieces (37, -24, Lair:1) 94 stones (40, -10, Lair:1) 174 stones (47, 5, Lair:1) 28 gold pieces