zammy Level 1 of the Dungeon (-11, 5, D:1) a +0,+0 orcish club (21, 5, D:1) a +0 elven robe (28, 6, D:1) a +0,+0 club (35, 6, D:1) a cursed -1,+0 club (4, 11, D:1) 8 exploding sling bullets (0, 18, D:1) a +0,+0 dagger (36, 20, D:1) a +0,+0 club (10, 21, D:1) a +0,+0 whip (18, 23, D:1) 21 arrows (37, 23, D:1) a +0,+0 short sword (-2, 25, D:1) 27 stones (-4, 29, D:1) a +0,+0 club (5, 29, D:1) a +0,+1 orcish club (11, 29, D:1) a +1,+1 dwarven dagger (4, 30, D:1) a +0,+0 whip (-2, 32, D:1) a +0,+0 mace Level 2 of the Dungeon (0, 0, D:2) 18 stones (13, 7, D:2) a +0,+0 dagger (-3, 8, D:2) a +0,+1 dagger of draining (-5, 13, D:2) a +0,+0 sling (36, 14, D:2) a +0,+0 club (38, 18, D:2) a +1,+2 trident a +0 orcish scale mail (12, 25, D:2) 20 bolts (28, 25, D:2) a +0,+0 short sword (18, 36, D:2) a +0,+0 orcish club (16, 37, D:2) a +0,+0 short sword 2 darts (18, 37, D:2) a dart (19, 52, D:2) a +0,+0 club (14, 54, D:2) a +0,+0 sling Level 3 of the Dungeon (0, 1, D:3) a +0,+0 club (-39, 4, D:3) a +0,+0 club (-48, 10, D:3) a -1,+0 orcish club (-46, 10, D:3) a +0 leather armour (-34, 14, D:3) a +1,+0 dwarven dagger (-30, 25, D:3) a +0,+0 mace (-20, 30, D:3) a +0,+0 whip a +0 blowgun 12 poisoned needles (-10, 30, D:3) 15 bolts (-34, 31, D:3) a -1,+1 orcish dagger a +0 orcish robe (-33, 31, D:3) a +0 pair of boots (-48, 32, D:3) a cursed +0,-2 club Level 4 of the Dungeon [Shop] Doddar Ilij's Armour Shop a +0 animal skin (11 gold) a +0 scale mail (123 gold) the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR+} (550 gold) It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. a +1 shield of protection (449 gold) a +0 animal skin (11 gold) the +1 pair of boots of the Heron {rPois rC+} (441 gold) It protects you from cold. It protects you from poison. a +0 animal skin (11 gold) a +0 chain mail (161 gold) a cursed +0 ring mail (37 gold) a +1 dwarven shield (173 gold) [Shop] Vuall's Magic Scroll Boutique a scroll of identify (26 gold) a scroll of curse weapon (26 gold) a scroll of identify (26 gold) a scroll of curse jewellery (26 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of blinking (71 gold) a scroll of identify (26 gold) a scroll of enchant weapon I (71 gold) a scroll of fog (26 gold) a scroll of remove curse (39 gold) (24, 1, D:4) a +0,+1 orcish club (23, 3, D:4) a -1,+1 orcish dagger a +2 orcish robe (34, 7, D:4) 21 darts (38, 8, D:4) a +0,+0 sling (44, 16, D:4) a +0,+0 club (9, 20, D:4) a cursed -4,-3 orcish dagger a +0 orcish leather armour a +0 orcish chain mail a -1,+0 orcish short sword (38, 30, D:4) 12 stones (7, 50, D:4) a giant newt corpse (skeletalised by now) (28, 57, D:4) a +0,+1 dagger of returning Level 5 of the Dungeon (0, 0, D:5) a -1,+1 orcish scimitar a +0,+0 club a +0 orcish robe (-14, 8, D:5) a +0,+0 club (-13, 11, D:5) a dart (-14, 22, D:5) a +0,+1 orcish mace (-14, 23, D:5) a +0,+0 orcish flail a +0 orcish ring mail (-13, 23, D:5) a -1,+3 orcish dagger a +0 orcish robe (-7, 26, D:5) a jackal skeleton (-6, 26, D:5) a +0,+0 club (-8, 29, D:5) a rat corpse (rotten by now) the Ecumenical Temple