Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 9106678911838469989 5307 zen1337 the Destroyer (level 10, -6/63 HPs) Began as a Demonspawn Conjurer on Nov 23, 2021. Was a Believer of Vehumet. Mangled by an orc warlord (13 damage) ... in a bailey. The game lasted 00:35:43 (11988 turns). zen1337 the Destroyer (Demonspawn Conjurer) Turns: 11988, Time: 00:35:43 Health: -6/63 AC: 15 Str: 8 XL: 10 Next: 37% Magic: 17/23 EV: 27 Int: 23 God: Vehumet [**....] Gold: 389 SH: 0 Dex: 11 Spells: 20/28 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect . (no helmet) rElec . Harm . j - +1 cloak rCorr . Rampage . (no gloves) Will ..... i - +0 pair of boots Stlth +++....... A - amulet of the acrobat HPRegen 0.20/turn f - +4 ring of protection MPRegen 0.18/turn L - ring of poison resistance @: sanguine armoured, acrobatic A: talons 1, foul stench 2, sanguine armour 1 a: Renounce Religion You were in a bailey. You worshipped Vehumet. Vehumet was pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Sewer, Ossuary and Bailey. You collected 389 gold pieces. Inventory: Armour a - a +0 robe (worn) i - a +0 pair of boots (worn) j - a +1 cloak (worn) y - a +2 scale mail of fire resistance K - a +0 leather armour Jewellery b - an amulet of regeneration f - a +4 ring of protection (left hand) A - an amulet of the acrobat (around neck) J - the ring "Ybaen" {Ice rN+ Dex+3} (You found it on level 6 of the Dungeon) [ring of ice] It enhances your ice magic. Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. rC: It protects you from cold. rN: It protects you from negative energy. L - a ring of poison resistance (right hand) Wands x - a wand of paralysis (14) M - a wand of iceblast (10) Scrolls d - 10 scrolls of teleportation {unknown} h - 2 scrolls of fear {unknown} k - 3 scrolls of identify l - a scroll of acquirement {unknown} q - 2 scrolls of blinking r - 5 scrolls of fog s - 3 scrolls of enchant armour {unknown} t - 2 scrolls of enchant weapon {unknown} u - 4 scrolls of brand weapon w - 2 scrolls of vulnerability {unknown} z - a scroll of noise {unknown} E - 2 scrolls of holy word {unknown} F - a scroll of magic mapping {unknown} H - a scroll of silence {unknown} I - 3 scrolls of immolation {unknown} Potions c - a potion of attraction {unknown} e - 2 potions of resistance {unknown} g - 6 potions of curing {unknown} m - a potion of ambrosia {unknown} n - 6 potions of heal wounds o - 4 potions of haste p - 2 potions of mutation {unknown} v - a potion of might {unknown} B - 2 potions of berserk rage {unknown} C - 5 potions of brilliance D - a potion of flight {unknown} G - a potion of lignification {unknown} N - 2 potions of cancellation {unknown} O - a potion of invisibility {unknown} Skills: - Level 1.7 Dodging - Level 5.1 Stealth - Level 9.5 Spellcasting * Level 11.3 Conjurations You had 20 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 3d7 1% 2 c - Iskenderun's Battles Conj 58% 2d11 1% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 36% N/A 1% 2 Dazzling Flash Conj/Hex 72% N/A 1% 3 Apportation Tloc 20% N/A 6% 1 Fulminant Prism Conj/Hex 18% 3d11 6% 4 Iskenderun's Mystic Bla Conj/Tloc 36% 2d9 6% 4 Passwall Tmut/Erth 8% N/A 9% 2 Fireball Conj/Fire 18% 3d9 16% 5 Lightning Bolt Conj/Air 18% 1d32 16% 5 Swiftness Air 10% N/A 19% 3 Orb of Destruction Conj 29% 9d11 43% 7 Petrify Tmut/Erth 10% N/A 52% 4 Summon Lightning Spire Summ/Air 10% N/A 52% 4 Conjure Ball Lightning Conj/Air 18% 3x3d6 65% 6 Alistair's Intoxication Tmut/Pois 6% N/A 86% 5 Lee's Rapid Deconstruct Erth 5% 3d7* 86% 5 Metabolic Englaciation Hex/Ice 5% N/A 86% 5 Invisibility Hex 5% N/A 100% 6 Statue Form Tmut/Erth 6% N/A 100% 6 Storm Form Tmut/Air 5% N/A 100% 7 Maxwell's Capacitive Co Air 5% ∞ 100% 8 Chain Lightning Conj/Air 18% 3d24 100% 9 Fire Storm Conj/Fire 18% 8d5 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:7 Lair (0/6) D:8 Sewer (visited) Ossuary (visited) Bailey (1/1) Altars: Hepliaklqana Ru Sif Muna Vehumet Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You have sharp toenails. You sometimes emit foul miasma when damaged in melee. When seriously injured, your bleeding wounds create armour. (AC +6) Message History Vehumet accepts your kill. You feel your power returning. The searing ray hits the goblin! You kill the goblin! Vehumet accepts your kill. You feel your power returning. You finish channeling your searing ray. The orc knight hits you with a +0 war axe!!! Ouch! That really hurt! Your blood congeals into armour. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the orc knight. The orc knight is heavily wounded. The searing ray hits the orc warlord! The orc warlord is moderately wounded. The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. (Press . to maintain the ray.) The searing ray hits the orc warlord. The orc warlord is moderately wounded. The searing ray hits the orc knight. The orc knight is severely wounded. The searing ray hits the orc knight. The orc knight is lightly wounded. The searing ray hits the orc warrior. The orc warrior is lightly wounded. The searing ray hits the orc warlord! The orc warlord is heavily wounded. The searing ray hits the orc knight. The orc knight is severely wounded. The searing ray hits the orc knight! The orc knight is moderately wounded. The searing ray hits the orc warrior. The orc warrior is moderately wounded. The orc warlord hits you with a +2 dire flail of holy wrath!! * * * LOW HITPOINT WARNING * * * You convulse! You die... #...........#........) #...........#.......). ###.).......###........ ###.#)#.....###.###.....# ###....)###.###...g ###.### ##......)..###...... ###.. #..........8##g..... #... #..........8#og..... #... #∩....⌠....@oooo.... #... #..........8#go..... #... #..........8##g..... #... ##.........## ...... ##.. ###.....### #.... ### ###.#+# ##.# # ### # You could see an orc warlord (strong), 3 orc knights, 2 orc warriors, a gnoll, a hobgoblin and 2 goblins. Vanquished Creatures An orc knight (Bailey) A basilisk (D:8) 4 yaks A wyvern (D:8) Edmund (D:4) A water moccasin (D:8) 3 sky beasts 5 orc warriors (Bailey) A black bear (D:4) An ice beast (D:4) 2 ogres A necrophage (D:5) 3 centaurs A phantom (D:5) 2 kobold brigands (D:7) 4 bullfrogs A water moccasin zombie (D:6) 5 scorpions A wyvern skeleton (D:5) A water moccasin skeleton (D:3) 2 howler monkeys (D:6) A bullfrog zombie (D:5) 2 centaur zombies 3 jellies 2 hounds 4 orc priests 3 human zombies (Ossuary) 2 bullfrog skeletons 5 orc wizards 2 iguanas A killer bee zombie (D:6) 3 hound zombies 5 mummies A howler monkey zombie (D:7) A howler monkey skeleton (D:5) 13 gnolls 16 adders 4 river rats (Sewer) 2 white imps An adder zombie (Ossuary) 4 worms 40 orcs 11 endoplasms 4 giant cockroaches 21 goblins 26 hobgoblins 10 jackals (D:1) 22 kobolds 4 quokkas 25 ball pythons 7 bats 5 frilled lizards A goblin zombie (Ossuary) A hobgoblin zombie (Ossuary) 4 orc zombies 29 rats 2 rat zombies (Ossuary) 329 creatures vanquished. Vanquished Creatures (others) 4 plants 4 creatures vanquished. Grand Total: 333 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zen1337 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 449 | D:1 | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +6) [demonic ancestry] 449 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 536 | D:1 | Learned a level 2 spell: Searing Ray 889 | D:1 | Found a faded altar of an unknown god. 956 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 956 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 2106 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/9 2665 | D:3 | Reached XP level 5. HP: 35/35 MP: 5/11 2782 | D:3 | Reached skill level 5 in Spellcasting 3022 | D:3 | Found a glowing drain. 3044 | Sewer | Entered a sewer 3127 | Sewer | Reached XP level 6. HP: 27/41 MP: 4/14 4246 | D:3 | Reached XP level 7. HP: 46/46 MP: 11/16 5139 | D:4 | Noticed Edmund 5159 | D:4 | Killed Edmund 5857 | D:4 | Reached XP level 8. HP: 52/52 MP: 18/20 6195 | D:5 | Entered Level 5 of the Dungeon 6309 | D:5 | Found a sand-covered staircase. 6322 | Ossuary | Entered an ossuary 7196 | D:5 | Reached skill level 5 in Stealth 7936 | D:5 | Reached skill level 5 in Conjurations 7936 | D:5 | Gained mutation: You sometimes emit foul miasma when | damaged in melee. [demonic ancestry] 7936 | D:5 | Reached XP level 9. HP: 57/57 MP: 17/22 8530 | D:5 | Learned a level 5 spell: Iskenderun's Battlesphere 8696 | D:6 | Reached skill level 6 in Conjurations 9089 | D:6 | Identified the ring "Ybaen" {Ice rN+ Dex+3} 9120 | D:6 | Reached skill level 7 in Conjurations 9475 | D:6 | Got the Handbook of the Ashen Birds 9986 | D:7 | Found a staircase to the Ecumenical Temple. 9996 | Temple | Entered the Ecumenical Temple 10035 | Temple | Became a worshipper of Vehumet 10134 | D:7 | Reached skill level 8 in Conjurations 10397 | D:7 | Reached skill level 9 in Conjurations 11209 | D:8 | Found a staircase to the Lair. 11216 | D:8 | Reached * piety under Vehumet 11216 | D:8 | Offered knowledge of Sandblast by Vehumet. 11218 | D:8 | Reached skill level 10 in Conjurations 11218 | D:8 | Gained mutation: You have sharp toenails. [demonic | ancestry] 11218 | D:8 | Reached XP level 10. HP: 63/63 MP: 17/23 11515 | D:8 | Found a flagged portal. 11523 | Bailey | Entered a bailey 11719 | Bailey | Noticed an orc knight 11726 | Bailey | Reached ** piety under Vehumet 11730 | Bailey | Offered knowledge of Static Discharge by Vehumet. 11738 | Bailey | Killed an orc knight 11739 | Bailey | Reached skill level 11 in Conjurations 11978 | Bailey | Noticed an orc knight 11978 | Bailey | Noticed an orc warlord 11978 | Bailey | Noticed an orc knight 11979 | Bailey | Noticed an orc knight 11988 | Bailey | Mangled by an orc warlord Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic, ebering_ecumenical_altar_hall, kennysheep_nondescript D:2: layout_rooms, minmay_snake_closets D:3: minmay_razor_zed, layout_basic, cheibrodos_sewer_entry_sluice, serial_bayou_pond_c, minmay_distorted D:4: layout_loops_ring, uniq_edmund D:5: corexii_shantytown, layout_loops_corners, nicolae_ossuary_entry_giza D:6: minmay_cornered_nines, layout_gridville, minmay_microvault D:7: layout_loops_ring, lemuel_temple_firewalk_b D:8: layout_loops_cross, minmay_lair_entry_grove, serial_shops, shop_statue, enter_bailey_2, minmay_bent, uniq_maggie Temple: jpeg_temple_clearing Bailey: bailey_axe_minmay_hex_keep, bailey Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Stealth | 2 3 4 5 | 5.1 Spellcasting | 3 4 5 6 8 9 | 9.5 Conjurations | 5 10 11 | 11.3 Dodging | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Unarmed | | | 1 | || 1 Cast: Magic Dart | 23 | | 13 | || 36 Searing Ray | 26 | 61 | 122 | 21 || 230 Use: Scroll | | | 7 | || 7 Armor: Robe | 15 | 76 | 42 | 3 || 136 Dodge: Dodged | 36 | 151 | 129 | 27 || 343