Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 14045012437401081893 137 zen1337 the Conjurer (level 5, 0/38 HPs) Began as a Demonspawn Conjurer on Nov 7, 2022. Slain by Grinder (4 damage) ... on level 4 of the Dungeon. The game lasted 00:13:55 (3823 turns). zen1337 the Conjurer (Demonspawn Conjurer) Turns: 3823, Time: 00:13:55 Health: 0/38 AC: 7 Str: 7 XL: 5 Next: 0% Magic: 1/10 EV: 11 Int: 21 God: Gold: 85 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . SeeInvis . h - staff of conjuration rCold . . . Faith . (no shield) rNeg . . . Spirit . o - +0 leather armour rPois . Reflect . i - +0 helmet rElec . Harm . c - +2 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn g - ring of wizardry MPRegen 0.12/turn (no ring) @: no status effects A: claws 1, ignite blood 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons e - a +0 dagger p - a +2 vampiric dagger Armour a - a +0 robe c - a +2 cloak (worn) i - a +0 helmet (worn) o - a +0 leather armour (worn) Magical Staves h - a staff of conjuration (weapon) Jewellery g - a ring of wizardry (left claw) Scrolls d - a scroll of blinking {unknown} k - a scroll of enchant armour {unknown} m - a scroll of vulnerability {unknown} n - 3 scrolls of identify {unknown} q - a scroll of enchant weapon {unknown} r - a scroll of teleportation {unknown} Potions b - 2 potions of magic f - 3 potions of curing {unknown} j - a potion of lignification {unknown} l - 2 potions of heal wounds {unknown} Skills: + Level 2.1 Fighting - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.7 Spellcasting + Level 4.6 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 40% N/A 9% 3 Stone Arrow Conj/Erth 40% 3d9 9% 3 Poisonous Vapours Pois/Air 6% N/A 12% 2 Fulminant Prism Conj/Hex 10% 3d9 26% 4 Hailstorm Conj/Ice 20% 3d6 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 26% 4 Irradiate Conj/Tmut 10% 3d15 58% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Uskayaw Annotations: D:3 3 runed translucent doors, oldnick's ghost, amateur OpCj D:4 Grinder Innate Abilities, Weirdness & Mutations You have sharp fingernails. Your demonic aura sometimes causes spilled blood to erupt in flames. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (76% to hit) You feel a surge of power! The searing ray misses the jackal. The searing ray hits Grinder! Grinder is lightly wounded. (Press . to maintain the ray.) The jackal closely misses you. The searing ray hits the jackal! You kill the jackal! The searing ray misses Grinder. Grinder says, "FISH!" You have reached level 5! Your demonic ancestry asserts itself... Your fingernails lengthen. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Grinder Aim: Grinder (lightly wounded, 78% to hit) You feel a surge of power! The searing ray hits Grinder. Grinder is moderately wounded. (Press . to maintain the ray.) Grinder barely misses you. The searing ray hits Grinder. Grinder is heavily wounded. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * The searing ray hits Grinder. Grinder is heavily wounded. Grinder hits you but does no damage. The searing ray hits Grinder. Grinder is severely wounded. You finish channelling your searing ray. Grinder hits you. You die... #.####### #.....5@# ######### You could see Grinder. Vanquished Creatures 3 gnolls (D:2) 3 adders A white imp (D:3) A dart slug (D:1) 7 ball pythons 9 endoplasms 2 giant cockroaches 6 goblins 6 hobgoblins 4 jackals 4 kobolds 9 bats 4 frilled lizards 10 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zen1337 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 535 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 535 | D:1 | Reached XP level 2. HP: 12/20 MP: 1/5 620 | D:1 | Learned a level 2 spell: Searing Ray 1097 | D:1 | Reached skill level 1 in Fighting 1289 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/7 2307 | D:2 | Reached XP level 4. HP: 32/32 MP: 3/8 2621 | D:2 | You fall into a shaft and drop 1 floor! 2827 | D:2 | Got the Parchment of the Black Widow and Attacks 2919 | D:2 | Found a faded altar of an unknown god. 3347 | D:3 | Found a hide-covered altar of Uskayaw. 3463 | D:3 | Found a runed translucent gate. 3463 | D:3 | Found a runed translucent gate. 3463 | D:3 | Found a runed translucent gate. 3540 | D:3 | Noticed oldnick's ghost (amateur OpCj) 3779 | D:3 | Noticed Grinder 3795 | D:3 | Paralysed by Grinder for 2 turns 3820 | D:4 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 3820 | D:4 | Reached XP level 5. HP: 13/38 MP: 6/10 3823 | D:4 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_basic, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_large_b, minmay_tromino_v2 D:2: layout_loops_cross, hellmonk_ecumenical_altar_lost_god D:3: layout_basic, nicolae_uskayaw_suspiria, gammafunk_ghost_necromancy, nicolae_kite_square_tiling_tiny, uniq_grinder D:4: minmay_diamond_boxcup, layout_basic, nicolae_ru_sacrificial_ziggurat, vehumet_crystals, serial_shops, shop, shop Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.1 Spellcasting | 3 | 3.7 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 11 | || 11 Cast: Magic Dart | 54 | 31 || 85 Searing Ray | 7 | 8 || 15 Armor: Robe | 9 | 1 || 10 Leather armour | | 10 || 10 Dodge: Dodged | 22 | 8 || 30