Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 2620954594359060781 172 zen1337 the Conjurer (level 5, -2/38 HPs) Began as a Demonspawn Conjurer on Nov 8, 2022. Slain by a river rat (6 damage) ... in a sewer. The game lasted 00:12:39 (2524 turns). zen1337 the Conjurer (Demonspawn Conjurer) Turns: 2524, Time: 00:12:39 Health: -2/38 AC: 3 Str: 7 XL: 5 Next: 27% Magic: 0/10 EV: 12 Int: 22 God: Gold: 167 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . SeeInvis . d - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . h - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: antennae 2, powered by death 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 167 gold pieces. Inventory: Hand Weapons d - a +0 hand axe (weapon) Armour a - a +0 robe (worn) h - a +0 pair of gloves (worn) l - a +2 pair of boots Scrolls e - 2 scrolls of teleportation {unknown} f - a scroll of amnesia {unknown} g - 4 scrolls of identify {unknown} n - a scroll of noise Potions b - 2 potions of magic c - 2 potions of berserk rage {unknown} i - a potion of heal wounds {unknown} j - 5 potions of flight k - a potion of mutation m - a potion of degeneration Skills: + Level 2.2 Fighting - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.9 Spellcasting + Level 4.7 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 14% 3-5/arc 6% 2 Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Lightning Bolt Conj/Air 7% 1d19 75% 5 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a pair of antennae on your head. You regenerate a little health from kills. Message History Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - river rat Aim: a river rat (heavily wounded, 77% to hit) The searing ray hits the river rat. The river rat is almost dead. (Press . to maintain the ray.) The river rat barely misses you. The searing ray misses the river rat. The river rat misses you. Without enough magic to sustain it, your searing ray dissipates. The river rat bites you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You barely miss the river rat. The river rat is almost dead. The river rat bites you. * * * LOW HITPOINT WARNING * * * You hit the river rat but do no damage. The river rat is almost dead. The river rat closely misses you. You hit the river rat. The river rat is almost dead. The river rat closely misses you. x2 You hit the river rat but do no damage. The river rat is almost dead. The river rat bites you but does no damage. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (almost dead, 100% to hit) The magic dart hits the river rat but does no damage. The river rat is almost dead. The river rat barely misses you. You completely miss the river rat. The river rat is almost dead. The river rat bites you. You die... #≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈≈≈≈~# #≈≈~~~~~~~†~~~~~~~~~~≈~# #≈≈~###~≈~####~~####~≈.# #≈≈†# #.≈~# #~~# #~≈~# #≈≈~# #~≈~# #.~# #~≈~# #≈≈.# #~≈~####..####.≈.# #≈≈~# #~≈~##.#..#.##.≈~# #≈≈.# #~≈.##.'..'.##~≈.# #≈≈~# #~≈.##.'@.'.##~≈.# #≈≈.# #~≈~##.#†r#.##~≈~# #≈≈~# #~≈~####..####~≈~# #≈≈.# #.≈~# #..# #~≈~# #≈≈~# #~≈~## #..# #~≈~# #≈≈.# #~≈~##.#†.#.##~≈~# #≈≈~# #~≈.##.'..'.##~≈.# #≈≈~# #~≈~##.'..'.##.≈~# #≈≈~# #~≈~##.#..#.##~≈~# You could see a river rat. Vanquished Creatures 6 adders 5 river rats A worm (Sewer) 3 dart slugs 2 endoplasms 3 giant cockroaches 3 goblins (D:1) 7 hobgoblins 4 quokkas 12 ball pythons 9 bats 3 frilled lizards 5 kobolds 9 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zen1337 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 9 | D:1 | Found a faded altar of an unknown god. 184 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 184 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 232 | D:1 | Learned a level 2 spell: Searing Ray 566 | D:1 | Reached skill level 1 in Fighting 672 | D:1 | Gained mutation: You have a pair of antennae on your head. | [demonic ancestry] 672 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/7 1721 | D:2 | Noticed Terence 1738 | D:3 | Reached XP level 4. HP: 32/32 MP: 3/8 1834 | D:3 | Found a glowing drain. 1853 | Sewer | Entered a sewer 2439 | Sewer | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 2439 | Sewer | Reached XP level 5. HP: 33/38 MP: 4/10 2524 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_rooms, nicolae_ecumenical_lake_church D:2: layout_rooms, uniq_terence D:3: gammafunk_steamed_eel, layout_basic, cheibrodos_sewer_entry_sluice, uniq_grinder Sewer: sewer_fruit_machine Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.2 Spellcasting | 3 | 3.9 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | | 9 || 9 Cast: Magic Dart | 80 | 19 || 99 Searing Ray | 4 | 19 || 23 Armor: Robe | | 10 || 10 Dodge: Dodged | 2 | 32 || 34