Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 6006098418003409998 28 zen1337 the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Nov 9, 2022. Quit the game on level 2 of the Dungeon. The game lasted 00:03:22 (1125 turns). zen1337 the Conjurer (Demonspawn Conjurer) Turns: 1125, Time: 00:03:23 Health: 24/24 AC: 5 Str: 7 XL: 3 Next: 0% Magic: 3/6 EV: 11 Int: 21 God: Gold: 16 SH: 4 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . c - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... h - +1 pair of boots Stlth +......... g - amulet of regeneration HPRegen 0.88/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: spiny 1, condensation shield a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons c - a +0 mace (weapon) Armour a - a +0 robe d - a +0 leather armour (worn) h - a +1 pair of boots (worn) Jewellery g - an amulet of regeneration (around neck) Scrolls j - a scroll of identify {unknown} Potions b - a potion of magic e - 2 potions of attraction {unknown} f - 2 potions of curing {unknown} i - 2 potions of invisibility {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting * Level 5.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 2% 1 b - Searing Ray Conj 46% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 12% 6-21 24% 3 Dazzling Flash Conj/Hex 24% N/A 24% 3 Ignite Poison Fire/Tmut/Pois 2% N/A 54% 3 Fulminant Prism Conj/Hex 6% 3d7 61% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 61% 4 Sticky Flame Conj/Fire 12% 2d4 61% 4 Irradiate Conj/Tmut 6% 3d13 91% 5 Blade Hands Tmut 1% N/A 99% 5 Dragon Form Tmut 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. A meltable shield of frost defends you. (SH +4) Message History You hit the worm. You kill the worm! HP restored. Magic restored. j - a scroll labelled YZOYPI CEASEU An adder comes into view. The adder hisses angrily. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (63% to hit) The searing ray hits the adder! The adder is severely wounded. (Press . to maintain the ray.) Unknown command. The searing ray misses the adder. The searing ray hits the adder. You kill the adder! Your Conjurations skill increases to level 5! You pick up a book of Transfigurations and begin reading... You add the spells Irradiate, Blade Hands and Dragon Form to your library. You now have 16 gold pieces (gained 7). Okay, then. A bat comes into view. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The searing ray hits the bat! You kill the bat! (Press . to maintain the ray.) You hear a shout! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .... #...# # ... #...# # # #.. #...##### #. #.# #####........ #.. #.##........†... .†# ##.............. #.###.##............ #.#..######........ #.@#.# #...##### #.##.# #...# ... ..# #...# ###. ### ##.## #. #.# #. ... .. ... ## ...## There were no monsters in sight! Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:1) A ball python (D:2) 2 bats 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zen1337 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 38 | D:1 | Found a faded altar of an unknown god. 677 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 677 | D:1 | Reached XP level 2. HP: 13/19 MP: 1/5 824 | D:1 | Learned a level 2 spell: Searing Ray 1072 | D:2 | Reached skill level 5 in Conjurations 1125 | D:2 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 1125 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1125 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_basic, ebering_ecumenical_altar_sacrificial D:2: layout_loops_cross Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Mace || 15 Cast: Magic Dart || 27 Searing Ray || 2 Armor: Leather armour || 4 Dodge: Dodged || 4 Block: Other || 1