zen1337 Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, -12, D:1) a +0 club 4 stones (14, -14, D:1) a +0 dagger (33, -4, D:1) a +0 club (36, -13, D:1) a +0 whip (40, -16, D:1) a +0 club (51, -5, D:1) a +0 short sword (51, -1, D:1) 7 stones (54, 14, D:1) a +0 dagger 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 0, D:2) a +0 hand axe (4, -39, D:2) a +0 hand axe (4, -15, D:2) a +0 scale mail (6, -18, D:2) 8 stones (7, -27, D:2) a +0 scale mail (10, 11, D:2) a +0 club (17, -21, D:2) a +0 short sword 5 stones (18, -38, D:2) 4 stones (34, -2, D:2) a +0 spear (36, -19, D:2) a +0 hand axe (39, -27, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Hinorgh's Weapon Emporium a +0 rapier (56 gold) the +3 broad axe "Keij" {vamp, Str-3 SInv Stlth+} (485 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (-3). SInv: It lets you see invisible. Stlth: It makes you more stealthy. a +1 vorpal halberd (182 gold) a +0 trident (49 gold) a +0 sling (21 gold) a +0 club (14 gold) a +0 dagger (28 gold) 4 stones (5 gold) a +0 falchion (42 gold) 3 poisoned darts (16 gold) 3 stones (4 gold) (0, 0, D:3) a ball python corpse (skeletalised by now) (2, 46, D:3) a +0 mace (3, 42, D:3) a +0 barding (4, 22, D:3) 13 gold pieces (4, 23, D:3) a +0 sling (5, 24, D:3) 11 gold pieces (6, 22, D:3) a +0 short sword (6, 23, D:3) 2 datura-tipped darts (6, 24, D:3) 13 gold pieces (6, 28, D:3) a +0 robe (13, 5, D:3) a +0 short sword a +0 club (13, 22, D:3) a +0 war axe (27, 42, D:3) a +0 sling (29, 37, D:3) a +0 chain mail (32, 41, D:3) 3 javelins (33, 48, D:3) a +0 dagger (36, 20, D:3) a +0 hand axe (37, 48, D:3) a +0 short sword (39, 2, D:3) 5 javelins (39, 5, D:3) a +0 spear (45, 33, D:3) 5 javelins (54, 9, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger 2 potions of cancellation a goblin corpse (17, -19, D:4) 5 stones