Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 6641705147018487120 10 zen1337 the Conjurer (level 2, 0/19 HPs) Began as a Demonspawn Conjurer on July 30, 2023. Slain by a worm (11 damage) ... on level 2 of the Dungeon. The game lasted 00:00:56 (284 turns). zen1337 the Conjurer (Demonspawn Conjurer) Turns: 284, Time: 00:00:56 Health: 0/19 AC: 3 Str: 7 XL: 2 Next: 10% Magic: 0/5 EV: 12 Int: 19 God: Gold: 11 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . c - +0 club rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . d - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.7 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History There is a stone staircase leading down here. A worm comes into view. Found a scroll labelled PYWASE VO HEIR. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (92% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (92% to hit) The searing ray hits the worm! The worm is moderately wounded. (Press . to maintain the ray.) Malevolent energies surge around you. The searing ray hits the worm! The worm is severely wounded. You hit the worm but do no damage. The worm is severely wounded. The worm bites you! You hit the worm. The worm is almost dead. The worm closely misses you. You barely miss the worm. The worm is almost dead. The worm barely misses you. You hit the worm but do no damage. The worm is severely wounded. Your magical contamination has completely faded away. You hit the worm. The worm is almost dead. The worm bites you! Ouch! That really hurt! You die... #..## ...? .... ..# ... ##+## #.# ##...## #w### ##.....## #@#.## ##.......# ##.####....####......... ......<...>...'......... ##..........###......... #..###.#.#.# ##.......# #. #.###.# ##.....## # #.# #.# ##...## #.# #.# ##'## #.# #.# #.# You could see a worm. Vanquished Creatures A worm (D:2) A ball python (D:1) A bat (D:1) A goblin (D:1) A quokka (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zen1337 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 192 | D:1 | You fall into a shaft and drop 1 floor! 213 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 213 | D:2 | Reached XP level 2. HP: 19/19 MP: 0/5 267 | D:2 | Learned a level 2 spell: Searing Ray 284 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_rooms, chequers_serial_rivers_micro_c, hex_medium, serial_park_tiny_1, minmay_misc_feat_enclosed, chequers_avenue D:2: layout_loops_corners, serial_aquarium, aquarium_bridge_long_joined [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_balcony], aquarium_window_fake, aquarium_window_fake, aquarium_window_3, aquarium_view_2b, eino_curves_04, uniq_sigmund Action || total ---------------------------++------- Melee: Club || 8 Cast: Magic Dart || 11 Searing Ray || 1 Dodge: Dodged || 4