Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 5708252645168391713 10 zen1337 the Conjurer (level 2, -1/19 HPs) Began as a Demonspawn Conjurer on July 31, 2023. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:57 (378 turns). zen1337 the Conjurer (Demonspawn Conjurer) Turns: 378, Time: 00:00:57 Health: -1/19 AC: 2 Str: 7 XL: 2 Next: 10% Magic: 1/5 EV: 12 Int: 19 God: Gold: 12 SH: 0 Dex: 11 Spells: 3/6 levels left rFire + . . g - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of fire HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: hooves 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Missiles h - a throwing net Armour a - a +0 robe (worn) Jewellery d - a ring of fire (left hand) Scrolls c - a scroll of identify {unknown} f - a scroll of vulnerability {unknown} i - a scroll of blinking {unknown} j - a scroll of fear {unknown} Potions b - a potion of magic e - 2 potions of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.7 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (heavily wounded, 100% to hit) The magic dart hits the dart slug. The dart slug is severely wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (severely wounded, 100% to hit) The magic dart hits the dart slug. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart hits you. A frilled lizard comes into view. The frilled lizard hisses angrily. The frilled lizard moves out of view. A frilled lizard comes into view. The frilled lizard unfolds its giant frill. A frilled lizard comes into view. You hit the endoplasm but do no damage. The endoplasm hits you. You hit the endoplasm. You kick the endoplasm. The endoplasm is heavily wounded. The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm misses you. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm closely misses you. You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... .......... ...#####.....#... ...........#.## ..........#.## ######.######.#.## ........#####.#... ..............#.## ######..#######.# ########..#######.# #..@Jlw....>......# #.#####..########.. #. #..... ... #. ...##### ### #. ~J~l. #.$~~~~~. #.$~w†~~.# #..~~~~l.# You could see a dart slug, an endoplasm and a frilled lizard. Vanquished Creatures An endoplasm (D:1) 2 goblins (D:1) 2 kobolds (D:1) 2 bats (D:1) 4 frilled lizards (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zen1337 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 236 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 236 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 239 | D:1 | Learned a level 2 spell: Searing Ray 378 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_loops_ring, minmay_lizard_pond Action || total ---------------------------++------- Melee: Dagger || 6 Kick || 1 Cast: Magic Dart || 18 Dodge: Dodged || 3