Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 5843760759501787411 980 zen1337 the Magician (level 7, -6/53 HPs) Began as a Demonspawn Conjurer on Sept 18, 2023. Mangled by a two-headed ogre ... wielding a +0 giant club (19 damage) ... on level 9 of the Dungeon. The game lasted 00:11:38 (4999 turns). zen1337 the Magician (Demonspawn Conjurer) Turns: 4999, Time: 00:11:39 Health: -6/53 AC: 7 Str: 10 XL: 7 Next: 96% Magic: 21/26 EV: 10 Int: 21 God: Gold: 222 SH: 5 Dex: 12 Spells: 16/19 levels left rFire . . . r - +2 hand axe of the Vaults {drain, Str+3} rCold . . . (no shield) rNeg . . . q - +0 ring mail rPois . (helmet restricted) rElec . f - +1 cloak rCorr . (no gloves) SInv . (no boots) Will ..... g - amulet of reflection Stlth + x - ring of magical power HPRegen 0.28/turn (no ring) MPRegen 0.20/turn %: reflection @: no status effects A: antennae 1, hooves 1, ignite blood 2, powered by death 1, demonic touch 1 a: no special abilities You were on level 9 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 222 gold pieces. Inventory: Hand Weapons l - a +2 mace of draining r - the +2 hand axe of the Vaults (weapon) {drain, Str+3} (You found it on level 3 of the Dungeon) Str: It affects your strength (+3). Missiles i - 12 javelins Armour a - a +0 robe f - a +1 cloak (worn) q - a +0 ring mail (worn) Magical Staves t - a staff of fire Jewellery g - an amulet of reflection (around neck) v - an amulet of the acrobat x - a ring of magical power (left hand) C - a ring of magical power F - a ring of poison resistance Wands A - a wand of light (17) E - a wand of roots (21) Scrolls c - 2 scrolls of poison {unknown} e - 5 scrolls of identify {unknown} k - 2 scrolls of fog {unknown} n - 5 scrolls of teleportation {unknown} o - 2 scrolls of brand weapon {unknown} s - a scroll of noise {unknown} w - 2 scrolls of blinking {unknown} y - a scroll of enchant weapon {unknown} z - a scroll of magic mapping {unknown} D - a scroll of immolation {unknown} G - a scroll of acquirement {unknown} Potions b - a potion of magic d - 2 potions of curing {unknown} h - a potion of attraction {unknown} j - a potion of haste {unknown} m - a potion of mutation {unknown} p - a potion of degeneration {unknown} u - 4 potions of lignification {unknown} B - a potion of heal wounds {unknown} H - a potion of might {unknown} I - a potion of flight {unknown} Skills: - Level 3.9 Fighting * Level 3.2 Armour - Level 1.7 Dodging - Level 1.7 Stealth - Level 6.8 Spellcasting - Level 4.0 Conjurations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 4% 1 b - Searing Ray Conj 48% 2d6 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 60% 2d10 10% 1 Dazzling Flash Conj/Hex 30% N/A 28% 3 Confusing Touch Hex 7% N/A 54% 3 Fulminant Prism Conj/Hex 7% 3d7 67% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 67% 4 Dispel Undead Necr 7% 3d8 91% 4 Manifold Assault Tloc 7% N/A 91% 4 Dispersal Tloc 3% N/A 100% 6 Disjunction Tloc 3% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You have large cloven feet. Your demonic aura often causes spilled blood to erupt in flames. You regenerate a little health from kills. Your touch may inflict minor irresistible damage on your foes. Message History Found a stone staircase leading down. Found 7 stones. A two-headed ogre comes into view. It is wielding two +0 giant clubs. The two-headed ogre shouts in stereo! Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (100% to hit) The magic dart hits the two-headed ogre! The two-headed ogre is lightly wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, 100% to hit) The magic dart hits the two-headed ogre. The two-headed ogre is lightly wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, 90% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. You hit the two-headed ogre. You kick the two-headed ogre, but do no damage. You touch the two-headed ogre! The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant club!! x2 * * * LOW HITPOINT WARNING * * * You hit the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant club!! You die... ######'## .# #...# ##. # #.### .. #.# ####.#### #.# #....(... #.# #.?...... #######.### #........ ..........####........ ######..#....☼@O...... #..#######........ #.# #........ #. #....>... .. #........ ..# #..!..... #.# #........ ######### You could see a two-headed ogre. Vanquished Creatures A water moccasin (D:5) 2 black bears An ogre (D:4) A centaur (D:5) A phantom (D:5) 2 scorpions 3 hounds 2 iguanas 4 gnolls 5 adders A white imp (D:5) 2 ufetubi An adder skeleton (D:2) An adder zombie (D:2) A worm (D:3) 3 dart slugs 4 orcs 8 ball pythons 5 bats A bat skeleton (D:2) A bat zombie (D:2) 5 endoplasms 3 giant cockroaches 5 goblins 7 hobgoblins 3 jackals (D:2) 8 quokkas A ball python zombie (D:2) 3 frilled lizards 6 kobolds 3 rats 94 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zen1337 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 585 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 585 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 807 | D:1 | Reached skill level 3 in Spellcasting 811 | D:1 | Learned a level 2 spell: Searing Ray 1242 | D:2 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 1242 | D:2 | Reached XP level 3. HP: 20/24 MP: 1/7 1381 | D:2 | Found a faded altar of an unknown god. 1892 | D:2 | Reached skill level 4 in Spellcasting 1950 | D:2 | Gained mutation: Your demonic aura often causes spilled | blood to erupt in flames. [demonic ancestry] 1950 | D:2 | Reached XP level 4. HP: 19/30 MP: 6/10 2543 | D:3 | Identified the +2 hand axe of the Vaults {drain, Str+3} 2663 | D:3 | Identified the +6 rapier "Demon's Demise" {holy, Will+ | Stlth+} 2948 | D:3 | Discovered your monstrous ancestry. 2948 | D:3 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 2948 | D:3 | Reached XP level 5. HP: 35/35 MP: 12/12 2968 | D:3 | Reached skill level 5 in Spellcasting 3583 | D:4 | Noticed an ogre 3587 | D:4 | Killed an ogre 3588 | D:4 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 3588 | D:4 | Reached XP level 6. HP: 46/46 MP: 13/13 4207 | D:5 | Entered Level 5 of the Dungeon 4310 | D:5 | Gained mutation: You have large cloven feet. [demonic | ancestry] 4310 | D:5 | Reached XP level 7. HP: 52/53 MP: 15/15 4312 | D:5 | Reached skill level 6 in Spellcasting 4505 | D:5 | Reached skill level 1 in Armour 4922 | D:6 | You fall into a shaft and drop 3 floors! 4992 | D:9 | Noticed a two-headed ogre 4999 | D:9 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_basic D:2: layout_basic, chequers_ecumenical_altar_simple, serial_undead, serial_undead_c, serial_undead_b, serial_undead_b, serial_undead_d, serial_undead_f D:3: layout_basic D:4: layout_cave_pods D:5: layout_rooms, serial_curves, eino_curves_03, eino_curves_04, minmay_diced_spiral D:6: layout_layer_cave, fiery_altar_vehumet D:9: layout_roguey Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 6 | 6.8 Fighting | 2 3 | 3.9 Armour | 3 | 3.2 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 27 | | || 27 Club | 5 | | || 5 Hand axe | | 75 | 29 || 104 Mace | | 1 | || 1 Touch | | 15 | 6 || 21 Kick | | | 6 || 6 Cast: Magic Dart | 46 | 11 | 2 || 59 Searing Ray | 13 | 7 | 5 || 25 Armour: Robe | 11 | 4 | || 15 Ring mail | | 40 | 18 || 58 Dodge: Dodged | 29 | 38 | 13 || 80 Block: Other | 3 | 14 | 8 || 25 Reflection | | 1 | || 1