Dungeon Crawl Stone Soup version 0.30.1-6-gbe392663c4 (webtiles) character file. Game seed: 10911919649829021069 28 zen1337 the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Sept 20, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:33 (891 turns). zen1337 the Conjurer (Demonspawn Conjurer) Turns: 891, Time: 00:01:34 Health: 24/24 AC: 6 Str: 7 XL: 3 Next: 0% Magic: 4/7 EV: 11 Int: 21 God: Gold: 34 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . e - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: molten scales 1, demonic touch 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe d - a +0 leather armour (worn) e - a +0 cloak (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 3% 1 b - Searing Ray Conj 40% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 26% 3 Lesser Beckoning Tloc 6% N/A 28% 2 Gell's Gravitas Tloc 3% N/A 50% 3 Teleport Other Tloc 3% N/A 50% 3 Fulminant Prism Conj/Hex 5% 3d7 63% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in molten scales. (AC +2) Your touch may inflict minor irresistible damage on your foes. Message History Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is moderately wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (moderately wounded, 100% to hit) The magic dart hits the quokka. The quokka is almost dead. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead, 100% to hit) The magic dart hits the quokka. You kill the quokka! A bat comes into view. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (100% to hit) The magic dart hits the bat. The bat is moderately wounded. The bat hits you but does no damage. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (moderately wounded, 100% to hit) The magic dart hits the bat. You kill the bat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your hands begin to faintly glow with unholy energy. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..........##..... ...........###..... ..#...#>.......... ..#####.#...####.. .....##.#...'..... #....##+#...##.... #######....#......##.... #....##....#............ #......@...#............ #####..........#............ #..............+............ #.####.........#............ #.#......................... #.#......................... #.#................###...... #.####.............###...... #.# ####............#...... There were no monsters in sight! Vanquished Creatures 3 endoplasms (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:1) 4 jackals (D:1) 2 kobolds (D:1) A quokka (D:1) A ball python (D:1) 5 bats (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zen1337 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 230 | D:1 | Gained mutation: You are partially covered in molten | scales. (AC +2) [demonic ancestry] 230 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 318 | D:1 | Learned a level 2 spell: Searing Ray 891 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 891 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 891 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_basic, corexii_item_surrounded_by_moat, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_a Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Cast: Magic Dart || 38 Searing Ray || 1 Armour: Leather armour || 3 Dodge: Dodged || 3