Dungeon Crawl Stone Soup version 0.30.1-6-gbe392663c4 (webtiles) character file. Game seed: 4736816780648087634 67 zen1337 the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Sept 20, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:02:55 (1710 turns). zen1337 the Conjurer (Demonspawn Conjurer) Turns: 1710, Time: 00:02:55 Health: 30/30 AC: 3 Str: 8 XL: 4 Next: 0% Magic: 5/10 EV: 11 Int: 21 God: Gold: 97 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . s - +0 flail rCold . . . (no shield) rNeg . . . m - +0 leather armour rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + c - ring of wizardry HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: wizardry (x1) @: no status effects A: horns 1, demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons g - a +0 spear s - a +0 flail (weapon) Missiles t - 2 throwing nets Armour a - a +0 robe m - a +0 leather armour (worn) Jewellery c - a ring of wizardry (left hand) Scrolls d - 4 scrolls of identify {unknown} f - 3 scrolls of teleportation {unknown} h - a scroll of silence {unknown} i - a scroll of enchant armour {unknown} j - a scroll of amnesia {unknown} o - a scroll of enchant weapon {unknown} p - a scroll of fear {unknown} q - 2 scrolls of blinking {unknown} r - a scroll of poison {unknown} Potions b - a potion of magic e - 4 potions of curing {unknown} k - a potion of attraction {unknown} l - 2 potions of ambrosia {unknown} n - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 4.0 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 48% 1d6 3% 1 Dazzling Flash Conj/Hex 24% N/A 9% 3 Swiftness Air 4% N/A 21% 3 Fulminant Prism Conj/Hex 6% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 28% 4 Airstrike Air 2% 2d(1-17) 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. A weak demonic guardian rushes to your aid. Message History The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You sock the endoplasm! You kill the endoplasm! An adder comes into view. Found a stone staircase leading down. An adder is nearby! Found 6 gold pieces. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (asleep, 100% to hit) The magic dart hits the adder. The adder is moderately wounded. The adder hisses angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 63% to hit) The searing ray hits the adder. The adder is severely wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the adder. You kill the adder! Your Spellcasting skill increases to level 4! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.##### .>....# ......# #.....# #.....# .######?..$.# .......@.# #######.## #.# #.# #.# #### #.# ...# ##.####### ...# #......... ...# #..######## There were no monsters in sight! Vanquished Creatures Terence (D:2) An adder (D:2) A dart slug (D:1) 3 ball pythons 2 bats (D:1) 7 endoplasms A giant cockroach (D:2) 3 hobgoblins (D:1) 2 jackals (D:1) 3 frilled lizards A goblin (D:2) 3 kobolds 2 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zen1337 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 335 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 335 | D:1 | Reached XP level 2. HP: 15/19 MP: 2/5 409 | D:1 | Learned a level 2 spell: Searing Ray 1249 | D:2 | Reached XP level 3. HP: 20/24 MP: 7/7 1461 | D:2 | Noticed Terence 1517 | D:2 | Killed Terence 1710 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1710 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/10 1710 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic, dreamdust_princess_bridge D:2: layout_basic, uniq_robin, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 46 | || 46 Headbutt | 7 | || 7 Punch | 1 | || 1 Flail | 3 | || 3 Cast: Magic Dart | 33 | || 33 Searing Ray | 3 | || 3 Stab: Sleeping | 1 | || 1 Armour: Robe | 2 | || 2 Leather armour | 5 | || 5 Dodge: Dodged | 33 | || 33