zen1337 Level 1 of the Dungeon (8, -11, D:1) 3 stones (10, -7, D:1) a +0 dagger (12, -16, D:1) a +0 sling (12, -2, D:1) a +0 leather armour (20, -1, D:1) 5 large rocks (22, -10, D:1) a +0 dagger (24, -14, D:1) a +0 leather armour (26, 9, D:1) a +0 club (34, -28, D:1) a +0 dagger (42, -21, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (16, 17, D:2) 6 boomerangs (18, 14, D:2) the +0 scale mail of Watchfulness {-Tele Int+2 Dex+4} Int: It affects your intelligence (+2). Dex: It affects your dexterity (+4). -Tele: It prevents most forms of teleportation. (22, -15, D:2) a bat corpse (skeletalised by now) (23, -9, D:2) 3 stones (29, -15, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 5 stones a kobold corpse (4, 0, D:3) a +0 dagger a +0 robe a potion of curing an orc corpse (5, 0, D:3) a +0 whip of venom (still there?) a +0 trident (still there?) (6, 0, D:3) a +0 club an adder corpse (20, -20, D:3) 3 boomerangs (22, -13, D:3) the +4 ring mail of Sloth {Rampage Will- Int-3 SInv} Int: It affects your intelligence (-3). SInv: It lets you see invisible. Rampage: It bestows one free step when moving towards enemies. Will: It decreases your willpower.