Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 4745246672348925031 79 zen1337 the Magician (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Sept 27, 2023. Quit the game on level 3 of the Dungeon. The game lasted 00:03:37 (2358 turns). zen1337 the Magician (Demonspawn Conjurer) Turns: 2358, Time: 00:03:37 Health: 30/30 AC: 5 Str: 7 XL: 4 Next: 17% Magic: 6/10 EV: 11 Int: 21 God: Gold: 91 SH: 0 Dex: 12 Spells: 8/11 levels left rFire x . . j - +0 mace rCold + . . (no shield) rNeg . . . k - +0 leather armour rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... q - amulet of magic regeneration Stlth ++ l - ring of ice HPRegen 0.25/turn v - ring of poison resistance MPRegen 0.52/turn %: no passive effects @: no status effects A: thin metallic scales 1, foul stench 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons d - a +0 club j - a +0 mace (weapon) Missiles c - 28 stones p - 4 poisoned darts Armour a - a +0 robe k - a +0 leather armour (worn) Magical Staves o - a staff of air Jewellery l - a ring of ice (left hand) q - an amulet of magic regeneration (around neck) v - a ring of poison resistance (right hand) Scrolls e - a scroll of immolation {unknown} g - 2 scrolls of noise {unknown} h - 2 scrolls of identify {unknown} i - a scroll of brand weapon {unknown} s - a scroll of enchant weapon {unknown} u - a scroll of fear {unknown} Potions b - a potion of magic f - 2 potions of haste {unknown} m - a potion of brilliance {unknown} n - a potion of heal wounds {unknown} r - a potion of lignification {unknown} t - 2 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 4.2 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 3% 1 b - Searing Ray Conj 42% 2d6 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 24% 3 Fulminant Prism Conj/Hex 6% 3d7 61% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in thin metallic scales. (AC +2) You may rarely emit foul miasma when damaged in melee. Message History As you open the door, it creaks loudly! There is an open door here. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Terence the Incautious comes into view. He is wielding a +0 mace. Throw: 6 darts (poison) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (asleep, 98% to hit) You throw a poisoned dart. The poisoned dart hits Terence. Terence shouts! Throw: 5 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (58% to hit) You throw a poisoned dart. The poisoned dart hits Terence. Terence is poisoned. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (poisoned, 81% to hit) The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) The searing ray hits Terence! Terence is heavily wounded. The searing ray hits Terence. Terence is almost dead. Terence shouts, "Get ready for death!" Terence completely misses you. The searing ray hits Terence. You kill Terence! You finish channelling your searing ray. Your Spellcasting skill increases to level 4! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Things that are here: a +0 mace; a +0 scale mail; the human corpse of Terence Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#.# #.#.# #.#.# # #.#.# #. #.#.# ###. #########.#.###### ..((. +................. #.....##.#.##.#.#.###### #......@.#.##.#.#....... #.....##.#.##.#.######## #..## #.#.##.#.# # #.#.##.#.# #.#.##.#.# #....^.#.# ###....... There were no monsters in sight! Vanquished Creatures Terence (D:3) An adder (D:2) 2 dart slugs (D:1) 4 endoplasms 3 giant cockroaches (D:2) 7 goblins 4 hobgoblins A quokka (D:1) 3 ball pythons 5 bats 5 frilled lizards 2 kobolds 2 rats (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zen1337 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 657 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 657 | D:1 | Reached XP level 2. HP: 15/19 MP: 0/5 757 | D:1 | Learned a level 2 spell: Searing Ray 1488 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 2144 | D:2 | Found a faded altar of an unknown god. 2349 | D:3 | Noticed Terence 2356 | D:3 | Killed Terence 2357 | D:3 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 2357 | D:3 | Reached XP level 4. HP: 30/30 MP: 6/10 2358 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_basic, minmay_distorted D:2: layout_basic, shapermc_ecumenical_altar_flowoftime D:3: layout_basic, serial_shops, nicolae_shop_real_fake_doors, nicolae_shop_waterfront, nicolae_shop_statue_plus, shop, uniq_natasha, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.2 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Mace | 6 | || 6 Club | 2 | || 2 Throw: Dart | 2 | || 2 Cast: Magic Dart | 52 | || 52 Searing Ray | 6 | || 6 Stab: Sleeping | 1 | || 1 Armour: Robe | 4 | || 4 Leather armour | 3 | || 3 Dodge: Dodged | 10 | || 10