Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 6626913639986748833 141 zen1337 the Magician (level 5, -1/35 HPs) Began as a Demonspawn Conjurer on Oct 1, 2023. Slain by an ogre ... wielding a +0 giant club (16 damage) ... on level 4 of the Dungeon. The game lasted 00:04:59 (2411 turns). zen1337 the Magician (Demonspawn Conjurer) Turns: 2411, Time: 00:05:00 Health: -1/35 AC: 9 Str: 8 XL: 5 Next: 3% Magic: 7/12 EV: 11 Int: 21 God: Gold: 118 SH: 0 Dex: 11 Spells: 10/13 levels left rFire x . . r - +0 hand axe (venom) rCold + . . (no shield) rNeg . . . m - +3 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . l - +0 pair of gloves SInv . (no boots) Will ..... k - amulet of magic regeneration Stlth + i - ring of ice HPRegen 0.25/turn (no ring) MPRegen 0.53/turn %: no passive effects @: no status effects A: hooves 1, thin metallic scales 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 222 gold pieces. You spent 104 gold pieces at shops. Inventory: Hand Weapons c - a +0 dagger r - a +0 hand axe of venom (weapon) Missiles h - 3 silver javelins Armour a - a +0 robe l - a +0 pair of gloves (worn) m - a +3 leather armour (worn) Jewellery i - a ring of ice (left hand) k - an amulet of magic regeneration (around neck) p - a +6 ring of strength Scrolls d - a scroll of amnesia {unknown} e - 4 scrolls of identify {unknown} f - a scroll of brand weapon {unknown} g - a scroll of enchant armour {unknown} j - a scroll of teleportation {unknown} q - a scroll of poison {unknown} Potions b - a potion of magic n - 3 potions of curing o - a potion of attraction {unknown} s - a potion of invisibility {unknown} t - a potion of heal wounds Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 4.9 Spellcasting - Level 4.0 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 3% 1 b - Searing Ray Conj 42% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 28% 1d5 16% 1 Dazzling Flash Conj/Hex 26% N/A 22% 3 Hailstorm Conj/Ice 20% 3d6 22% 3 Sublimation of Blood Necr 5% N/A 24% 2 Wereblood Tmut 5% N/A 24% 2 Frozen Ramparts Ice 14% 1d3 43% 3 Fulminant Prism Conj/Hex 6% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 56% 4 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 ! Innate Abilities, Weirdness & Mutations You have large cloven feet. You are partially covered in thin metallic scales. (AC +2) Message History You climb downwards. There is a stone staircase leading up here. Throw: 4 javelins (silver) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (asleep, 98% to hit) You throw a silver javelin. The silver javelin pierces through the ogre. The ogre shouts! The ogre is lightly wounded. You hear an angry hiss. A kobold comes into view. It is wielding a +0 dagger. The kobold throws a stone. The stone hits you but does no damage. An iguana comes into view. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 89% to hit) The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the ogre. The ogre is heavily wounded. The searing ray misses the ogre. The ogre hits you with a +0 giant club!! Ouch! That really hurt! The searing ray hits the ogre! The ogre is severely wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, 89% to hit) The searing ray hits the ogre. The ogre is almost dead. (Press . to maintain the ray.) The ogre hits you with a +0 giant club! You die... #..###### #....@# #......O.l.... #.........K.... ............... ............... ....#.......... ............... ..##.......(.#. You could see an ogre, an iguana and a kobold. Vanquished Creatures 4 gnolls (D:2) 4 adders 2 dart slugs An orc (D:3) 6 bats 3 endoplasms A giant cockroach (D:2) 7 goblins 5 hobgoblins 6 jackals 5 kobolds 2 quokkas 6 ball pythons 10 frilled lizards 4 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zen1337 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 168 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 168 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 273 | D:1 | Learned a level 2 spell: Searing Ray 990 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 1030 | D:2 | Found a faded altar of an unknown god. 1184 | D:2 | Gained mutation: You have large cloven feet. [demonic | ancestry] 1184 | D:2 | Reached XP level 4. HP: 27/30 MP: 6/10 1816 | D:3 | Found Odikhlu's Distillery. 1830 | D:3 | Bought a potion of heal wounds for 65 gold pieces 1830 | D:3 | Bought a potion of curing for 39 gold pieces 1955 | D:3 | Reached XP level 5. HP: 35/35 MP: 9/12 2063 | D:3 | You fall into a shaft and drop 1 floor! 2405 | D:4 | Noticed an ogre 2411 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic D:2: minmay_angry_zag, layout_rooms, ebering_ecumenical_altar_box D:3: layout_basic, serial_shops, shop, corexii_item_surrounded_by_moat, minmay_cut_off D:4: layout_cave_pools, gammafunk_ghost_smash, amethyst_killhole, uniq_pikel, uniq_menkaure Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.9 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 40 | 2 || 42 Punch | 1 | || 1 Hand axe | | 2 || 2 Kick | | 1 || 1 Throw: Javelin | | 1 || 1 Cast: Magic Dart | 12 | || 12 Searing Ray | 22 | 22 || 44 Armour: Robe | 12 | || 12 Leather armour | 7 | 10 || 17 Dodge: Dodged | 36 | 7 || 43