Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 3624859657009182435 121 zen1337 the Magician (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Nov 29, 2023. Quit the game on level 2 of the Dungeon on Dec 18, 2023. The game lasted 00:03:58 (2356 turns). zen1337 the Magician (Demonspawn Conjurer) Turns: 2356, Time: 00:03:59 Health: 30/30 AC: 2 Str: 8 XL: 4 Next: 77% Magic: 6/10 EV: 27 Int: 21 God: Gold: 115 SH: 0 Dex: 11 Spells: 9/12 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... c - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: acrobat @: acrobatic A: horns 1, spiny 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) g - a +0 long sword u - a +4 quarterstaff of chaos Armour a - a +0 robe (worn) v - a +0 cloak Jewellery c - an amulet of the acrobat (around neck) Wands t - a wand of digging (5) Scrolls e - 3 scrolls of identify {unknown} j - a scroll of enchant armour {unknown} k - a scroll of magic mapping {unknown} m - a scroll of noise {unknown} o - a scroll of immolation {unknown} p - a scroll of teleportation {unknown} q - a scroll of enchant weapon {unknown} r - a scroll of torment {unknown} Potions b - a potion of magic f - a potion of curing {unknown} h - a potion of flight {unknown} i - a potion of lignification {unknown} l - a potion of ambrosia {unknown} n - 2 potions of berserk rage {unknown} s - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 4.7 Spellcasting - Level 4.0 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 16% N/A 11% 1 Dazzling Flash Conj/Hex 26% N/A 14% 3 Call Canine Familiar Summ 4% N/A 32% 3 Summon Guardian Golem Hex/Summ 4% N/A 32% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You are partially covered in sharp spines. Message History You see here a +0 trident. Things that are here: a +0 flail; a +0 halberd; a gnoll corpse There is an open door, spattered with blood here. There is a shaft here. You see here 2 poisoned darts. Key pressed, stopping explore. Could not explore, unopened runed door. You open the door. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos, wearing a +0 cloak and carrying a wand of digging (5) (81% to hit) The searing ray hits Crazy Yiuf! Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf closely misses you. The searing ray hits Crazy Yiuf! Crazy Yiuf is almost dead. You finish channelling your searing ray. Crazy Yiuf completely misses you. Crazy Yiuf is struck by your spines. You kill Crazy Yiuf! t - a wand of digging (5) There is an open translucent door here. Things that are here: a +4 quarterstaff of chaos; a +0 cloak; the gnoll corpse of Crazy Yiuf u - a +4 quarterstaff of chaos; v - a +0 cloak You see here a +0 hammer. Unknown command. Welcome back, zen1337 the Demonspawn Conjurer. Press ? for a list of commands and other information. Sorry, you're not good enough to have a special ability. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### ###### #@..### ##....### #...†.####.......# #...##..#......#.. ########.#....#### ######## ######### ####.......# #..........# There were no monsters in sight! Vanquished Creatures Crazy Yiuf (D:2) 2 gnolls (D:2) 2 adders (D:2) 2 dart slugs (D:1) 2 endoplasms 2 giant cockroaches 5 goblins A hobgoblin (D:1) 4 kobolds 4 quokkas (D:2) 5 ball pythons 12 bats 3 frilled lizards 3 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zen1337 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 316 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 316 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 559 | D:1 | Learned a level 2 spell: Searing Ray 1344 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/7 1951 | D:2 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 1951 | D:2 | Reached XP level 4. HP: 24/30 MP: 0/10 2101 | D:2 | Found a runed translucent door. 2102 | D:2 | Noticed Crazy Yiuf 2347 | D:2 | Killed Crazy Yiuf 2356 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_basic D:2: wad_woods_tower, layout_rooms, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.7 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Punch | 1 | || 1 Dagger | 21 | 4 || 25 Headbutt | 4 | 2 || 6 Cast: Magic Dart | 51 | || 51 Searing Ray | 9 | 2 || 11 Stab: Sleeping | 1 | || 1 Armour: Robe | 19 | || 19 Dodge: Dodged | 70 | 5 || 75