Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 14734980158576595041 9 zen1337 the Conjurer (level 2, 10/19 HPs) Began as a Demonspawn Conjurer on Jan 28, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:42 (219 turns). zen1337 the Conjurer (Demonspawn Conjurer) Turns: 219, Time: 00:00:44 Health: 10/19 AC: 3 Str: 7 XL: 2 Next: 3% Magic: 0/5 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire + . . f - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . e - +0 pair of boots Will ..... (no amulet) Stlth ++ c - ring of fire HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (worn) e - a +0 pair of boots (worn) Jewellery c - a ring of fire (left hand) Potions b - a potion of magic d - a potion of curing {unknown} Skills: + Level 0.1 Fighting - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You completely miss the jackal. The jackal misses you. The jackal bites you. You barely miss the jackal. The jackal closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal bites you. The jackal closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal misses you. You hit the jackal. The jackal is almost dead. The jackal barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#....####..##......... .##.##..##.#.##..####### ###.####.#.#.....# .###.##.##.#####.# #...####..## #..# ##### #### #..####### .######........# .........#####.# ########@# #†# #.# #.####... #........ #†####... #.# #.# ... There were no monsters in sight! Vanquished Creatures A bat (D:1) A goblin (D:1) 4 jackals (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zen1337 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 219 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 219 | D:1 | Reached XP level 2. HP: 10/19 MP: 0/5 219 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 27 Cast: Magic Dart || 10 Armour: Robe || 11 Dodge: Dodged || 30