Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 12525762726890836804 466 zen1337 the Magician (level 6, 0/67 HPs) Began as a Demonspawn Conjurer on Jan 29, 2024. Was an Initiate of Vehumet. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:08:49 (3335 turns). zen1337 the Magician (Demonspawn Conjurer) Turns: 3335, Time: 00:08:49 Health: 0/67 AC: 19 Str: 14 XL: 6 Next: 81% Magic: 19/24 EV: 2 Int: 21 God: Vehumet [......] Gold: 94 SH: 4 Dex: 11 Spells: 15/18 levels left rFire + . . h - +0 hand axe (elec) rCold + . . (no shield) rNeg + . . a - melded +0 robe rPois + (helmet currently unavailable) rElec + (cloak currently unavailable) rCorr + (gloves currently unavailable) SInv + (boots currently unavailable) Will ..... (no amulet) Stlth ++ t - ring of Discretion {*Corrode rN+ MP+9 Str+7 SInv} HPRegen 0.31/turn u - +5 ring of evasion MPRegen 0.38/turn %: corrode self (3%) @: lethally poisoned (0 -> -6), tree-form, resistant, corroded A: stationary, stasis, torment immunity, boosted hp, magic regeneration, (sanguine armour 1), condensation shield, (talons 1), robust 1 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were a tree. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons c - a +0 dagger h - a +0 hand axe of electrocution (weapon) l - a +0 dagger of freezing Missiles d - 4 curare-tipped darts Armour a - a +0 robe (melded) Magical Staves s - a staff of air Jewellery t - the ring of Discretion (left branch) {*Corrode rN+ MP+9 Str+7 SInv} (You found it on level 4 of the Dungeon) [ring of see invisible] Str+7: It affects your strength (+7). rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. u - a +5 ring of evasion (right branch) y - an amulet of regeneration Wands x - a wand of mindburst (21) Scrolls f - a scroll of teleportation {unknown} g - a scroll of enchant weapon {unknown} j - 4 scrolls of identify {unknown} m - 2 scrolls of enchant armour {unknown} n - a scroll of brand weapon {unknown} p - a scroll of fog {unknown} w - a scroll of blinking {unknown} Potions b - a potion of magic e - a potion of lignification i - a potion of attraction {unknown} o - a potion of heal wounds {unknown} q - a potion of haste {unknown} v - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 6.8 Spellcasting - Level 4.0 Conjurations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Cheibriados Dithmenos Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Vehumet Wu Jian Xom Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. You regenerate magic rapidly. ((When seriously injured, your blood forms armour. (AC +0))) A meltable shield of frost defends you. (SH +4) ((You have sharp toenails.)) You are robust. (+10% HP) Message History You feel very sick. The water moccasin bites you! Your blood congeals into armour. You are lethally poisoned! The water moccasin poisons you! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 66% to hit) The searing ray misses the water moccasin. (Press . to maintain the ray.) You feel very sick. The water moccasin completely misses you. The water moccasin barely misses you. The searing ray hits the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. The searing ray misses the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin completely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Your corrosive artefact corrodes you! It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. Your blood armour dries and flakes away. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. It was a potion of resistance. You feel protected. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you but does no damage. It was a potion of mutation. You feel extremely strange. Your toenails lengthen and sharpen. You feel robust. You die... >. #.# # #...# #.#. ... ##.###### #.......# ####.#♣S#### .........<..# #####.#..##.# ...#... # ####..### ..... ##..## #.# .. You could see a water moccasin. Vanquished Creatures Duvessa (D:4) Dowan (D:4) A howler monkey (D:4) A jelly (D:4) An iguana (D:4) An orc wizard (D:4) 4 gnolls (D:3) 7 adders 4 dart slugs A ribbon worm (D:3) 5 orcs (D:4) 4 bats 6 endoplasms 6 giant cockroaches 6 goblins 6 hobgoblins 2 jackals (D:2) 2 quokkas 14 ball pythons 3 frilled lizards 5 kobolds 6 rats 87 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zen1337 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 245 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 245 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 277 | D:1 | Learned a level 2 spell: Searing Ray 482 | D:1 | Reached skill level 3 in Spellcasting 724 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 724 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 1307 | D:2 | Reached skill level 4 in Spellcasting 1347 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/10 1889 | D:3 | Reached skill level 5 in Spellcasting 1889 | D:3 | Reached XP level 5. HP: 35/35 MP: 6/12 1980 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1981 | D:3 | Found a hide-covered altar of Uskayaw. 2451 | D:4 | Identified the ring of Discretion {*Corrode rN+ MP+9 Str+7 | SInv} 2559 | D:4 | Found a staircase to the Ecumenical Temple. 2566 | Temple | Entered the Ecumenical Temple 2579 | Temple | Became a worshipper of Vehumet 2745 | D:4 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 2745 | D:4 | Reached XP level 6. HP: 31/41 MP: 14/14 2906 | D:4 | Noticed Dowan 2907 | D:4 | Noticed Duvessa 2915 | D:4 | Reached skill level 6 in Spellcasting 2922 | D:4 | Killed Duvessa 2924 | D:4 | Killed Dowan 3323 | D:5 | Entered Level 5 of the Dungeon 3325 | D:5 | Noticed a water moccasin 3334 | D:5 | HP: 2/61 [poisoned by a water moccasin] 3335 | D:5 | Gained mutation: You have sharp toenails. [potion of | mutation] 3335 | D:5 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 3335 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_loops_corners D:2: layout_rooms D:3: layout_rooms, mainiacjoe_overflow_catch_the_wave, kennysheep_generic_room_11 D:4: layout_basic, minmay_temple_entry_enclosed_plants, serial_bayou_crossing, uniq_duvessa D:5: layout_basic, ashenzari_altar_1, chequers_serial_rivers_micro_e, uniq_prince_ribbit1 Temple: eino_temple_lava Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 5 6 | 6.8 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 17 | || 17 Dagger | 5 | || 5 Hand axe | | 3 || 3 Cast: Magic Dart | 70 | 35 || 105 Searing Ray | 5 | 30 || 35 Use: Potion | | 3 || 3 Armour: Robe | 19 | 23 || 42 Skin | | 2 || 2 Dodge: Dodged | 19 | 34 || 53 Block: Other | | 2 || 2