Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 7110150793187922598 8 zen1337 the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on May 8, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:34 (370 turns). zen1337 the Conjurer (Demonspawn Conjurer) Turns: 370, Time: 00:00:34 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 2/5 EV: 12 Int: 18 God: Gold: 11 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History An endoplasm comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm quivers. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Unknown command. You open the door. There is an open door here. You now have 11 gold pieces. A goblin comes into view. It is wielding a +0 club. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ......'....# ......####.# ....).# #.# .(....# #.# ......# #.# ......# #.# .#....# #.# .#....####.######## .# .#.........@.# .# #.##.######.# ## # #.# .# #.# .# #.# .# #.# )# #.# .# ..# .# There were no monsters in sight! Vanquished Creatures A bat (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) A frilled lizard (D:1) A goblin (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zen1337 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 370 | D:1 | Discovered your monstrous ancestry. 370 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 370 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 370 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 15 Dodge: Dodged || 3