zen1337 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (13, 10, D:1) a +0 dagger (13, 46, D:1) a +0 club a +0 dagger (14, 3, D:1) a +0 club (23, 32, D:1) 4 stones (33, 15, D:1) a +0 dagger (45, 10, D:1) a +0 club Level 2 of the Dungeon [Shop] Xeoxzym's Book Emporium a book of Fire (416 gold) a book of Decay (520 gold) a book of Chaos (650 gold) a book of Callings (286 gold) a book of Minor Magic (208 gold) a manual of Hexes (1040 gold) a book of Burglary (286 gold) a book of Displacement (286 gold) a book of Transmutation (364 gold) a book of the Hunter (338 gold) (0, 0, D:2) 6 poisoned darts (2, 2, D:2) 5 boomerangs (4, 19, D:2) a +0 hand axe (12, -5, D:2) a +0 dagger (14, -15, D:2) a +0 leather armour (18, -12, D:2) a +0 short sword (18, -5, D:2) a beast talisman (22, -12, D:2) a +0 robe (28, -1, D:2) a +0 club (33, 9, D:2) a +0 club (35, -15, D:2) a +0 scale mail (35, -3, D:2) 5 stones (41, -20, D:2) a +0 whip (47, -3, D:2) a +0 whip Level 3 of the Dungeon [Shop] Uneziw's Antique Weapon Shop the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} (1655 gold) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. a +1 long sword of holy wrath (385 gold) a +0 falchion (87 gold) the +6 Majin-Bo {spellvamp, MP+6 Int+6} (1934 gold) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). a +0 long sword (101 gold) a +2 antimagic short sword (609 gold) a +0 whip (72 gold) a +0 whip (72 gold) the +7 shortbow "Zoaloo" {speed, Str+3 Dex+6} (2027 gold) Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). [Shop] Geariosch's Jewellery Shoppe an amulet of magic regeneration (360 gold) a ring of wizardry (360 gold) the ring of Pighude {Ice rElec rN+ Will+} (585 gold) [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. the ring "Waterch" {Wiz Int+2} (494 gold) [ring of wizardry] Wiz: It improves your spell success rate. Int+2: It affects your intelligence (+2). a flux talisman (300 gold) a ring of poison resistance (240 gold) (2, 2, D:3) a +0 mace (5, -59, D:3) a +0 flail (5, -20, D:3) a +0 hand axe a +0 leather armour (6, -59, D:3) a +0 halberd (6, -23, D:3) a +0 club (7, -59, D:3) a +0 club (22, -18, D:3) 6 stones (29, -23, D:3) a +0 club 3 stones (40, -15, D:3) a +0 shortbow (44, -43, D:3) a +0 halberd (44, -42, D:3) a +0 spear (44, -41, D:3) a +0 whip a +0 leather armour a +0 heavy flail (55, -2, D:3) a +0 club a +0 ring mail (56, -2, D:3) a +0 dagger a +0 robe a +0 dagger 2 boomerangs a +0 ring mail Level 4 of the Dungeon (1, 14, D:4) a +0 robe (19, 17, D:4) a +0 mace (23, 3, D:4) a +0 scale mail (29, -10, D:4) a +1 heavy hand axe a +0 ring mail (30, 2, D:4) a +0 ring mail (31, 28, D:4) a +2 dagger of venom (32, -5, D:4) a +0 short sword a +0 dagger a +0 robe (32, -4, D:4) a +0 dagger a +0 leather armour (32, -3, D:4) a +0 mace (32, -2, D:4) a +0 mace 3 boomerangs (32, 28, D:4) a +0 dagger a +0 robe (37, 17, D:4) a +0 hand axe a +0 club (37, 18, D:4) a +0 vampiric short sword a +0 whip (39, 14, D:4) a +0 spear (43, -14, D:4) a +0 quarterstaff (45, -1, D:4) a +0 dagger (46, -17, D:4) a +1 dire flail of protection a +0 ring mail (54, 27, D:4) a +3 quarterstaff of chaos (55, 24, D:4) a +0 hammer (61, -18, D:4) 5 stones Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 mace (1, -39, D:5) a stone (5, -29, D:5) a +0 chain mail (7, -37, D:5) a +0 orcbow (12, -32, D:5) a +0 robe a +2 battleaxe of venom (13, -32, D:5) a +0 robe a +3 short sword (13, -31, D:5) a +0 robe a +0 flail (23, -37, D:5) a +0 cloak (25, -19, D:5) a +0 dagger (26, -31, D:5) a +0 leather armour (27, -30, D:5) a +0 scale mail (29, -19, D:5) a +2 whip of electrocution a +0 robe (34, -32, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (1, -13, D:6) a +0 dagger (12, 33, D:6) 2 stones a +0 short sword a +0 dagger 4 poisoned darts a +0 dagger (13, 33, D:6) a +1 dagger of venom a +0 dagger (17, -2, D:6) a +0 club (20, -7, D:6) a +0 dagger (21, -7, D:6) a +0 dagger (22, -11, D:6) a +0 short sword (22, -10, D:6) a +0 dagger (22, -9, D:6) a +0 dagger 6 poisoned darts a +0 dagger a stone (22, -8, D:6) a +1 war axe of flaming a +0 halberd (22, -7, D:6) a +0 club (22, -4, D:6) a +0 whip (23, -11, D:6) a +0 club 5 stones a staff of alchemy 3 poisoned darts a +0 tower shield (26, -6, D:6) a talisman of death (28, -2, D:6) a +0 hand axe (30, -6, D:6) a +0 scale mail (33, 12, D:6) 3 poisoned darts (33, 23, D:6) a +0 long sword Level 7 of the Dungeon (0, 0, D:7) a +0 short sword a +0 cloak (8, -16, D:7) 7 stones (29, 8, D:7) a +0 robe a +6 ring of strength a +6 ring of strength (29, 16, D:7) a +0 hand axe (31, 16, D:7) a +0 dagger (31, 17, D:7) a +0 war axe (32, 16, D:7) a +2 shortbow of freezing (33, -11, D:7) 7 stones (33, 17, D:7) a +0 war axe a +0 chain mail (33, 18, D:7) a +0 whip a +0 robe (34, 11, D:7) a +0 heavy flail a +0 leather armour a +0 giant club a +0 club a +0 robe (35, 11, D:7) a +0 spear 3 boomerangs a +0 flail a +0 giant spiked club a +0 giant club (35, 12, D:7) a +0 short sword a curare-tipped dart (36, 11, D:7) a +0 halberd a +0 halberd a +0 club a +0 plate armour (37, 11, D:7) a +0 flail a +0 whip a +0 leather armour a +0 whip a +0 leather armour (38, 11, D:7) a +0 whip (38, 12, D:7) a +0 dagger 3 poisoned darts a +1 spear of venom (39, -22, D:7) a +4 trident of draining a +0 robe (39, 11, D:7) a +0 giant club (39, 12, D:7) a +0 flail a +0 heavy spear (42, -29, D:7) a +0 rapier (45, -10, D:7) a +0 hand axe (46, -11, D:7) a +0 hand axe (46, -9, D:7) a +0 hand axe (47, -10, D:7) a +0 hand axe (49, 4, D:7) a +1 shortbow of freezing a +0 long sword Level 8 of the Dungeon (0, 0, D:8) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (5, 19, D:8) the demonspawn corpse of Amaemon (6, 5, D:8) a +0 leather armour (7, 0, D:8) a +0 club an orc corpse (skeletalised by now) (13, -1, D:8) a +0 short sword (14, 4, D:8) a +0 ring mail (15, 22, D:8) 5 poisoned darts a +0 dagger (17, 22, D:8) 2 stones a +0 dagger (19, 24, D:8) a +0 short sword (21, 1, D:8) a +0 whip a +0 flail (23, 1, D:8) a +0 whip a +0 robe a +0 whip (23, 44, D:8) a +3 spear of freezing a +0 robe (23, 45, D:8) a +0 heavy scimitar a +0 robe (25, 33, D:8) a +0 halberd (25, 34, D:8) a +0 flail a +3 vampiric trident a +0 scale mail a +0 kite shield a +0 spear (25, 35, D:8) a +0 flail a +0 whip (25, 43, D:8) a +0 halberd a +0 robe a +0 dagger a +1 robe of cold resistance a +3 morningstar a +0 robe (29, 8, D:8) 8 stones (32, 27, D:8) a +0 quarterstaff a +0 sling a +0 leather armour (32, 51, D:8) a +0 robe (35, 25, D:8) 7 stones (37, 42, D:8) a +0 dagger of chaos a +0 robe the Ecumenical Temple