Dungeon Crawl Stone Soup version 0.22-a0-469-gf26638a71f (webtiles) character file. 7 zluc the Charmwright (level 2, -1/22 HPs) Began as a Merfolk Skald on June 11, 2018. Slain by a jackal (3 damage) ... on level 1 of the Dungeon on June 12, 2018. The game lasted 00:03:22 (62 turns). zluc the Charmwright (Merfolk Skald) Turns: 62, Time: 00:03:23 Health: -1/22 AC: 3 Str: 11 XL: 2 Next: 4% Magic: 2/5 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Comestibles d - a ration Skills: + Level 2.3 Fighting + Level 3.1 Polearms + Level 0.6 Armour + Level 2.8 Dodging + Level 2.1 Spellcasting + Level 3.5 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Regeneration Chrm/Necr #......... 45% 3 ####... Shroud of Golubria Chrm/Tloc #......... 26% 2 ###.... Song of Slaying Chrm #....... 12% 2 ###.... Spectral Weapon Hex/Chrm #....... 45% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal is almost dead. The jackal misses you. You miss the jackal. The jackal is almost dead. The jackal barely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is almost dead. The jackal closely misses you. You closely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. You die... #..#.#.# #..#.#.# #...... #....# # #....# #.#....# #####.#....# .......#†#.# ......bh@#.# .....[.###.# ....... #.# #...... #.# #...... #.# #...... #.# ....... ##.############ #...... #.............## #.#..##.#####..# You could see a jackal and a bat. Vanquished Creatures An ooze (D:1) 2 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zluc the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 50 | D:1 | Reached XP level 2. HP: 6/22 MP: 1/5 61 | D:1 | HP: 1/22 [jackal (1)] 62 | D:1 | Slain by a jackal Vault maps used: D:1: scummos_arrival_checkerplants, minmay_tree_intersection, skrybe_limestone_x Action || total -------------------------++------- Melee: Spear || 28 Cast: Infusion || 1 Armor: Leather armour || 10 Dodge: Dodged || 24 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 11 | 0.0 | 0 | 3 | 0.0 | 62 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 11 | 0.0 | 0 | 3 | 0.0 | 62 +---------+---------+-------+---------+---------+-------+---------