zordking Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, 17, D:1) 11 arrows (44, -7, D:1) a +0 club (47, 28, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Meqaskul's Assorted Antiques a +0 leather armour (58 gold) a condenser vane (1160 gold) a +3 morningstar of protection (632 gold) a potion of berserk rage (145 gold) a +1 chain mail of cold resistance (478 gold) a box of beasts (1160 gold) a +0 plate armour of fire resistance (870 gold) the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (2064 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. a potion of resistance (290 gold) a wand of digging (3) (406 gold) a +0 robe (20 gold) (0, 0, D:2) a +0 dagger (10, -17, D:2) a +1 short sword of speed (16, -16, D:2) a +0 leather armour (22, 2, D:2) a +0 dagger (24, 29, D:2) 16 sling bullets (32, -18, D:2) a +0 ring mail (34, 6, D:2) a +0 robe (59, -10, D:2) 15 sling bullets Level 3 of the Dungeon (7, 5, D:3) a +0 club (8, -12, D:3) a +0 dagger (29, -10, D:3) a +0 club (30, 41, D:3) a +0 short sword (42, -4, D:3) a +0 trident Level 4 of the Dungeon (2, -11, D:4) a +0 club a +0 leather armour (3, -12, D:4) a +0 mace (7, -32, D:4) a +0 war axe (13, -11, D:4) a +0 spear (17, -13, D:4) a +0 dagger a +0 robe a +0 dagger (33, -5, D:4) a +0 dagger (34, -26, D:4) a +0 mace (37, -31, D:4) a +0 short sword (49, -1, D:4) a +0 spear (58, 15, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail a +0 trident (2, 10, D:5) a +0 ring mail (2, 18, D:5) 25 arrows a +0 shortbow (4, 9, D:5) a +0 giant club (4, 17, D:5) a +0 spear (7, -6, D:5) a +0 giant club (20, -11, D:5) a +0 club (21, 9, D:5) a +0 giant club (25, 5, D:5) a +0 leather armour (29, -14, D:5) a +0 pair of boots (33, -18, D:5) 11 sling bullets (44, -8, D:5) a +0 giant club a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (1, 1, D:6) a +0 flail a +0 ring mail a +0 club a +0 leather armour a +0 dagger a +0 leather armour (2, 1, D:6) a +0 dagger a +0 chain mail (6, -16, D:6) a +0 leather armour (6, 7, D:6) a +0 leather armour (10, -22, D:6) 18 sling bullets (10, -7, D:6) a +0 hand axe (11, -21, D:6) a +0 dagger (25, -7, D:6) a +0 short sword of draining (26, -8, D:6) a +0 club (28, -12, D:6) a +0 spear (28, -7, D:6) a +0 club (29, -7, D:6) a +0 short sword a +0 short sword (29, -6, D:6) a +0 dagger (29, 15, D:6) a +0 giant club (31, 5, D:6) a +0 spear (32, -1, D:6) a +0 pair of gloves (46, 18, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +1 shortbow of freezing (5, -15, D:7) a +0 robe (5, 8, D:7) a +0 halberd of protection a +0 halberd (8, -15, D:7) the +1 robe of the Hidden Vale {-Cast Int-5 Slay+6 Stlth+} Int: It affects your intelligence (-5). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). -Cast: It prevents spellcasting. Stlth: It makes you more stealthy. (15, 6, D:7) a +0 club (17, 11, D:7) a +0 shortbow (20, -20, D:7) a +2 falchion of holy wrath a +0 leather armour (21, -23, D:7) a +0 club a +0 morningstar 3 boomerangs a +0 leather armour a +0 whip a +0 flail a +0 scale mail (21, 7, D:7) a +0 leather armour a +0 dagger (21, 8, D:7) a +0 hand axe a +0 robe (23, 6, D:7) a +0 ring mail a +0 club (26, -22, D:7) a +0 club a +0 ring mail (26, 1, D:7) a +0 club (37, -14, D:7) a +0 robe (38, 6, D:7) a +0 leather armour a +0 flail (39, 6, D:7) a +0 whip (40, 6, D:7) a +0 falchion Level 8 of the Dungeon (0, 0, D:8) a +0 flail a +0 robe (1, 1, D:8) a +0 halberd a +0 robe (1, 3, D:8) a +0 mace a +0 robe (6, -4, D:8) a +0 shortbow of flaming (11, 5, D:8) a +0 barding (11, 6, D:8) a +0 battleaxe a +0 robe (13, 26, D:8) a +0 scale mail (20, 14, D:8) a +0 robe (23, 35, D:8) a +0 robe a +1 mace (23, 41, D:8) a +0 spear (24, 33, D:8) a +0 robe a +1 flail (24, 40, D:8) a +0 spear a +0 leather armour a +0 club (24, 42, D:8) a +0 spear (25, 9, D:8) a +0 helmet (26, 30, D:8) a +3 halberd a +2 robe of willpower (26, 32, D:8) a +0 shortbow (26, 33, D:8) a +0 robe a +3 mace (28, 27, D:8) a +0 short sword a +0 robe (30, -2, D:8) a +1 long sword a +0 robe (30, -1, D:8) a +0 chain mail (31, -13, D:8) a +0 morningstar (31, -3, D:8) a +0 robe a +0 hand axe a +0 robe (40, 16, D:8) a +0 robe (50, 31, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (4, 1, D:9) a +0 mace a +0 chain mail (5, -6, D:9) a +0 rapier (6, 1, D:9) a +0 club a +0 leather armour (6, 8, D:9) a +0 spear (7, 26, D:9) a +3 leather armour (8, 8, D:9) a potion of degeneration (8, 9, D:9) a +0 leather armour (8, 18, D:9) the +9 staff of Olgreb {rPois∞} If the wielder is skilled in Evocations, they can envenom those struck by it, dealing poison damage which bypasses armour. It enhances your poison magic. It grants immunity to poison. It can be evoked to radiate toxic energy, with effectiveness depending on Evocations skill. (9, 13, D:9) a scroll of summoning (still there?) a wand of charming (11) (still there?) (12, 16, D:9) a +0 ring mail (14, -9, D:9) a +0 leather armour a +0 dagger a +0 flail a +0 robe a +0 dagger (23, 13, D:9) a +0 whip (24, 13, D:9) a +0 club a +2 trident of protection a +0 scale mail (25, 12, D:9) a +0 flail (26, 12, D:9) a +0 whip (29, 12, D:9) a +0 flail (32, -11, D:9) a +0 club (33, 35, D:9) a +0 pair of boots (35, -1, D:9) 3 boomerangs a +0 hand axe (36, -1, D:9) a +0 robe a +0 dagger (38, 0, D:9) a +0 club (39, -2, D:9) a +0 dire flail a +0 plate armour (41, 25, D:9) a +0 animal skin a +0 spear of venom (41, 35, D:9) a +0 chain mail (45, -3, D:9) a +0 shortbow (46, -2, D:9) a +0 shortbow (50, -1, D:9) a +4 morningstar a +0 robe (55, 2, D:9) a +4 trident a +0 robe a +0 long sword a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 cloak (13, -20, D:10) the +1 ring mail "Hupautie" {rPois rN+ Str+4 Stlth-} Str: It affects your strength (+4). rPois: It protects you from poison. rN: It protects you from negative energy. Stlth: It makes you less stealthy. (13, -19, D:10) a +0 war axe (20, -17, D:10) a +0 long sword (45, -18, D:10) a +0 dagger a +0 club a +2 pair of boots (48, -18, D:10) a +0 giant club a +0 giant club Level 11 of the Dungeon (0, 0, D:11) 9 gold pieces (still there?) a +0 flail of venom (still there?) (1, 0, D:11) 9 gold pieces a +0 dagger a +0 robe (3, 0, D:11) a +0 hand axe (3, 20, D:11) a +2 war axe of flaming (8, 3, D:11) a potion of brilliance (10, 31, D:11) 16 gold pieces (still there?) a +0 longbow (still there?) 22 arrows (still there?) (12, 27, D:11) a +2 scale mail of cold resistance (15, 27, D:11) 17 gold pieces (30, 34, D:11) a +0 broad axe (41, 1, D:11) a +0 robe the Ecumenical Temple Level 2 of the Abyss (0, 0, Abyss:2) 2 potions of haste