zordking Level 1 of the Dungeon (0, 0, D:1) 12 stones (2, 3, D:1) a +0 whip (4, 1, D:1) 30 stones (5, -11, D:1) a +0 leather armour (10, 3, D:1) a +0 whip a stone (11, -2, D:1) a +0 short sword 2 stones (11, 12, D:1) 2 boomerangs of dispersal (23, -26, D:1) 23 arrows (29, 16, D:1) 19 bolts (41, -21, D:1) 8 stones (45, -17, D:1) a +0 club Level 2 of the Dungeon [Shop] Wopp's General Store 11 stones (12 gold) a +0 plate armour (253 gold) 24 arrows (52 gold) the +3 pair of seven-league boots {Rampage+∞} (440 gold) Its wearer moves as far as possible in that direction when moving towards enemies. 20 sling bullets (110 gold) 17 arrows (37 gold) 16 stones (17 gold) a +0 leather armour (22 gold) a +0 plate armour (253 gold) the +4 glaive of Wisdom {antimagic, Str+4} (603 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+4). [Shop] Zodauck's Weapon Shop the +6 glaive of the Other Side {vorpal, rPois Str+3 Dex+3} (762 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+3). Dex: It affects your dexterity (+3). rPois: It protects you from poison. the +7 captain's cutlass {speed, disarm} (648 gold) Attacks with this weapon are significantly faster. It may disarm weapon-wielding foes when striking them, dealing extra damage in the process. 23 arrows (55 gold) 12 stones (14 gold) 23 arrows (55 gold) a +0 club (12 gold) a +0 whip (30 gold) a +0 mace (36 gold) a +1 antimagic broad axe (228 gold) a +0 flail (42 gold) [Shop] Unnaps's Jewellery Shoppe an amulet of the acrobat (360 gold) a ring of resist corrosion (240 gold) a ring of protection from fire (300 gold) a ring of poison resistance (240 gold) a ring of flight (210 gold) a +6 ring of intelligence (702 gold) a ring of wizardry (360 gold) a ring of protection from fire (300 gold) [Shop] Doxoaloysm's Jewellery Boutique an amulet of reflection (300 gold) an amulet of the acrobat (300 gold) a +4 ring of evasion (360 gold) a ring of poison resistance (200 gold) a ring of protection from cold (250 gold) a +4 ring of protection (360 gold) a ring of positive energy (200 gold) a ring of positive energy (200 gold) an amulet of magic regeneration (300 gold) an amulet of reflection (300 gold) a ring of poison resistance (200 gold) a +4 ring of protection (360 gold) a +6 ring of dexterity (585 gold) (0, 0, D:2) a +0 scale mail (10, 1, D:2) a staff of death (12, 1, D:2) a +0 hand axe (19, 4, D:2) a +0 spear (28, 7, D:2) a +0 spear (29, 7, D:2) a +0 halberd (29, 9, D:2) a +0 halberd (30, 7, D:2) a +0 leather armour (30, 14, D:2) a +0 chain mail (35, 2, D:2) a +0 dagger (37, -2, D:2) a +0 ring mail (42, -10, D:2) a +0 robe (48, 5, D:2) a +0 short sword (51, 12, D:2) a +0 whip (52, -3, D:2) 13 sling bullets (52, 12, D:2) a +0 dagger (53, 5, D:2) a +0 spear (53, 6, D:2) a +0 whip (54, 5, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club a kobold corpse a bat corpse (5, -33, D:3) a +0 ring mail (5, -11, D:3) a +0 flail (8, -29, D:3) a +0 robe (14, -12, D:3) a +0 club (still there?) a +4 flail (still there?) a gnoll corpse (still there?) (20, -42, D:3) a +0 trident (24, -35, D:3) a +0 dagger a goblin corpse (skeletalised by now) (40, -26, D:3) 2 sling bullets