ztt Level 1 of the Dungeon (0, 0, D:1) 7 exploding sling bullets (8, 8, D:1) a +0 chain mail (-4, 11, D:1) a +2 helmet (-18, 29, D:1) a +0,+0 dagger (-17, 32, D:1) a dart (-18, 34, D:1) a +0 scale mail (20, 37, D:1) 18 stones (-6, 42, D:1) 7 needles of sleeping (-28, 43, D:1) a +0,+0 club (21, 46, D:1) a +2 robe of fire resistance Level 2 of the Dungeon (0, 0, D:2) a +0,+0 club (5, 0, D:2) a +1,+0 hand axe (-12, 3, D:2) a +0 leather armour (7, 13, D:2) 11 darts (-29, 14, D:2) 27 bolts (3, 26, D:2) a +0 robe (-21, 31, D:2) a +0,+0 club (-5, 33, D:2) 13 stones (-29, 37, D:2) a +1,+4 sling (8, 37, D:2) a +0,+0 club (-29, 38, D:2) a cursed +0,-2 club (-28, 38, D:2) 13 darts Level 3 of the Dungeon (0, 0, D:3) 26 sling bullets (-5, 4, D:3) a +0,+0 mace (-4, 4, D:3) a +0,+0 hand axe (-3, 4, D:3) a +0,+0 dagger (-5, 5, D:3) a +2,+0 mace of holy wrath (-43, 18, D:3) a +0,+0 dagger (-46, 20, D:3) a +0,+2 hand axe (-45, 30, D:3) a +0,+0 whip (-45, 33, D:3) 27 darts (-23, 33, D:3) a +0 robe (6, 40, D:3) a +0,+0 club (-3, 42, D:3) a +0,+0 dagger (-26, 43, D:3) a +0,+0 war axe (-21, 48, D:3) 19 stones (-10, 49, D:3) a +0,+0 hand axe Level 4 of the Dungeon (0, 0, D:4) 4 tomahawks (5, 1, D:4) a +0,+0 club (1, 5, D:4) 13 stones (-23, 17, D:4) 16 stones (12, 18, D:4) a +0,+0 halberd a +0,+0 whip a +0,+0 flail 4 javelins (11, 19, D:4) a +0,+0 club (25, 20, D:4) a scroll of random uselessness (27, 20, D:4) a poisoned needle (29, 20, D:4) a poisoned needle (30, 20, D:4) a poisoned needle (31, 20, D:4) a poisoned needle (34, 20, D:4) a +0 blowgun 7 poisoned needles (1, 25, D:4) a +0,+0 dagger (26, 27, D:4) a +0 helmet (31, 28, D:4) 4 javelins (12, 53, D:4) 14 poisoned needles Level 5 of the Dungeon (0, 0, D:5) a +0,+0 mace a +0 leather armour (-24, 1, D:5) the +5,+4 whip "Blecoc" {freeze, rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. (1, 1, D:5) a +0,+0 trident (2, 1, D:5) a +0,+0 mace a +0,+0 mace (-1, 2, D:5) 21 arrows (7, 7, D:5) a +0 chain mail (4, 8, D:5) a +0,+0 trident (0, 9, D:5) a cursed +0,-1 dagger a +0 robe (0, 11, D:5) a +0,+0 giant club (17, 12, D:5) a +0 large shield (-18, 14, D:5) 9 poisoned needles (-2, 15, D:5) a +0 leather armour a +0,+0 short sword a +0 leather armour a +0,+0 dagger a +0 robe (20, 19, D:5) a +2 ring mail (-16, 22, D:5) 14 arrows (-24, 28, D:5) a +2,+4 flail of protection a +0 chain mail (24, 29, D:5) a +0 leather armour (-2, 32, D:5) a +0,+0 scythe a +0 robe (8, 40, D:5) a +2,+3 quarterstaff of chaos (7, 44, D:5) a cursed -2,-2 hammer Level 6 of the Dungeon (13, 6, D:6) 24 bolts (-35, 9, D:6) 16 poisoned needles (10, 17, D:6) a +0,+0 mace (-7, 34, D:6) 17 arrows (-16, 38, D:6) a +0,+0 mace (-28, 42, D:6) the +2,+0 spear of Guffeus {freeze, *Rage +Blink} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you blink. It may make you go berserk in combat. (-24, 42, D:6) a +1 robe (-12, 48, D:6) a +0,+0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (12, 4, D:7) a dart (12, 5, D:7) a dart (14, 5, D:7) a dart (15, 5, D:7) a dart (16, 5, D:7) a dart (-11, 9, D:7) an electric eel corpse (21, 11, D:7) a +0 pair of gloves (-15, 13, D:7) a +0,+0 club (unseen) (17, 13, D:7) a +0,+0 dagger a +0 robe (18, 13, D:7) a +0,+0 glaive a +0 plate armour a +0,+0 falchion a rotting orc corpse (19, 13, D:7) a +2,+1 mace a +1 ring mail (-13, 15, D:7) a book of Annihilations (-2, 24, D:7) a +0,+0 trident the Ecumenical Temple