Dungeon Crawl Stone Soup version 0.14.1-24-gbdbe590 (webtiles) character file. 34 ztt the Ruinous (level 2, 20/20 HPs) Began as a Draconian Conjurer on July 1, 2014. Quit the game on Level 1 of the Dungeon. The game lasted 00:03:34 (1366 turns). ztt the Ruinous (Draconian Conjurer) Turns: 1366, Time: 00:03:35 HP 20/20 AC 4 Str 10 XL: 2 Next: 72% MP 3/4 EV 12 Int 15 God: Gold 11 SH 0 Dex 11 Spells: 2 memorised, 2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . (armour unavailable) rNeg . . . Conserve . (no shield) rPois . rCorr . (helmet restricted) rElec . rRot . (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov . . . Stasis . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: unfitting armour, AC +4 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand weapons g - a +0,+0 dagger Comestibles b - a bread ration d - an apple Scrolls a - a scroll of blinking {unknown} h - a scroll of identify {unknown} j - a scroll of enchant armour {unknown} k - a scroll of remove curse {unknown} Potions e - a potion of restore abilities {unknown} f - a potion of brilliance {unknown} i - 2 potions of curing {unknown} Books c - a book of Conjurations Spells Type Level *Magic Dart Conjuration 1 *Searing Ray Conjuration 2 Dazzling Spray Conjuration/Hexes 3 Fulminant Prism Conjuration/Hexes 4 Iskenderun's Mystic Blast Conjuration 4 Iskenderun's Battlesphere Conjuration/Charms 5 Skills: + Level 2.1 Dodging + Level 1.8 Stealth + Level 0.2 Unarmed Combat + Level 2.2 Spellcasting + Level 4.4 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 #...... b - Searing Ray Conj ##.... 8% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (heavily wounded) The magic dart hits the bat. You kill the bat! You start resting. HP restored. You see here a bat corpse. A bat comes into view. The bat moves out of view. A bat is nearby! A bat is nearby! A bat is nearby! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat The magic dart hits the bat. You kill the bat! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.......# #...# #...# #. #..##...###...###...###. #..#............)....... #....................... #....................... #.#.#...###...###...###. #.......# #...# #...# #. ###.##..###((.###...###. #.##.@................ #.##.................. #.##.................. #.##..###...###..[###. #.##..# #...# #...# #. #.##..###...###...###. #.##.................. #..................... ####...............[.. There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) 2 hobgoblins (D:1) A ball python (D:1) 6 bats (D:1) 3 giant newts (D:1) 4 goblins (D:1) 3 kobolds (D:1) 4 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | ztt, the Draconian Conjurer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 368 | D:1 | Reached XP level 2. HP: 12/20 MP: 1/4 552 | D:1 | Learned a level 2 spell: Searing Ray 1366 | D:1 | Quit the game Action || total -------------------------++------- Melee: Unarmed || 70 Cast: Magic Dart || 34 Searing Ray || 1