ztt Level 1 of the Dungeon (7, 2, D:1) a +0,+0 club (-5, 6, D:1) a +0,+0 hand axe (-5, 7, D:1) a +0,+0 club (-7, 9, D:1) a dart (21, 15, D:1) 2 darts (17, 17, D:1) a dart (20, 17, D:1) 2 darts (16, 18, D:1) a cursed -3,-1 club (18, 23, D:1) a +0,+0 club (-28, 26, D:1) 15 darts (-28, 28, D:1) a +0,+0 club (-7, 29, D:1) 12 arrows of frost (7, 41, D:1) a cursed -2,-2 dagger (-23, 43, D:1) a +0 ring mail (-5, 44, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 10 bolts (-31, 1, D:2) a potion of paralysis (-3, 1, D:2) 16 stones (-16, 2, D:2) 13 arrows (-40, 3, D:2) 21 bolts (-7, 3, D:2) a +0 robe (-26, 5, D:2) a +0 robe (-14, 8, D:2) 12 darts (-36, 13, D:2) a dart (-32, 16, D:2) a dart (-34, 17, D:2) a dart (-34, 19, D:2) a +0,+0 whip 2 darts (-2, 20, D:2) a +0,+0 whip (-2, 22, D:2) a +0,+0 club (-16, 23, D:2) 19 arrows (-15, 23, D:2) a +0,+0 trident (-14, 24, D:2) 17 arrows (-7, 25, D:2) a +2,+0 mace (-5, 25, D:2) a +0 leather armour a +0,+0 sling a +0,+0 hand axe (3, 26, D:2) 18 darts (1, 33, D:2) 12 stones (-31, 34, D:2) 2 darts (-24, 35, D:2) a +0,+0 club a +0,+2 sling 17 stones (-34, 36, D:2) a +2,+1 mace (-34, 37, D:2) 2 darts (-14, 44, D:2) a +1,+0 spear 25 darts Level 3 of the Dungeon (-24, 2, D:3) a +0,+0 flail (15, 9, D:3) a stone (-5, 10, D:3) a +0,+0 short sword (11, 15, D:3) 5 tomahawks (12, 15, D:3) 14 stones (-10, 21, D:3) a +0,+0 club (-29, 28, D:3) a +1 scale mail (-8, 30, D:3) a +0,+0 hand axe (9, 31, D:3) a dart (9, 32, D:3) a dart (-9, 33, D:3) a +0,+0 dagger (9, 35, D:3) 3 darts (-20, 37, D:3) a +0 chain mail a +0,+0 short sword (-18, 37, D:3) a +2 scale mail (-15, 40, D:3) a cursed -2,+0 dagger Level 4 of the Dungeon (0, 0, D:4) 24 sling bullets (25, 12, D:4) a +0,+1 dagger (22, 14, D:4) a +0,+0 giant club (15, 15, D:4) a potion of lignification (-1, 16, D:4) 23 darts (25, 17, D:4) a +0,+0 club (36, 22, D:4) a +0,+0 mace (38, 23, D:4) a +0,+0 club (38, 25, D:4) a +0,+0 dagger (15, 26, D:4) 17 stones (3, 27, D:4) 22 darts (-2, 36, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0,+0 dagger a +0,+0 short sword a +2,+2 hand axe (27, 0, D:5) the +9,+6 whip of Pyromania {freeze, rElec} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. (-1, 1, D:5) a +0,+0 whip a +2,+0 flail (14, 1, D:5) a +0,+0 club a hobgoblin corpse a +0 scale mail (-24, 2, D:5) 18 sling bullets (-2, 2, D:5) a +2 robe a cursed -2,-3 dagger a +0 ring mail a +0,+0 short sword (23, 4, D:5) 13 bolts (-7, 10, D:5) 20 sling bullets (18, 12, D:5) 21 arrows (1, 13, D:5) a book of Flames a +1,+0 flail of holy wrath a +1,+0 short sword a +0,+0 dagger a +0 robe (-27, 17, D:5) a +0,+0 dagger (22, 21, D:5) a +0 ring mail (19, 22, D:5) a rotting hobgoblin corpse (7, 26, D:5) a cursed +2,+2 dagger a +0 robe (-1, 30, D:5) a kobold corpse (rotten by now) (27, 30, D:5) 19 bolts (7, 41, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a potion of poison (-2, 3, D:6) a +0,+1 mace (unseen) (-10, 4, D:6) a +0,+0 dagger (unseen) (-8, 4, D:6) a +0,+0 flail (unseen) (-10, 9, D:6) a +2,+1 mace (-10, 13, D:6) a snozzcumber the Ecumenical Temple