ztt Level 1 of the Dungeon (0, 0, D:1) a stone (1, 2, D:1) a stone (1, 3, D:1) a stone (1, 4, D:1) a stone (-16, 6, D:1) a rotting hobgoblin corpse (-11, 6, D:1) a giant gecko skeleton (1, 6, D:1) a stone a +0 short sword (-22, 10, D:1) a bat corpse (skeletalised by now) (-5, 14, D:1) a giant newt skeleton (-20, 18, D:1) a hobgoblin corpse (skeletalised by now) (-36, 23, D:1) a +0 short sword (-35, 23, D:1) a kobold corpse (skeletalised by now) (-36, 24, D:1) a stone (-35, 24, D:1) a hobgoblin corpse (skeletalised by now) (-36, 25, D:1) a stone (-7, 26, D:1) a +0 club (-25, 31, D:1) a bat corpse (skeletalised by now) (-25, 32, D:1) a goblin corpse (skeletalised by now) (11, 36, D:1) a +0 club a kobold corpse (skeletalised by now) (-39, 37, D:1) a jackal corpse (skeletalised by now) (11, 37, D:1) a hobgoblin corpse (skeletalised by now) a giant newt corpse (skeletalised by now) (12, 37, D:1) a +0 dagger (-8, 40, D:1) a +0 whip (-3, 41, D:1) a +0 scale mail (-2, 42, D:1) 24 stones (-41, 43, D:1) a +0 dagger (-18, 44, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) 8 poisoned needles (10, 1, D:2) a potion of curing (6, 8, D:2) a giant newt corpse (26, 9, D:2) a rat corpse (25, 13, D:2) a +0 club (21, 21, D:2) an adder corpse (46, 30, D:2) a +0 chain mail (42, 39, D:2) a potion of brilliance