Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 6602699951870450828 85 AzureDraco the Apothecary (level 4, 0/30 HPs) Began as a Demonspawn Alchemist on Jan 31, 2024. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:07:22 (2569 turns). AzureDraco the Apothecary (Demonspawn Alchemist) Turns: 2569, Time: 00:07:23 Health: 0/30 AC: 5 Str: 5 (8) XL: 4 Next: 25% Magic: 2/8 EV: 12 Int: 18 God: Gold: 69 SH: 0 Dex: 12 (13) Spells: 4/8 levels left rFire . . . l - +1 hand axe (heavy) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . j - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -20), very slightly contaminated A: icy blue scales 1, foul stench 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons l - a +1 heavy hand axe (weapon) Armour a - a +0 robe (worn) i - a +0 helmet j - a +0 helmet (worn) Jewellery k - a ring of resist corrosion Wands g - a wand of flame (15) Scrolls c - a scroll of immolation {unknown} d - 2 scrolls of enchant weapon {unknown} e - a scroll of identify h - a scroll of torment {unknown} m - a scroll of teleportation {unknown} Potions b - 2 potions of magic Skills: + Level 2.0 Dodging + Level 2.1 Stealth + Level 2.7 Spellcasting + Level 1.5 Conjurations + Level 4.1 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 5% 1 b - Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 11% 2 Olgreb's Toxic Radiance Alch 17% N/A 30% 4 Sticky Flame Fire/Alch 9% 2d5 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in icy blue scales. (AC +2) You may rarely emit foul miasma when damaged in melee. Message History Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, poisoned, 53% to hit) The sting misses the water moccasin. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You emit a cloud of foul miasma! Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (foul pestilence, lightly wounded, poisoned, 53% to hit) The sting misses the water moccasin. You feel very sick. The water moccasin is engulfed in dark miasma. The water moccasin looks even sicker. The water moccasin seems to slow down. The water moccasin closely misses you. The water moccasin is engulfed in dark miasma. The water moccasin looks even sicker. The water moccasin bites you but does no damage. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (foul pestilence, heavily wounded, very poisoned, slow, 53% to hit) The sting misses the water moccasin. You feel very sick. The water moccasin is no longer moving slowly. The water moccasin is engulfed in dark miasma. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! Okay, then. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin is engulfed in dark miasma. The water moccasin looks as sick as possible! The water moccasin seems to slow down. The water moccasin attacks as it pursues you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You die... .....##.#.## #..# ...........# #..# ...........# #<.# ...#.......# #..# ...........# #..# #..........# #..###..# ...).......# #☼....... ....<......#######S####..# #.......#.......@........# #..........#######.#####.# #.......##.# #.# #####.####># #.. #.####.######.... #####..............### ...................# #################### You could see a water moccasin (extremely poisoned, slow). Vanquished Creatures 3 adders (D:2) 3 dart slugs 4 ball pythons 4 bats 3 endoplasms 4 giant cockroaches 7 goblins 5 hobgoblins 3 quokkas 3 frilled lizards 6 kobolds 2 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AzureDraco the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 258 | D:1 | Gained mutation: You are partially covered in icy blue | scales. (AC +2) [demonic ancestry] 258 | D:1 | Reached XP level 2. HP: 18/19 MP: 1/5 1073 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1077 | D:2 | Learned a level 3 spell: Mephitic Cloud 2160 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 2160 | D:2 | Reached XP level 4. HP: 30/30 MP: 6/8 2202 | D:2 | Reached skill level 4 in Alchemy 2434 | D:3 | Noticed a water moccasin 2569 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_basic D:2: layout_basic D:3: layout_loops_ring, kennysheep_generic_room_16, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.1 Dodging | 2 | 2.0 Alchemy | 4 | 4.1 Spellcasting | | 2.7 Conjurations | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Hand axe | 2 | 1 || 3 Cast: Sting | 82 | 24 || 106 Mephitic Cloud | 1 | || 1 Use: Potion | 6 | || 6 Scroll | 2 | 3 || 5 Armour: Robe | 16 | 10 || 26 Dodge: Dodged | 10 | 7 || 17