BongwizSwagnificent the Dungeon (10, 1, D) the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +3 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) an uncursed staff of fire (62, 1, D) a +0 long sword (63, 1, D) a +0 dagger (67, 1, D) an uncursed ring of flight (3, 2, D) a +5 great sword a +5 double sword (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (62, 2, D) a plain deck of changes (73, 2, D) a +3 leather armour of positive energy (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (62, 3, D) an uncursed staff of earth a +0 scimitar (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a disc of storms (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (62, 5, D) a +0 leather armour (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (62, 9, D) an uncursed staff of earth (63, 9, D) an uncursed staff of death (70, 9, D) an uncursed staff of cold (71, 9, D) a +1 chain mail of cold resistance (72, 9, D) a +6 eveningstar of venom (70, 10, D) a +0 rapier of electrocution (71, 10, D) a +0 robe (72, 10, D) a book of Envenomations (61, 17, D) a +5 dagger of electrocution (62, 17, D) a +0 chain mail of fire resistance (64, 17, D) a +2 chain mail of cold resistance (72, 17, D) a +5 triple sword of protection (73, 17, D) a phantom mirror (74, 17, D) a +6 ring of strength a +6 ring of strength (62, 18, D) the ring of Uloan {-Cast +Fly rElec rF+ Str+3 SInv} [ring of strength] It affects your strength (+3). It protects you from fire. It insulates you from electricity. It enhances your eyesight. It lets you fly. It prevents spellcasting. a +1 plate armour of poison resistance (64, 18, D) a book of the Warp (71, 18, D) a book of Debilitation (73, 18, D) a +0 ring mail of fire resistance (64, 19, D) a wand of draining (0) (61, 23, D) a steam dragon hide (61, 27, D) a book of Transfigurations (62, 27, D) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It enhances your eyesight. It lets you go berserk. (63, 27, D) an uncursed amulet of stasis (65, 27, D) a +0 dagger (62, 28, D) an uncursed staff of summoning (63, 28, D) a +0 hand axe (64, 28, D) the cursed -1 chain mail of Xextuech {rElec Str-4 Dex+3} It affects your strength (-4). It affects your dexterity (+3). It insulates you from electricity. It has a curse placed upon it. (71, 29, D) a +6 ring of dexterity a +6 ring of dexterity (63, 30, D) a +0 short sword a +0 leather armour (63, 31, D) a +0 hand axe a +0 plate armour (74, 31, D) an uncursed ring of fire a +0 spear a +0 buckler (62, 32, D) the +9 rapier "Ytueha" {pierce, +Blink MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It lets you blink. a +0 chain mail (63, 32, D) a +0 leather armour a cursed -3 hand axe a +0 plate armour (64, 32, D) a cursed -3 falchion (70, 32, D) a +0 spear (61, 33, D) a cursed staff of poison a +0 robe (62, 33, D) a +0 hand axe a cursed -2 leather armour (63, 33, D) a tomahawk (73, 33, D) a +0 rapier a +0 robe (75, 33, D) a +0 dagger a +0 robe (63, 34, D) 2 tomahawks (65, 34, D) a tomahawk (49, 37, D) a +0 long sword (50, 37, D) a +1 ice dragon armour (51, 37, D) a +2 lajatang of pain (54, 37, D) a cursed -3 ring of dexterity (60, 37, D) a +2 short sword of venom (69, 37, D) an uncursed amulet of stasis (70, 37, D) a +4 morningstar of protection (73, 37, D) a +1 quarterstaff of protection (49, 38, D) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (50, 38, D) a +2 dagger of venom (51, 38, D) 2 potions of might (52, 38, D) a box of beasts (53, 38, D) a +2 ring mail of fire resistance (59, 38, D) a +2 war axe of freezing (62, 38, D) 6 potions of might (63, 38, D) a +0 rapier of protection (70, 38, D) a plain deck of summoning (71, 38, D) a book of Frost (51, 39, D) a necrophage corpse (53, 40, D) a +0 halberd (unseen) (52, 41, D) a +0 dagger (unseen) (51, 42, D) a +0 long sword (unseen)