BongwizSwagnificent the Dungeon (7, 1, D) a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +15 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (20, 1, D) a cursed ring of loudness (21, 1, D) a +0 dagger the cursed +0 longbow of Optimality {flame, rPois Int+7} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+7). It protects you from poison. It has a curse placed upon it. (22, 1, D) a manual of Polearms a fan of gales (23, 1, D) a +0 great mace a +1 plate armour of poison resistance an orc corpse (24, 1, D) a +0 dagger (25, 1, D) a +0 mace a +4 giant club (26, 1, D) an uncursed staff of wizardry an uncursed staff of conjuration an orc corpse (27, 1, D) a goblin corpse (28, 1, D) a +2 battleaxe of electrocution (29, 1, D) the Tome of Supportive Battle Magic Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Call Imp Summoning 2 c - Conjure Flame Conjuration/Fire 3 d - Shadow Creatures Summoning 5 e - Spellforged Servitor Conjuration/Summoning 7 (34, 1, D) 4 potions of might (35, 1, D) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. (36, 1, D) a cursed -3 ring of evasion (37, 1, D) an uncursed staff of energy (38, 1, D) an uncursed staff of power (40, 1, D) a +2 scale mail of poison resistance (41, 1, D) the +7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (42, 1, D) a +2 battleaxe of electrocution (48, 1, D) a scroll of brand weapon (51, 1, D) a Grand Grimoire (53, 1, D) a crystal ball of energy (54, 1, D) a +2 mace of protection (55, 1, D) a +1 troll leather armour (61, 1, D) the Incunabulum of Congealing Bewitchment Spells Type Level a - Confusing Touch Hexes 2 b - Fulminant Prism Conjuration/Hexes 4 c - Condensation Shield Ice 4 d - Summon Mana Viper Hexes/Summoning 5 e - Metabolic Englaciation Hexes/Ice 5 (62, 1, D) a +2 falchion of slicing (63, 1, D) a +1 hand crossbow of flaming (67, 1, D) a +0 leather armour of magic resistance (69, 1, D) a plain deck of changes (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (19, 2, D) Solomudi's Disquisition on Warped Transmutation Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Passwall Transmutation/Earth 3 c - Irradiate Conjuration/Transmutation 5 d - Ignite Poison Fire/Transmutation 5 e - Phase Shift Translocation 5 a +0 whip an orc corpse (20, 2, D) Mokuciw's Handbook of Aid Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Control Teleport Charms/Translocation 4 c - Ring of Flames Charms/Fire 7 a +0 hand axe a +0 chain mail (22, 2, D) 3 scrolls of enchant weapon a +0 giant spiked club an ogre corpse (23, 2, D) a +2 mace of crushing (25, 2, D) a +0 hand axe an orc corpse (26, 2, D) a +0 scimitar a +0 great mace (27, 2, D) Shrosa's Compendium of Dislocation Spells Type Level a - Apportation Translocation 1 b - Shroud of Golubria Charms/Translocation 2 c - Blink Translocation 2 d - Portal Projectile Translocation 3 e - Singularity Translocation 9 Iwout's Almanac of Dislocation Spells Type Level a - Apportation Translocation 1 b - Phase Shift Translocation 5 c - Dispersal Translocation 6 d - Controlled Blink Translocation 7 (28, 2, D) a wand of magic darts (29) (39, 2, D) a book of Power (40, 2, D) an uncursed staff of earth (41, 2, D) an uncursed staff of fire (42, 2, D) a book of Beasts (51, 2, D) an uncursed staff of conjuration (52, 2, D) a cursed -2 ring of slaying (53, 2, D) a book of Control (54, 2, D) a phantom mirror (55, 2, D) a book of Envenomations (62, 2, D) a +3 chain mail of poison resistance (73, 2, D) the cursed -2 hand crossbow of Resourcefulness {velocity, rF+} Any bolt fired from it inflicts extra damage. It protects you from fire. It has a curse placed upon it. (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (22, 3, D) a +0 bardiche the +4 blowgun of the Jester {speed, Int+5} Attacks with this weapon are significantly faster. It affects your intelligence (+5). a +0 plate armour an uncursed amulet of warding an orc corpse a hobgoblin corpse (27, 3, D) a +0 flail (unseen) (28, 3, D) a +0 dagger (unseen) (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a disc of storms (23, 4, D) a cursed -1 war axe a +0 leather armour (24, 4, D) a +0 giant club (26, 4, D) a +0 trident (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (24, 5, D) a +1 glaive of chopping a +0 chain mail an orc corpse (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (24, 8, D) Sif Muna's Grimoire of Combat Magic Spells Type Level a - Magic Dart Conjuration 1 b - Throw Flame Conjuration/Fire 2 c - Fulminant Prism Conjuration/Hexes 4 d - Conjure Ball Lightning Conjuration/Air 6 e - Spellforged Servitor Conjuration/Summoning 7 (39, 8, D) Sif Muna's Papyrus of Transformation Spells Type Level a - Beastly Appendage Transmutation 1 b - Irradiate Conjuration/Transmutation 5 c - Hydra Form Transmutation 6 (39, 9, D) a book of the Warp (61, 9, D) a plain deck of changes (62, 9, D) a +0 robe a +4 club (70, 9, D) a +0 bardiche of protection (72, 9, D) a +2 short sword of venom (62, 10, D) a +0 trident a +0 robe a book of Clouds (70, 10, D) a book of Clouds (72, 10, D) the +7 halberd of the Maze {antimagic, +Fly rF+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from fire. It lets you fly. (61, 11, D) a +0 scythe a cursed +0 robe (62, 12, D) a +2 quarterstaff of chaos (50, 13, D) a +0 broad axe of flaming (52, 13, D) a scroll of brand weapon (54, 13, D) an uncursed staff of death (55, 13, D) a +2 broad axe of chopping (50, 14, D) a wand of disintegration (7) the Compendium of Stones Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Passwall Transmutation/Earth 3 c - Lee's Rapid Deconstruction Earth 5 d - Shatter Earth 9 (51, 14, D) an uncursed staff of conjuration (52, 14, D) an uncursed staff of poison (53, 14, D) an uncursed staff of death (54, 14, D) a +4 long sword of protection (55, 14, D) a book of Changes (71, 14, D) a book of Cantrips (36, 15, D) an uncursed staff of poison (38, 15, D) a +5 ring of dexterity a +0 scimitar a cursed +0 leather armour a +0 leather armour (39, 15, D) a +0 long sword a +1 chain mail of poison resistance (40, 15, D) a +6 morningstar of protection (41, 15, D) the cursed -1 long sword of Purpose {drain, Contam rN+ Str+6 SInv Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+6). It protects you from negative energy. It enhances your eyesight. It causes magical contamination when unequipped. It makes you more stealthy. It has a curse placed upon it. a +0 scale mail a +0 long sword (42, 15, D) a +0 long sword of holy wrath a +0 ring mail (35, 16, D) a +0 short sword (36, 16, D) a +0 short sword a plain deck of escape (37, 16, D) a +2 battleaxe of chopping a fan of gales (38, 16, D) the cursed -2 dagger "Ankiuj" {pierce, +Blink rF- MP+9 Int+4 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It makes you vulnerable to fire. It affects your magic capacity (+9). It enhances your eyesight. It lets you blink. It has a curse placed upon it. a +0 longbow 28 arrows a +0 leather armour a +0 leather armour (39, 16, D) a +0 longbow 30 arrows of dispersal a +0 leather armour a book of Ice (40, 16, D) a +4 ring of evasion (41, 16, D) a +1 hand axe of chopping (42, 16, D) a book of Hinderance (49, 16, D) a stone of tremors (60, 16, D) Sif Muna's Catalogue of the Entourage Spells Type Level a - Summon Butterflies Summoning 1 b - Call Canine Familiar Summoning 3 c - Shadow Creatures Summoning 5 d - Summon Demon Summoning 5 (19, 17, D) a book of Air (20, 17, D) an uncursed staff of air (21, 17, D) a lamp of fire (22, 17, D) a +4 quarterstaff of speed (23, 17, D) a disc of storms (24, 17, D) a cursed amulet of guardian spirit (25, 17, D) the Disquisition on Bewitchment Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Tukima's Dance Hexes 3 c - Inner Flame Hexes/Fire 3 d - Metabolic Englaciation Hexes/Ice 5 (26, 17, D) the cursed ring "Azxex" {rN+ Int-6} [ring of intelligence] It affects your intelligence (-6). It protects you from negative energy. It has a curse placed upon it. (27, 17, D) the +10 Black Knight's horse barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. (28, 17, D) a +4 ring mail of fire resistance (42, 17, D) a +3 ring of protection (51, 17, D) a stone of tremors (59, 17, D) Qoytseaza's Tome of Cold Spells Type Level a - Summon Ice Beast Ice/Summoning 4 b - Metabolic Englaciation Hexes/Ice 5 c - Glaciate Conjuration/Ice 9 (61, 17, D) a +7 short sword of draining a +0 ring mail a cursed -2 great sword a +0 plate armour (62, 17, D) a +0 morningstar a +0 scale mail a +0 long sword (71, 17, D) an uncursed staff of power (72, 17, D) 16 stones a +2 plate armour of cold resistance (73, 17, D) a +3 scimitar of slicing (19, 18, D) a sack of spiders (20, 18, D) an uncursed staff of wizardry (21, 18, D) 4 scrolls of enchant weapon (22, 18, D) an uncursed amulet of regeneration (23, 18, D) a cursed amulet of faith (25, 18, D) the Handbook of Flying Combat Magic Spells Type Level a - Sting Conjuration/Poison 1 b - Static Discharge Conjuration/Air 3 c - Lightning Bolt Conjuration/Air 5 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Poisonous Cloud Conjuration/Poison/Air 6 (27, 18, D) a fan of gales (28, 18, D) a +0 whip of draining (29, 18, D) the ring of Stot {+Fly rF+ rC+ MP+9 Int+3 Dex-3} [ring of protection from cold] It affects your intelligence (+3). It affects your dexterity (-3). It protects you from fire. It protects you from cold. It affects your magic capacity (+9). It lets you fly. (43, 18, D) a cursed -2 long sword (62, 18, D) a +0 battleaxe a +1 hunting sling of flaming a +0 plate armour the Volume of Calling Spells Type Level a - Spellforged Servitor Conjuration/Summoning 7 b - Dragon's Call Summoning 9 (63, 18, D) the +4 blowgun of Sadikaara {evade, -Cast rElec Int+7 Dex-4 SInv} It affects your evasion (+5 to EV). It affects your intelligence (+7). It affects your dexterity (-4). It insulates you from electricity. It enhances your eyesight. It prevents spellcasting. (72, 18, D) a cursed +3 long sword a +0 robe a box of beasts (73, 18, D) a +0 hand axe of flaming (22, 19, D) a glowing shapeshifter corpse (23, 19, D) an uncursed ring of protection from fire (24, 19, D) a +0 buckler of resistance (25, 19, D) a plain deck of summoning (37, 19, D) a +0 short sword (unseen) (41, 19, D) a +0 vampiric long sword a +0 ring mail a cursed ring of poison resistance (52, 19, D) a wand of draining (1) (64, 19, D) a +0 morningstar a +0 scale mail of cold resistance (24, 20, D) a +0 shortbow of evasion (unseen) (40, 20, D) a +0 rapier a +0 rapier the +2 robe of Servitude {rF- rN+ MP-9 Str+5 Int+6} It affects your strength (+5). It affects your intelligence (+6). It makes you vulnerable to fire. It protects you from negative energy. It affects your magic capacity (-9). (41, 20, D) a +0 rapier a +0 rapier a +3 chain mail of poison resistance (52, 20, D) a book of Changes (23, 21, D) a glowing shapeshifter corpse (25, 21, D) a glowing shapeshifter corpse (63, 21, D) a +0 arbalest 18 bolts (19, 22, D) a shapeshifter corpse (39, 22, D) Sif Muna's Handbook of Evil Rites Spells Type Level a - Pain Necromancy 1 b - Vampiric Draining Necromancy 3 c - Cigotuvi's Embrace Necromancy 5 d - Dispel Undead Necromancy 5 e - Death Channel Necromancy 6 (40, 22, D) Sif Muna's Reference Book on Fire and Shape Shifting Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Inner Flame Hexes/Fire 3 d - Spider Form Transmutation/Poison 3 e - Petrify Transmutation/Earth 4 f - Dragon Form Transmutation 7 (41, 22, D) the cursed -4 leather armour of the Falcon {rPois Int-4 SInv} It affects your intelligence (-4). It protects you from poison. It enhances your eyesight. It has a curse placed upon it. a +5 rod of destruction (12/12) (24, 23, D) a +3 leather armour of fire resistance (unseen) (23, 24, D) a glowing shapeshifter corpse (24, 24, D) Sif Muna's Guide on Dark Good Luck Spells Type Level a - Infusion Charms 1 b - Regeneration Charms/Necromancy 3 c - Excruciating Wounds Charms/Necromancy 5 d - Deflect Missiles Charms/Air 6 Sif Muna's Guide on Evil Rites Spells Type Level a - Corpse Rot Necromancy 2 b - Regeneration Charms/Necromancy 3 c - Animate Dead Necromancy 4 d - Dispel Undead Necromancy 5 e - Death Channel Necromancy 6 Sif Muna's Incunabulum of Evil Secrets Spells Type Level a - Corpse Rot Necromancy 2 b - Animate Dead Necromancy 4 c - Control Undead Necromancy 4 d - Agony Necromancy 5 e - Dispel Undead Necromancy 5 (24, 25, D) a shapeshifter corpse (49, 25, D) a cursed -2 long sword (51, 25, D) a +2 morningstar of crushing a +0 leather armour a +5 giant spiked club (52, 25, D) a +0 short sword a +0 rapier (54, 25, D) a +0 long sword a +0 leather armour a +0 rapier (55, 25, D) a +2 naga barding of cold resistance (51, 26, D) a +0 rapier an uncursed amulet of resist corrosion the +6 war axe "Skynn" {flame, MR+ Dex+2 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). It affects your resistance to hostile enchantments. It enhances your eyesight. (52, 26, D) a +0 long sword a plain deck of changes (53, 26, D) an uncursed staff of cold (54, 26, D) a +4 morningstar of holy wrath a +2 ring mail of positive energy (50, 27, D) a +0 short sword of venom (61, 27, D) a +1 arbalest of freezing (63, 27, D) 3 potions of berserk rage a wand of cold (0) a wand of fire (0) (64, 27, D) a book of Battle (65, 27, D) the +9 blowgun of the Unkillable {speed, rPois MR+ Stlth+} Attacks with this weapon are significantly faster. It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. (71, 27, D) a +3 hand axe of chopping (72, 27, D) a book of Minor Magic a book of Geomancy (73, 27, D) a +0 leather armour (62, 28, D) an uncursed staff of conjuration (64, 28, D) a +3 quarterstaff of draining (72, 28, D) a +5 glaive of venom (73, 28, D) a book of Geomancy (34, 29, D) a +4 chain mail of cold resistance (35, 29, D) a +0 plate armour a +0 halberd a +2 chain mail of cold resistance (36, 29, D) a book of Necromancy (38, 29, D) the +5 ring mail of Leapfrog {MR+ Str-4 Dex+4 Slay+2 Stlth+} It affects your strength (-4). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It affects your resistance to hostile enchantments. It makes you more stealthy. (39, 29, D) a +2 robe of positive energy (40, 29, D) a +1 whip of freezing an uncursed ring of protection from magic a +1 robe the +2 robe "Ruddoun" {-Cast rPois MR- rCorr Dex+3} It affects your dexterity (+3). It protects you from poison. It affects your resistance to hostile enchantments. It prevents spellcasting. It protects you from acid and corrosion. the big kobold corpse of Pikel (skeletalised by now) (41, 29, D) a +0 war axe (42, 29, D) an uncursed staff of energy (43, 29, D) the +6 halberd "Egg" {venom, rElec} It poisons the flesh of those it strikes. It insulates you from electricity. (44, 29, D) an ornate deck of defence (53, 29, D) a +0 long sword a +0 leather armour (35, 30, D) a +2 leather armour of magic resistance a +0 trident of venom an uncursed staff of power the human corpse of Frances (skeletalised by now) (36, 30, D) an uncursed staff of poison (37, 30, D) a +2 short sword of speed (39, 30, D) the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. 11 large rocks a wand of teleportation (6) an uncursed ring of positive energy (40, 30, D) a +0 cloak a +0 dagger a wand of slowing (11) a sack of spiders (41, 30, D) an uncursed staff of fire (42, 30, D) a +2 hunting sling of flaming (43, 30, D) an uncursed ring of protection from cold (56, 30, D) a +0 long sword of slicing a +0 leather armour (35, 31, D) a +0 centaur barding 20 poisoned arrows a +2 longbow of flaming a potion of cancellation the centaur corpse of Nessos (skeletalised by now) (37, 31, D) an uncursed amulet of stasis (38, 31, D) the ring of the Eagle {Fire rPois MR+} [ring of fire] It enhances your fire magic, and weakens your ice magic. It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. (39, 31, D) a +0 robe a cursed -2 dagger the orc corpse of Nergalle (skeletalised by now) (52, 31, D) a +0 long sword (38, 32, D) a +0 robe a +0 giant club (52, 32, D) a book of the Tempests Sif Muna's Almanac of Freezing Bewitchment Spells Type Level a - Corona Hexes 1 b - Leda's Liquefaction Hexes/Earth 4 c - Summon Ice Beast Ice/Summoning 4 d - Condensation Shield Ice 4 e - Darkness Hexes 7 a book of Maledictions (71, 32, D) a +0 quarterstaff a +0 leather armour (74, 32, D) a cursed staff of conjuration (75, 32, D) a +0 flail a +4 plate armour of fire resistance (40, 33, D) a +0 shield a +4 plate armour of fire resistance a +1 war axe of flaming (39, 34, D) a +1 scimitar of flaming (70, 34, D) Sif Muna's Grimoire of Mutagenic Clay Spells Type Level a - Stoneskin Transmutation/Earth 2 b - Passwall Transmutation/Earth 3 c - Leda's Liquefaction Hexes/Earth 4 d - Petrify Transmutation/Earth 4 e - Lee's Rapid Deconstruction Earth 5 (39, 36, D) Sif Muna's Incunabulum of Black Rites Spells Type Level a - Corpse Rot Necromancy 2 b - Vampiric Draining Necromancy 3 c - Animate Dead Necromancy 4 d - Excruciating Wounds Charms/Necromancy 5 e - Simulacrum Ice/Necromancy 6 Sif Muna's Compendium of Transformation Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Petrify Transmutation/Earth 4 d - Ignite Poison Fire/Transmutation 5 (50, 36, D) a +0 battleaxe a +5 blowgun a +0 plate armour (39, 37, D) a book of Air (50, 37, D) a phantom mirror (51, 37, D) the cursed +0 scimitar "Horuewa" {slice, rElec rF- rN+ MR+ Str+4 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+4). It makes you vulnerable to fire. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. 6 tomahawks a +0 chain mail a plain deck of wonders (53, 37, D) a scroll of brand weapon (59, 37, D) a book of Clouds (60, 37, D) an uncursed staff of conjuration (62, 37, D) a +2 mace of venom (70, 37, D) a plain deck of escape (71, 37, D) a +2 robe of resistance (72, 37, D) a +2 ring of slaying (73, 37, D) a +1 scythe of flaming (39, 38, D) a book of Power Sif Muna's Grimoire of Boosting Evil Secrets Spells Type Level a - Animate Skeleton Necromancy 1 b - Spectral Weapon Hexes/Charms 3 c - Control Undead Necromancy 4 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Cigotuvi's Embrace Necromancy 5 (49, 38, D) a +0 war axe a +0 chain mail a +0 dagger (50, 38, D) a +0 trident a +0 leather armour the Grimoire of Shape Shifting Spells Type Level a - Beastly Appendage Transmutation 1 b - Spider Form Transmutation/Poison 3 c - Ice Form Ice/Transmutation 4 d - Ignite Poison Fire/Transmutation 5 e - Dragon Form Transmutation 7 (51, 38, D) a +4 vampiric whip (52, 38, D) a +0 dagger a +0 robe a +0 mace (53, 38, D) a +0 mace the +3 arbalest of Valour {velocity, rPois Str-2 Int+2 Dex+3} Any bolt fired from it inflicts extra damage. It affects your strength (-2). It affects your intelligence (+2). It affects your dexterity (+3). It protects you from poison. 2 tomahawks a cursed +0 leather armour an uncursed staff of air (59, 38, D) a +2 cloak (60, 38, D) a book of Burglary (61, 38, D) an uncursed staff of summoning (62, 38, D) a scroll of brand weapon (63, 38, D) an uncursed amulet of stasis (70, 38, D) a manual of Shields (71, 38, D) a stone of tremors (72, 38, D) an uncursed staff of air (73, 38, D) a +3 ring mail of fire resistance (52, 39, D) a +0 hand axe (61, 39, D) a shadow dragon hide (49, 40, D) the cursed +1 long sword "Killer Klown's Foe" {drain, MR- Str+3 Int+5 Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It affects your intelligence (+5). It affects your dexterity (+3). It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 robe (50, 40, D) 4 large rocks (51, 44, D) Luck's Disquisition on Dislocation Spells Type Level a - Recall Summoning/Translocation 3 b - Teleport Other Translocation 3 c - Passage of Golubria Translocation 4 d - Gell's Gravitas Hexes/Translocation 5 e - Phase Shift Translocation 5