Dungeon Crawl Stone Soup version 0.31-a0-1606-g60c5cc7444 (webtiles) character file. Game seed: 269674415362825905 35 Dirol the Conjurer (level 3, 0/19 HPs) Began as a Tengu Conjurer on Jan 8, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:04:04 (1363 turns). Dirol the Conjurer (Tengu Conjurer) Turns: 1363, Time: 00:04:04 Health: 0/19 AC: 3 Str: 7 XL: 3 Next: 35% Magic: 3/7 EV: 27 Int: 20 God: Gold: 71 SH: 0 Dex: 12 Spells: 3/6 levels left rFire + . . i - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . f - +0 pair of gloves SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ d - ring of protection from fire HPRegen 0.23/turn c - ring of willpower MPRegen 0.10/turn %: acrobat @: lethally poisoned (0 -> -1), acrobatic A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons i - a +0 dagger (weapon) Armour a - a +0 robe (worn) f - a +0 pair of gloves (worn) Jewellery c - a ring of willpower (right hand) d - a ring of protection from fire (left hand) Talismans g - a maw talisman Scrolls h - 2 scrolls of identify {unknown} Potions b - a potion of magic e - a potion of mutation {unknown} Skills: + Level 2.4 Dodging + Level 2.3 Stealth + Level 2.3 Spellcasting + Level 6.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 43% 3 Ozocubu's Armour Ice 2% N/A 43% 3 Flame Wave Conj/Fire 14% 2d6 38% 4 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Sticky Flame Fire/Alch 2% 2d4 83% 4 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The adder moves out of view. The adder completely misses you. The adder barely misses you. An adder is nearby! The magic dart hits the adder. The adder is lightly wounded. The adder bites you. The magic dart hits the adder but does no damage. The adder is lightly wounded. The adder bites you. You are poisoned. The adder poisons you! The magic dart hits the adder. The adder is moderately wounded. You feel sick. The adder bites you. The magic dart hits the adder. The adder is heavily wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder closely misses you. The magic dart hits the adder. The adder is heavily wounded. You feel sick. The adder bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the adder but do no damage. Your kick misses the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. The adder attacks as it pursues you! The adder completely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. You die... ########### # #....S.@..# # #.#######.###### # #.?........<##...######### ###.#######............... #.# #...##...##.....## ..# ##.###...##.....## ### ................## .##..............# # #..............## You could see an adder. Vanquished Creatures A ribbon worm (D:2) 2 dart slugs (D:1) A ball python (D:2) An endoplasm (D:2) 3 giant cockroaches (D:2) 2 goblins 2 hobgoblins (D:1) 4 jackals (D:2) 4 quokkas (D:2) A frilled lizard (D:1) 3 rats (D:2) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dirol the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 229 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 676 | D:2 | Reached skill level 6 in Conjurations 683 | D:2 | Learned a level 2 spell: Searing Ray 873 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/7 1363 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_basic D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 | 6.1 Dodging | | 2.4 Stealth | | 2.3 Spellcasting | | 2.3 Action || total ---------------------------++------- Melee: Dagger || 8 Peck || 2 Kick || 1 Cast: Magic Dart || 66 Use: Scroll || 3 Armour: Robe || 17 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1361 | 1310 | 51 | 0 | 1116 | 2 | 680.5 | Dungeon | 1361 | 1310 | 51 | 0 | 1116 | 2 | 680.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 791 daAuts D:1: 569 daAuts