Ethylacetat Level 1 of the Dungeon (8, -39, D:1) a +0 dagger (8, -29, D:1) a +0 dagger 5 stones (12, -30, D:1) a +0 dagger (17, -15, D:1) a +0 pair of gloves (21, -20, D:1) a +0 mace (35, -15, D:1) 4 stones (44, -2, D:1) a +0 dagger (48, -18, D:1) a scarf of invisibility (49, -13, D:1) a +0 club (50, -8, D:1) a +0 dagger (51, -38, D:1) a +0 ring mail (54, -37, D:1) a +0 short sword (55, -34, D:1) a +6 ring of intelligence (60, -7, D:1) 6 stones (60, 0, D:1) a +0 whip Level 2 of the Dungeon Level 3 of the Dungeon (1, 0, D:3) a +0 whip 2 boomerangs (2, -2, D:3) a +0 club (31, -49, D:3) 5 stones (35, -28, D:3) a +0 ring mail (36, -33, D:3) 2 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 lajatang (13, 4, D:4) a +0 hand axe (21, 12, D:4) a +0 war axe Level 5 of the Dungeon Level 6 of the Dungeon [Shop] Soacko Haopp's Antique Weapon Shoppe a +0 falchion (96 gold) a +2 great sword of electrocution (902 gold) a +0 short sword (96 gold) a +0 hand axe (96 gold) the +9 staff of Olgreb {rPois∞} (3200 gold) It enhances your poison magic. It grants immunity to poison. It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. a +0 war axe (112 gold) a +3 heavy trident (745 gold) the +4 quarterstaff "Mud Pie of Death" {protect, MP+9 SInv} (1756 gold) MP: It affects your magic capacity (+9). SInv: It lets you see invisible. a +0 war axe (112 gold) (0, 0, D:6) a +0 scale mail (1, -9, D:6) the +0 leather armour "Ledi" {Regen+} Regen: It increases your rate of health regeneration. (3, -1, D:6) a +0 falchion 2 stones (4, 1, D:6) a +0 hand axe (6, 6, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) a stone (8, -30, D:7) a +0 pair of gloves (19, -4, D:7) a +0 orcbow (20, -21, D:7) a +0 flail a +0 leather armour (20, -4, D:7) a +0 falchion a +0 spear a +0 robe (22, -22, D:7) a +0 hand axe (23, -24, D:7) a +0 trident a +0 robe (23, -21, D:7) a +0 trident a +0 robe (25, -12, D:7) a +0 robe (42, -25, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) 3 stones (31, -11, D:8) a +0 halberd (31, -10, D:8) a +0 club (35, 29, D:8) a +0 flail (50, -2, D:8) a +0 plate armour (53, 10, D:8) an amulet of guardian spirit Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (1, -4, D:9) a +0 trident (2, -11, D:9) a staff of poison (2, 1, D:9) the staff of Collusion {rPois rN+ Str-2 SInv Poison} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (-2). rPois: It protects you from poison. rN: It protects you from negative energy. SInv: It lets you see invisible. Poison: It increases the power of your Poison spells. It falls into the 'Staves' category. It is a one-handed weapon. (3, -2, D:9) a +0 chain mail (11, -6, D:9) a +3 battleaxe a +0 ring mail (11, -5, D:9) a +0 buckler (11, -4, D:9) a +0 giant spiked club a +0 giant spiked club (13, -10, D:9) a +0 long sword a +0 ring mail (13, 3, D:9) a +0 dire flail a +0 robe Level 10 of the Dungeon (11, 11, D:10) a +1 robe of fire resistance (12, 20, D:10) a +0 dagger 3 stones (14, 19, D:10) a +0 whip (16, 19, D:10) a +0 dagger a +0 dagger 6 poisoned darts a +0 dagger (20, 26, D:10) +0 acid dragon scales (23, 22, D:10) a +0 falchion of draining Level 11 of the Dungeon (0, 0, D:11) a +0 trident a +0 plate armour (1, -2, D:11) a +0 short sword 3 boomerangs (1, 27, D:11) a +0 giant club a +0 giant spiked club (1, 28, D:11) an orb of light (2, -1, D:11) a +0 club a +0 leather armour (3, 34, D:11) a +0 spear (3, 35, D:11) a +0 spear a +0 ring mail (4, 1, D:11) a +0 ring mail (4, 34, D:11) a +0 whip a +0 flail (4, 35, D:11) a +0 whip of freezing (11, 1, D:11) a +0 shortbow (44, 1, D:11) a +0 morningstar (45, 25, D:11) a +0 robe (47, 19, D:11) a +0 orcbow Level 12 of the Dungeon [Shop] Nuneoreo's Distillery 2 potions of ambrosia (256 gold) a potion of attraction (48 gold) a potion of mutation (128 gold) a potion of haste (160 gold) a potion of curing (48 gold) a potion of haste (160 gold) a potion of mutation (128 gold) a potion of might (64 gold) a potion of heal wounds (80 gold) (0, 0, D:12) a +0 mace (0, 26, D:12) a +0 flail (3, 13, D:12) a +0 robe (22, 3, D:12) a +0 arbalest (41, 32, D:12) a +0 long sword a +0 leather armour (46, 15, D:12) a +0 mace (52, 31, D:12) a +0 leather armour Level 13 of the Dungeon (1, 7, D:13) a +0 hand axe of pain a +0 leather armour (1, 18, D:13) 2 large rocks (2, 7, D:13) a +0 war axe a +0 leather armour (9, 9, D:13) a +0 plate armour (13, 0, D:13) a +0 ring mail (18, -28, D:13) a +0 flail of venom (37, -16, D:13) a +0 morningstar Level 14 of the Dungeon (0, 0, D:14) a +0 war axe (3, -4, D:14) a +0 shortbow (15, -11, D:14) a +0 dire flail (16, -11, D:14) an ugly thing corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (23, 3, D:14) a potion of lignification (25, 1, D:14) a +0 glaive (still there?) a +1 shortbow of draining (still there?) a centaur corpse (still there?) (26, -2, D:14) a potion of degeneration (26, 0, D:14) a +0 plate armour (26, 1, D:14) a +0 orcbow a centaur corpse (26, 3, D:14) a +0 shortbow (27, 0, D:14) a +0 orcbow a centaur corpse (28, 2, D:14) a +0 dagger (28, 7, D:14) 22 gold pieces (29, -4, D:14) an ice dragon corpse (skeletalised by now) (29, -1, D:14) 5 large rocks (31, 0, D:14) 17 gold pieces (32, -9, D:14) a potion of curing (33, 5, D:14) a +0 cloak (42, 9, D:14) 3 stones an ice cave (0, 0, IceCv) a bog body corpse (1, -16, IceCv) a throwing net (3, -14, IceCv) a throwing net