Gandelf Level 1 of the Dungeon (0, 0, D:1) 8 stones (2, -22, D:1) a +0 spear (3, 23, D:1) a jackal corpse (skeletalised by now) (5, 3, D:1) a ring of see invisible (6, 10, D:1) a +0 leather armour (7, -35, D:1) a bat corpse (skeletalised by now) (11, -21, D:1) a +0 club a goblin skeleton (11, 23, D:1) a rat corpse (skeletalised by now) (14, -13, D:1) a +0 ring mail (17, 1, D:1) a frilled lizard skeleton (23, 11, D:1) a +0 mace 8 stones (25, -21, D:1) 3 stones (37, 7, D:1) a +0 whip a kobold corpse (skeletalised by now) (48, -22, D:1) a +0 dagger a goblin skeleton (50, 9, D:1) a +0 whip (57, -32, D:1) a +0 flail a gnoll corpse (skeletalised by now) (65, -20, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (2, 23, D:2) a potion of heal wounds (2, 33, D:2) 6 stones (4, 15, D:2) a bat corpse (6, 15, D:2) a +0 leather armour (24, -2, D:2) a +0 short sword (27, 35, D:2) an adder corpse (skeletalised by now) (28, 44, D:2) 7 stones (38, 45, D:2) 5 stones (40, 28, D:2) a frilled lizard corpse (skeletalised by now) (52, 5, D:2) a rat corpse (skeletalised by now)