Dungeon Crawl Stone Soup version 0.31-a0-1376-g36f0627844 (webtiles) character file. Grafs the Conjurer (Demigod Conjurer) Turns: 3167, Time: 00:33:53 Health: 39/39 AC: 5 Str: 8 XL: 5 Next: 1% Magic: 11/11 EV: 16 Int: 30 God: Gold: 119 SH: 0 Dex: 12 Spells: 1/9 levels left rFire + . . h - +2 flail of Qazlal, Destroying {holy, +Blink rPois} rCold . . . (no shield) rNeg . . . j - +1 leather armour {rF+} rPois + (no helmet) rElec . c - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... f - amulet of guardian spirit Stlth ++ i - +5 ring of evasion HPRegen 0.26/turn k - +6 ring of intelligence MPRegen 0.12/turn %: guardian spirit @: no status effects A: high MP 1, forlorn, divine attributes a: Evoke Blink You are on level 3 of the Dungeon. You have visited 1 branch of the dungeon, and seen 3 of its levels. You have collected 119 gold pieces. Inventory: Hand Weapons e - a +0 club h - the +2 flail of Qazlal, Destroying (weapon) {holy, +Blink rPois} (You found it on level 2 of the Dungeon) rPois: It protects you from poison +Blink: It lets you blink. Armour a - a +0 robe c - a +0 cloak (worn) j - a +1 leather armour of fire resistance (worn) Jewellery f - an amulet of guardian spirit (around neck) i - a +5 ring of evasion (left hand) k - a +6 ring of intelligence (right hand) Talismans g - a flux talisman Scrolls d - a scroll of identify m - a scroll labelled KOLOQA COMUOPS Potions b - a potion of magic l - a fuming white potion Skills: + Level 0.7 Fighting + Level 0.6 Maces & Flails + Level 2.4 Dodging + Level 2.0 Stealth + Level 0.5 Unarmed Combat + Level 2.6 Spellcasting + Level 4.6 Conjurations + Level 0.3 Necromancy You have one spell level left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Fugue of the Fallen Necr 6% N/A 28% 3 c - Iskenderun's Mystic Conj/Tloc 18% 2d6 38% 4 Your spell library contains the following spells: Spells Type Power Damage Failure Level Sandblast Erth 8% 2d5 11% 1 Searing Ray Conj 64% 2d6 2% 2 Stone Arrow Conj/Erth 36% 3d9 12% 3 Passwall Alch/Erth 3% N/A 16% 2 Ozocubu's Armour Ice 4% N/A 32% 3 Brom's Barrelling Bould Conj/Erth 18% 2d4 38% 4 Fulminant Prism Conj/Alch 9% 3d6 38% 4 Manifold Assault Tloc 4% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger and quivering stones (100% to hit) The magic dart hits the kobold. You kill the kobold! You start resting. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm! You kill the endoplasm! You start resting. Magic restored. You start waiting. Done waiting. Found a stone staircase leading up and a stone staircase leading down. Found a scroll labelled KOLOQA COMUOPS. Found a fuming white potion. Found a book of Geomancy. l - a fuming white potion m - a scroll labelled KOLOQA COMUOPS You pick up a book of Geomancy and begin reading... You add the spells Sandblast, Passwall, Stone Arrow and Brom's Barrelling Boulder to your library. You can't memorise that many levels of magic yet! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. ####### ##.....## ##....@..## #.........# #.........# #.........# #.........# #.........#########. ##.................. #..............##### #..>...........# There are no monsters in sight! Vanquished Creatures An orc priest (D:3) 5 gnolls (D:2) 2 adders (D:2) A worm (D:2) A dart slug (D:1) 9 orcs (D:3) 4 endoplasms A giant cockroach (D:2) 5 goblins 3 hobgoblins 3 jackals (D:1) 7 kobolds A quokka (D:2) 3 ball pythons 7 bats 2 frilled lizards 4 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Grafs the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 558 | D:1 | Reached skill level 4 in Conjurations 611 | D:1 | Reached XP level 2. HP: 17/20 MP: 2/7 1190 | D:2 | Identified the +2 flail of Qazlal, Destroying {holy, +Blink | rPois} 1230 | D:2 | Reached XP level 3. HP: 27/27 MP: 4/8 1637 | D:2 | Reached XP level 4. HP: 34/34 MP: 5/9 1680 | D:2 | Learned a level 3 spell: Fugue of the Fallen 2560 | D:3 | Noticed Grinder 2938 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2962 | D:3 | Reached XP level 5. HP: 39/39 MP: 5/11 Illustrated notes Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.6 Dodging | 2 | 2.4 Spellcasting | 2 | 2.6 Stealth | 2 | 2.0 Fighting | | 0.7 Maces & Flails | | 0.6 Unarmed Combat | | 0.5 Necromancy | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 26 | || 26 Club | 23 | || 23 Punch | 1 | || 1 Flail | 2 | 4 || 6 Cast: Magic Dart | 79 | 41 || 120 Fugue of the Fall | | 6 || 6 Iskenderun's Myst | | 1 || 1 Ability: Evoke Blink | | 2 || 2 Use: Scroll | 2 | || 2 Potion | 2 | || 2 Armour: Robe | 66 | 6 || 72 Leather armour | | 2 || 2 Dodge: Dodged | 85 | 17 || 102 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3177 | 3117 | 60 | 2076 | 49 | 3 | 1059.0 | Dungeon | 3177 | 3117 | 60 | 2076 | 49 | 3 | 1059.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1277 daAuts D:1: 1043 daAuts D:3: 856 daAuts