HourglassMan Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (1, 0, D:1) a +0 dagger a goblin skeleton (10, 3, D:1) a +0 dagger (15, 2, D:1) a +0 flail (16, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (17, 0, D:1) a +0 club (18, 15, D:1) 7 stones (20, 1, D:1) a +0 vampiric dagger a kobold corpse (skeletalised by now) (23, -2, D:1) a rat corpse (skeletalised by now) (24, -4, D:1) a rat corpse (skeletalised by now) (32, -14, D:1) a +0 chain mail (34, 5, D:1) a hobgoblin corpse (skeletalised by now) (42, -4, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -22, D:2) the felid corpse of Natasha (1, -19, D:2) a +0 robe (1, -10, D:2) a +0 hammer (2, -1, D:2) a +2 short sword of venom (4, -38, D:2) a +0 spear (11, -20, D:2) the felid corpse of Natasha (18, -24, D:2) a +0 club (23, -21, D:2) a +0 club (26, -8, D:2) a +0 dagger (27, -18, D:2) 4 atropa-tipped darts (27, -5, D:2) a +0 short sword a kobold corpse (skeletalised by now) (32, -31, D:2) a +0 broad axe (36, 4, D:2) a +0 mace (37, -23, D:2) 3 stones (37, 10, D:2) a +0 leather armour (39, -20, D:2) a +0 club a goblin corpse (skeletalised by now) (41, -18, D:2) a +0 whip the +12 sling "Lykhop" {freeze, rCorr Int+6 Dex-2 SInv} Int+6: It affects your intelligence (+6). Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. 2 stones a kobold corpse (skeletalised by now) (47, -2, D:2) a ball python corpse (skeletalised by now)