Dungeon Crawl Stone Soup version 0.32-a0-842-gbbb8fdbe59 (webtiles) character file. Game seed: 8760052787417714945 2 HourglassMan the Apothecary (level 1, -2/13 HPs) Began as a Merfolk Alchemist on Mar 27, 2024. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (96 turns). HourglassMan the Apothecary (Merfolk Alchemist) Turns: 96, Time: 00:00:12 Health: -2/13 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 0/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles d - 2 poisoned darts Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting - Level 0.7 Conjurations + Level 4.1 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 36% 3 Olgreb's Toxic Radiance Alch 13% N/A 38% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The dart slug launches a dart at you. The slug dart hits you. The goblin closely misses you. The sting hits the goblin. The goblin is poisoned. The goblin is moderately wounded. The goblin hits you with a +0 club. The sting hits the goblin. The goblin looks even sicker. You kill the goblin! The dart slug briefly extends its eye-stalks. The dart slug launches a dart at you. The slug dart misses you. The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is lightly wounded. You are out of magic! You are out of magic! You are out of magic! The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm completely misses you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The dart slug bites you but does no damage. The endoplasm closely misses you. You completely miss the endoplasm. The endoplasm is heavily wounded. The dart slug closely misses you. The endoplasm freezes you. You are frozen. You die... #.......... #.#####...######. #.........# #.######..# #.. #..# ... ##..# # .. #...# ....#.#.#.#.#.. #...@)....# #...#..Jw...#.. ## #........... ..#...>...#.. ##..........#.# ###.......#... ........... ##.#.#.#.## You could see a dart slug and an endoplasm. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Merfolk Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 96 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_basic, basic_ecumenical_altar, st_stairs_4 Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Sting || 5 Armour: Robe || 3 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 96 | 96 | 0 | 0 | 74 | 1 | 96.0 | Dungeon | 96 | 96 | 0 | 0 | 74 | 1 | 96.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 96 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------