Dungeon Crawl Stone Soup version 0.32-a0-918-g0f22ef8d61 (webtiles) character file. Game seed: 8810879964556171987 4 HourglassMan the Gusty (level 1, -1/10 HPs) Began as a Tengu Air Elementalist on Apr 10, 2024. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (165 turns). HourglassMan the Gusty (Tengu Air Elementalist) Turns: 165, Time: 00:00:21 Health: -1/10 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 0/4 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of wizardry Potions b - a potion of magic c - a potion of curing {unknown} e - a potion of haste {unknown} Skills: - Level 2.1 Dodging + Level 2.2 Stealth + Level 2.1 Spellcasting - Level 1.3 Conjurations - Level 4.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 18% 3-4/arc 11% 2 Swiftness Air 13% N/A 13% 3 Airstrike Air 6% 2d(1-17) 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You are out of magic! A jackal is nearby! You hit the jackal. The jackal is almost dead. The jackal barely misses you. You hit the jackal. You kill the jackal! No target in view! No target in view! As you open the door, it creaks loudly! There is an open door here. There is a fountain of clear blue water here. There is an open door here. There is a staircase leading out of the dungeon here. There is an open door here. There is an open door here. Things that are here: a +0 club; a goblin corpse A quokka comes into view. A quokka is nearby! A quokka is nearby! The zap misses the quokka. The zap misses the quokka. The quokka bites you. The zap misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (56% to hit) The zap hits the quokka. The quokka is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... ######...######...## # ##>## ##'## ### ### ###..# ..#### ####...## #....#####....### ####...#.).#### ###...### #####.#############.## #.............@....... #..........####r...... ####.......# ....... #.......# .....## ######### .....# ###### You could see a quokka. Vanquished Creatures A goblin (D:1) 2 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Tengu Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 165 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_rooms, shapermc_ecumenical_altar_hornbeckon, st_stairs_8 Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Shock || 9 Armour: Robe || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 165 | 165 | 0 | 0 | 148 | 1 | 165.0 | Dungeon | 165 | 165 | 0 | 0 | 148 | 1 | 165.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 165 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------