Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 12784262515212598521 4 Khadrak the Caller (level 1, -3/13 HPs) Began as a Merfolk Summoner on Feb 25, 2024. Slain by a kobold ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:03:35 (68 turns). Khadrak the Caller (Merfolk Summoner) Turns: 68, Time: 00:03:36 Health: -3/13 AC: 2 Str: 8 XL: 1 Next: 70% Magic: 2/3 EV: 12 Int: 14 God: Gold: 10 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . c - +0 club rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) Missiles d - 2 stones Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.1 Spellcasting + Level 4.1 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 26% N/A 6% 2 Call Canine Familiar Summ 13% N/A 13% 3 Foxfire Conj/Fire 4% 2x1d4 24% 1 Summon Blazeheart Golem Fire/Summ 7% N/A 69% 4 Summon Lightning Spire Summ/Air 7% N/A 69% 4 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the goblin. The goblin is severely wounded. Something barely misses your quokka. The bat hits you but does no damage. Something closely misses your quokka. The bat barely misses you. Your quokka barely misses the goblin. Something hits your quokka. Your quokka barely misses the goblin. The goblin barely misses you. Something hits your quokka but does no damage. You closely miss the goblin. The goblin is severely wounded. Something hits your quokka but does no damage. x2 The bat closely misses you. Something completely misses your quokka. Your quokka bites the goblin. The goblin dies! The bat closely misses you. The bat misses you. Things that are here: a +0 dagger; a goblin corpse You hit the bat. The bat is severely wounded. The bat closely misses you. The bat misses you. The bat hits you. The bat barely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat closely misses you. You closely miss the bat. The bat is severely wounded. The bat hits you but does no damage. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat barely misses you. The bat closely misses you. Your quokka bites the bat. The bat dies! The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the bat. The bat is moderately wounded. The bat closely misses you. The kobold closely misses you. You hit the bat. You kill the bat! The kobold hits you but does no damage. The kobold attacks as it pursues you! The kobold hits you with a +0 club. You die... ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ ♣♣♣ ♣....♣...♣♣.♣....♣♣..... ♣..♣♣..♣♣..♣@..♣....♣ ♣♣♣..♣..♣.♣.Kr..♣...♣ ♣..♣♣.♣.♣♣..♣..♣♣....... ♣.♣♣...♣.♣..♣......♣...♣ ♣♣.♣.♣♣♣..♣...♣..♣♣...♣. ♣♣..♣ ♣.♣.♣..♣...♣ .♣ .. ♣<♣♣♣.. ♣.♣♣......♣ . . ♣.♣ .. ♣♣.♣...♣...... ♣♣. ♣ ...♣..♣.. You could see a kobold (ally target) and a friendly quokka (summoned). Vanquished Creatures A bat (D:1) A ball python (D:1) A kobold (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) A bat (D:1) 2 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Khadrak the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 68 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_rooms, chequers_serial_rivers_small_b, minmay_vboxes Action || total ---------------------------++------- Melee: Unarmed || 14 Club || 11 Punch || 1 Cast: Summon Small Mamm || 1 Stab: Sleeping || 1 Armour: Robe || 29 Dodge: Dodged || 32