LaMa Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, 7, D:1) a +0 short sword 4 stones (8, 20, D:1) 5 stones (11, -6, D:1) a +0 leather armour (16, 22, D:1) 3 stones (19, 19, D:1) 8 stones (20, -4, D:1) a +0 club (21, -11, D:1) a +0 sling (29, -18, D:1) a stone (29, 21, D:1) a +0 club (33, -16, D:1) a +0 short sword (45, 23, D:1) a +0 sling (47, 20, D:1) a +0 whip a stone (57, 4, D:1) a +0 dagger (58, 7, D:1) a +0 dagger (62, 4, D:1) a +0 animal skin (63, -6, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Teceypig's Weapon Shoppe a +2 great sword of holy wrath (237 gold) a +2 vampiric broad axe (240 gold) a +0 mace (30 gold) the +6 rapier of Bright Integrity {elec, rF+ Int+2} (582 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+2). rF: It protects you from fire. a +0 flail (35 gold) a +0 short sword (30 gold) a +0 club (10 gold) a +0 arbalest (45 gold) a +0 hand axe (30 gold) (0, 0, D:2) a +0 short sword (6, -19, D:2) a +0 dagger (8, 7, D:2) a +0 dagger a stone (13, -3, D:2) a +0 robe (26, 0, D:2) a +0 club (29, 0, D:2) a +0 trident a +0 animal skin a +0 helmet a +0 dagger a +0 club (30, 0, D:2) a +0 dagger a +0 dagger a +0 club (31, 0, D:2) a +0 club a +0 dagger a +0 club (32, 0, D:2) a +0 club (34, -22, D:2) a +0 whip (42, -27, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, -22, D:3) a +0 dagger 5 stones (6, -14, D:3) a +0 leather armour (9, -17, D:3) 3 stones (9, -11, D:3) a +0 chain mail (9, 4, D:3) a +0 scale mail (14, 14, D:3) a stone (15, -17, D:3) 8 stones (21, -5, D:3) a +0 robe (26, -1, D:3) a +0 short sword (31, -1, D:3) a +0 short sword a +0 chain mail (36, 11, D:3) a +0 short sword (37, -7, D:3) a +0 club (45, -23, D:3) a +0 scale mail (52, -16, D:3) a +0 robe a +0 dagger (52, -5, D:3) a +0 whip (53, -15, D:3) a +0 whip (54, -16, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Apiteo {rF+ rN+ SInv} (3320 gold) [ring of see invisible] rF: It protects you from fire. rN: It protects you from negative energy. SInv: It lets you see invisible. the +5 mace of Chance {flame, rF- rN+ MP+9} (5350 gold) It burns those it strikes, dealing additional fire damage. rF: It makes you vulnerable to fire. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). the +12 mace of Hyaton {vorpal, rF+ rC+} (8550 gold) It inflicts extra damage upon your enemies. rF: It protects you from fire. rC: It protects you from cold. the +6 dagger of the Lost Mystics {vorpal, *Corrode Will+ Stlth+} (4280 gold) It inflicts extra damage upon your enemies. *Corrode: It may corrode you when you take damage. Will: It increases your willpower. Stlth: It makes you more stealthy. (0, 0, D:4) a +0 club (2, 10, D:4) a +0 whip (12, 2, D:4) a +0 whip a +0 leather armour (15, -24, D:4) a +0 club (21, -16, D:4) 2 poisoned darts (21, 12, D:4) a +0 hand axe (28, 6, D:4) a +0 plate armour (30, -7, D:4) a +0 club 3 silver boomerangs (31, -27, D:4) a +0 giant club (31, -7, D:4) a +0 short sword a +0 leather armour (32, -7, D:4) a +1 vorpal trident (32, -6, D:4) a +0 whip a +0 dagger a +0 scale mail (38, 0, D:4) a +0 dagger (39, 3, D:4) a book of Air (39, 8, D:4) 3 poisoned darts (47, -12, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (1, -1, D:5) a +0 dagger (2, 0, D:5) 17 gold pieces (17, -24, D:5) a +0 robe (17, -18, D:5) a +0 dagger (26, 0, D:5) a +0 whip a +0 spear (26, 6, D:5) 5 javelins (27, -1, D:5) a +0 whip (27, 0, D:5) a +0 club a +0 leather armour (27, 1, D:5) a +0 whip (35, -13, D:5) a +0 vorpal hand axe (unseen) (36, -20, D:5) 16 gold pieces (36, -16, D:5) a +0 flail (36, -11, D:5) a ring of resist corrosion (37, -18, D:5) a +0 whip a gnoll corpse (37, -17, D:5) a +0 whip a +0 halberd a +0 flail a gnoll corpse a gnoll corpse (37, -16, D:5) a +1 vorpal flail (37, -15, D:5) a +0 halberd a gnoll corpse (38, -16, D:5) a +0 club a +0 hand axe a gnoll corpse (41, -11, D:5) a +1 hand axe of venom (unseen)